From e5dc3bb694080196c0e62884d1e58352a18a5de9 Mon Sep 17 00:00:00 2001 From: Akkuman Date: Sat, 2 Dec 2023 12:59:46 +0800 Subject: [PATCH] fix: add dep glob --- dist/index.js | 7916 ++++++++++++++++++++++++++++++++++++++++++++- main.js | 1 + package-lock.json | 437 ++- package.json | 3 +- 4 files changed, 8333 insertions(+), 24 deletions(-) diff --git a/dist/index.js b/dist/index.js index 5dbcf32..7761f66 100644 --- a/dist/index.js +++ b/dist/index.js @@ -1822,6 +1822,285 @@ function isLoopbackAddress(host) { } //# sourceMappingURL=proxy.js.map +/***/ }), + +/***/ 9417: +/***/ ((module) => { + + +module.exports = balanced; +function balanced(a, b, str) { + if (a instanceof RegExp) a = maybeMatch(a, str); + if (b instanceof RegExp) b = maybeMatch(b, str); + + var r = range(a, b, str); + + return r && { + start: r[0], + end: r[1], + pre: str.slice(0, r[0]), + body: str.slice(r[0] + a.length, r[1]), + post: str.slice(r[1] + b.length) + }; +} + +function maybeMatch(reg, str) { + var m = str.match(reg); + return m ? m[0] : null; +} + +balanced.range = range; +function range(a, b, str) { + var begs, beg, left, right, result; + var ai = str.indexOf(a); + var bi = str.indexOf(b, ai + 1); + var i = ai; + + if (ai >= 0 && bi > 0) { + if(a===b) { + return [ai, bi]; + } + begs = []; + left = str.length; + + while (i >= 0 && !result) { + if (i == ai) { + begs.push(i); + ai = str.indexOf(a, i + 1); + } else if (begs.length == 1) { + result = [ begs.pop(), bi ]; + } else { + beg = begs.pop(); + if (beg < left) { + left = beg; + right = bi; + } + + bi = str.indexOf(b, i + 1); + } + + i = ai < bi && ai >= 0 ? ai : bi; + } + + if (begs.length) { + result = [ left, right ]; + } + } + + return result; +} + + +/***/ }), + +/***/ 3717: +/***/ ((module, __unused_webpack_exports, __nccwpck_require__) => { + +var balanced = __nccwpck_require__(9417); + +module.exports = expandTop; + +var escSlash = '\0SLASH'+Math.random()+'\0'; +var escOpen = '\0OPEN'+Math.random()+'\0'; +var escClose = '\0CLOSE'+Math.random()+'\0'; +var escComma = '\0COMMA'+Math.random()+'\0'; +var escPeriod = '\0PERIOD'+Math.random()+'\0'; + +function numeric(str) { + return parseInt(str, 10) == str + ? parseInt(str, 10) + : str.charCodeAt(0); +} + +function escapeBraces(str) { + return str.split('\\\\').join(escSlash) + .split('\\{').join(escOpen) + .split('\\}').join(escClose) + .split('\\,').join(escComma) + .split('\\.').join(escPeriod); +} + +function unescapeBraces(str) { + return str.split(escSlash).join('\\') + .split(escOpen).join('{') + .split(escClose).join('}') + .split(escComma).join(',') + .split(escPeriod).join('.'); +} + + +// Basically just str.split(","), but handling cases +// where we have nested braced sections, which should be +// treated as individual members, like {a,{b,c},d} +function parseCommaParts(str) { + if (!str) + return ['']; + + var parts = []; + var m = balanced('{', '}', str); + + if (!m) + return str.split(','); + + var pre = m.pre; + var body = m.body; + var post = m.post; + var p = pre.split(','); + + p[p.length-1] += '{' + body + '}'; + var postParts = parseCommaParts(post); + if (post.length) { + p[p.length-1] += postParts.shift(); + p.push.apply(p, postParts); + } + + parts.push.apply(parts, p); + + return parts; +} + +function expandTop(str) { + if (!str) + return []; + + // I don't know why Bash 4.3 does this, but it does. + // Anything starting with {} will have the first two bytes preserved + // but *only* at the top level, so {},a}b will not expand to anything, + // but a{},b}c will be expanded to [a}c,abc]. + // One could argue that this is a bug in Bash, but since the goal of + // this module is to match Bash's rules, we escape a leading {} + if (str.substr(0, 2) === '{}') { + str = '\\{\\}' + str.substr(2); + } + + return expand(escapeBraces(str), true).map(unescapeBraces); +} + +function embrace(str) { + return '{' + str + '}'; +} +function isPadded(el) { + return /^-?0\d/.test(el); +} + +function lte(i, y) { + return i <= y; +} +function gte(i, y) { + return i >= y; +} + +function expand(str, isTop) { + var expansions = []; + + var m = balanced('{', '}', str); + if (!m) return [str]; + + // no need to expand pre, since it is guaranteed to be free of brace-sets + var pre = m.pre; + var post = m.post.length + ? expand(m.post, false) + : ['']; + + if (/\$$/.test(m.pre)) { + for (var k = 0; k < post.length; k++) { + var expansion = pre+ '{' + m.body + '}' + post[k]; + expansions.push(expansion); + } + } else { + var isNumericSequence = /^-?\d+\.\.-?\d+(?:\.\.-?\d+)?$/.test(m.body); + var isAlphaSequence = /^[a-zA-Z]\.\.[a-zA-Z](?:\.\.-?\d+)?$/.test(m.body); + var isSequence = isNumericSequence || isAlphaSequence; + var isOptions = m.body.indexOf(',') >= 0; + if (!isSequence && !isOptions) { + // {a},b} + if (m.post.match(/,.*\}/)) { + str = m.pre + '{' + m.body + escClose + m.post; + return expand(str); + } + return [str]; + } + + var n; + if (isSequence) { + n = m.body.split(/\.\./); + } else { + n = parseCommaParts(m.body); + if (n.length === 1) { + // x{{a,b}}y ==> x{a}y x{b}y + n = expand(n[0], false).map(embrace); + if (n.length === 1) { + return post.map(function(p) { + return m.pre + n[0] + p; + }); + } + } + } + + // at this point, n is the parts, and we know it's not a comma set + // with a single entry. + var N; + + if (isSequence) { + var x = numeric(n[0]); + var y = numeric(n[1]); + var width = Math.max(n[0].length, n[1].length) + var incr = n.length == 3 + ? Math.abs(numeric(n[2])) + : 1; + var test = lte; + var reverse = y < x; + if (reverse) { + incr *= -1; + test = gte; + } + var pad = n.some(isPadded); + + N = []; + + for (var i = x; test(i, y); i += incr) { + var c; + if (isAlphaSequence) { + c = String.fromCharCode(i); + if (c === '\\') + c = ''; + } else { + c = String(i); + if (pad) { + var need = width - c.length; + if (need > 0) { + var z = new Array(need + 1).join('0'); + if (i < 0) + c = '-' + z + c.slice(1); + else + c = z + c; + } + } + } + N.push(c); + } + } else { + N = []; + + for (var j = 0; j < n.length; j++) { + N.push.apply(N, expand(n[j], false)); + } + } + + for (var j = 0; j < N.length; j++) { + for (var k = 0; k < post.length; k++) { + var expansion = pre + N[j] + post[k]; + if (!isTop || isSequence || expansion) + expansions.push(expansion); + } + } + } + + return expansions; +} + + + /***/ }), /***/ 1402: @@ -33001,6 +33280,64 @@ module.exports = parseParams /******/ } /******/ /************************************************************************/ +/******/ /* webpack/runtime/create fake namespace object */ +/******/ (() => { +/******/ var getProto = Object.getPrototypeOf ? (obj) => (Object.getPrototypeOf(obj)) : (obj) => (obj.__proto__); +/******/ var leafPrototypes; +/******/ // create a fake namespace object +/******/ // mode & 1: value is a module id, require it +/******/ // mode & 2: merge all properties of value into the ns +/******/ // mode & 4: return value when already ns object +/******/ // mode & 16: return value when it's Promise-like +/******/ // mode & 8|1: behave like require +/******/ __nccwpck_require__.t = function(value, mode) { +/******/ if(mode & 1) value = this(value); +/******/ if(mode & 8) return value; +/******/ if(typeof value === 'object' && value) { +/******/ if((mode & 4) && value.__esModule) return value; +/******/ if((mode & 16) && typeof value.then === 'function') return value; +/******/ } +/******/ var ns = Object.create(null); +/******/ __nccwpck_require__.r(ns); +/******/ var def = {}; +/******/ leafPrototypes = leafPrototypes || [null, getProto({}), getProto([]), getProto(getProto)]; +/******/ for(var current = mode & 2 && value; typeof current == 'object' && !~leafPrototypes.indexOf(current); current = getProto(current)) { +/******/ Object.getOwnPropertyNames(current).forEach((key) => (def[key] = () => (value[key]))); +/******/ } +/******/ def['default'] = () => (value); +/******/ __nccwpck_require__.d(ns, def); +/******/ return ns; +/******/ }; +/******/ })(); +/******/ +/******/ /* webpack/runtime/define property getters */ +/******/ (() => { +/******/ // define getter functions for harmony exports +/******/ __nccwpck_require__.d = (exports, definition) => { +/******/ for(var key in definition) { +/******/ if(__nccwpck_require__.o(definition, key) && !__nccwpck_require__.o(exports, key)) { +/******/ Object.defineProperty(exports, key, { enumerable: true, get: definition[key] }); +/******/ } +/******/ } +/******/ }; +/******/ })(); +/******/ +/******/ /* webpack/runtime/hasOwnProperty shorthand */ +/******/ (() => { +/******/ __nccwpck_require__.o = (obj, prop) => (Object.prototype.hasOwnProperty.call(obj, prop)) +/******/ })(); +/******/ +/******/ /* webpack/runtime/make namespace object */ +/******/ (() => { +/******/ // define __esModule on exports +/******/ __nccwpck_require__.r = (exports) => { +/******/ if(typeof Symbol !== 'undefined' && Symbol.toStringTag) { +/******/ Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' }); +/******/ } +/******/ Object.defineProperty(exports, '__esModule', { value: true }); +/******/ }; +/******/ })(); +/******/ /******/ /* webpack/runtime/compat */ /******/ /******/ if (typeof __nccwpck_require__ !== 'undefined') __nccwpck_require__.ab = new URL('.', import.meta.url).pathname.slice(import.meta.url.match(/^file:\/\/\/\w:/) ? 1 : 0, -1) + "/"; @@ -33009,11 +33346,7546 @@ module.exports = parseParams var __webpack_exports__ = {}; // This entry need to be wrapped in an IIFE because it need to be isolated against other modules in the chunk. (() => { -/* harmony import */ var fs__WEBPACK_IMPORTED_MODULE_0__ = __nccwpck_require__(7147); -/* harmony import */ var buffer__WEBPACK_IMPORTED_MODULE_1__ = __nccwpck_require__(4300); -/* harmony import */ var _actions_core__WEBPACK_IMPORTED_MODULE_2__ = __nccwpck_require__(2186); -/* harmony import */ var gitea_api__WEBPACK_IMPORTED_MODULE_3__ = __nccwpck_require__(5371); -/* harmony import */ var path__WEBPACK_IMPORTED_MODULE_4__ = __nccwpck_require__(1017); + +// EXTERNAL MODULE: external "fs" +var external_fs_ = __nccwpck_require__(7147); +var external_fs_namespaceObject = /*#__PURE__*/__nccwpck_require__.t(external_fs_, 2); +// EXTERNAL MODULE: external "buffer" +var external_buffer_ = __nccwpck_require__(4300); +// EXTERNAL MODULE: ./node_modules/brace-expansion/index.js +var brace_expansion = __nccwpck_require__(3717); +;// CONCATENATED MODULE: ./node_modules/minimatch/dist/mjs/assert-valid-pattern.js +const MAX_PATTERN_LENGTH = 1024 * 64; +const assertValidPattern = (pattern) => { + if (typeof pattern !== 'string') { + throw new TypeError('invalid pattern'); + } + if (pattern.length > MAX_PATTERN_LENGTH) { + throw new TypeError('pattern is too long'); + } +}; +//# sourceMappingURL=assert-valid-pattern.js.map +;// CONCATENATED MODULE: ./node_modules/minimatch/dist/mjs/brace-expressions.js +// translate the various posix character classes into unicode properties +// this works across all unicode locales +// { : [, /u flag required, negated] +const posixClasses = { + '[:alnum:]': ['\\p{L}\\p{Nl}\\p{Nd}', true], + '[:alpha:]': ['\\p{L}\\p{Nl}', true], + '[:ascii:]': ['\\x' + '00-\\x' + '7f', false], + '[:blank:]': ['\\p{Zs}\\t', true], + '[:cntrl:]': ['\\p{Cc}', true], + '[:digit:]': ['\\p{Nd}', true], + '[:graph:]': ['\\p{Z}\\p{C}', true, true], + '[:lower:]': ['\\p{Ll}', true], + '[:print:]': ['\\p{C}', true], + '[:punct:]': ['\\p{P}', true], + '[:space:]': ['\\p{Z}\\t\\r\\n\\v\\f', true], + '[:upper:]': ['\\p{Lu}', true], + '[:word:]': ['\\p{L}\\p{Nl}\\p{Nd}\\p{Pc}', true], + '[:xdigit:]': ['A-Fa-f0-9', false], +}; +// only need to escape a few things inside of brace expressions +// escapes: [ \ ] - +const braceEscape = (s) => s.replace(/[[\]\\-]/g, '\\$&'); +// escape all regexp magic characters +const regexpEscape = (s) => s.replace(/[-[\]{}()*+?.,\\^$|#\s]/g, '\\$&'); +// everything has already been escaped, we just have to join +const rangesToString = (ranges) => ranges.join(''); +// takes a glob string at a posix brace expression, and returns +// an equivalent regular expression source, and boolean indicating +// whether the /u flag needs to be applied, and the number of chars +// consumed to parse the character class. +// This also removes out of order ranges, and returns ($.) if the +// entire class just no good. +const parseClass = (glob, position) => { + const pos = position; + /* c8 ignore start */ + if (glob.charAt(pos) !== '[') { + throw new Error('not in a brace expression'); + } + /* c8 ignore stop */ + const ranges = []; + const negs = []; + let i = pos + 1; + let sawStart = false; + let uflag = false; + let escaping = false; + let negate = false; + let endPos = pos; + let rangeStart = ''; + WHILE: while (i < glob.length) { + const c = glob.charAt(i); + if ((c === '!' || c === '^') && i === pos + 1) { + negate = true; + i++; + continue; + } + if (c === ']' && sawStart && !escaping) { + endPos = i + 1; + break; + } + sawStart = true; + if (c === '\\') { + if (!escaping) { + escaping = true; + i++; + continue; + } + // escaped \ char, fall through and treat like normal char + } + if (c === '[' && !escaping) { + // either a posix class, a collation equivalent, or just a [ + for (const [cls, [unip, u, neg]] of Object.entries(posixClasses)) { + if (glob.startsWith(cls, i)) { + // invalid, [a-[] is fine, but not [a-[:alpha]] + if (rangeStart) { + return ['$.', false, glob.length - pos, true]; + } + i += cls.length; + if (neg) + negs.push(unip); + else + ranges.push(unip); + uflag = uflag || u; + continue WHILE; + } + } + } + // now it's just a normal character, effectively + escaping = false; + if (rangeStart) { + // throw this range away if it's not valid, but others + // can still match. + if (c > rangeStart) { + ranges.push(braceEscape(rangeStart) + '-' + braceEscape(c)); + } + else if (c === rangeStart) { + ranges.push(braceEscape(c)); + } + rangeStart = ''; + i++; + continue; + } + // now might be the start of a range. + // can be either c-d or c-] or c] or c] at this point + if (glob.startsWith('-]', i + 1)) { + ranges.push(braceEscape(c + '-')); + i += 2; + continue; + } + if (glob.startsWith('-', i + 1)) { + rangeStart = c; + i += 2; + continue; + } + // not the start of a range, just a single character + ranges.push(braceEscape(c)); + i++; + } + if (endPos < i) { + // didn't see the end of the class, not a valid class, + // but might still be valid as a literal match. + return ['', false, 0, false]; + } + // if we got no ranges and no negates, then we have a range that + // cannot possibly match anything, and that poisons the whole glob + if (!ranges.length && !negs.length) { + return ['$.', false, glob.length - pos, true]; + } + // if we got one positive range, and it's a single character, then that's + // not actually a magic pattern, it's just that one literal character. + // we should not treat that as "magic", we should just return the literal + // character. [_] is a perfectly valid way to escape glob magic chars. + if (negs.length === 0 && + ranges.length === 1 && + /^\\?.$/.test(ranges[0]) && + !negate) { + const r = ranges[0].length === 2 ? ranges[0].slice(-1) : ranges[0]; + return [regexpEscape(r), false, endPos - pos, false]; + } + const sranges = '[' + (negate ? '^' : '') + rangesToString(ranges) + ']'; + const snegs = '[' + (negate ? '' : '^') + rangesToString(negs) + ']'; + const comb = ranges.length && negs.length + ? '(' + sranges + '|' + snegs + ')' + : ranges.length + ? sranges + : snegs; + return [comb, uflag, endPos - pos, true]; +}; +//# sourceMappingURL=brace-expressions.js.map +;// CONCATENATED MODULE: ./node_modules/minimatch/dist/mjs/unescape.js +/** + * Un-escape a string that has been escaped with {@link escape}. + * + * If the {@link windowsPathsNoEscape} option is used, then square-brace + * escapes are removed, but not backslash escapes. For example, it will turn + * the string `'[*]'` into `*`, but it will not turn `'\\*'` into `'*'`, + * becuase `\` is a path separator in `windowsPathsNoEscape` mode. + * + * When `windowsPathsNoEscape` is not set, then both brace escapes and + * backslash escapes are removed. + * + * Slashes (and backslashes in `windowsPathsNoEscape` mode) cannot be escaped + * or unescaped. + */ +const unescape_unescape = (s, { windowsPathsNoEscape = false, } = {}) => { + return windowsPathsNoEscape + ? s.replace(/\[([^\/\\])\]/g, '$1') + : s.replace(/((?!\\).|^)\[([^\/\\])\]/g, '$1$2').replace(/\\([^\/])/g, '$1'); +}; +//# sourceMappingURL=unescape.js.map +;// CONCATENATED MODULE: ./node_modules/minimatch/dist/mjs/ast.js +// parse a single path portion + + +const types = new Set(['!', '?', '+', '*', '@']); +const isExtglobType = (c) => types.has(c); +// Patterns that get prepended to bind to the start of either the +// entire string, or just a single path portion, to prevent dots +// and/or traversal patterns, when needed. +// Exts don't need the ^ or / bit, because the root binds that already. +const startNoTraversal = '(?!(?:^|/)\\.\\.?(?:$|/))'; +const startNoDot = '(?!\\.)'; +// characters that indicate a start of pattern needs the "no dots" bit, +// because a dot *might* be matched. ( is not in the list, because in +// the case of a child extglob, it will handle the prevention itself. +const addPatternStart = new Set(['[', '.']); +// cases where traversal is A-OK, no dot prevention needed +const justDots = new Set(['..', '.']); +const reSpecials = new Set('().*{}+?[]^$\\!'); +const regExpEscape = (s) => s.replace(/[-[\]{}()*+?.,\\^$|#\s]/g, '\\$&'); +// any single thing other than / +const qmark = '[^/]'; +// * => any number of characters +const star = qmark + '*?'; +// use + when we need to ensure that *something* matches, because the * is +// the only thing in the path portion. +const starNoEmpty = qmark + '+?'; +// remove the \ chars that we added if we end up doing a nonmagic compare +// const deslash = (s: string) => s.replace(/\\(.)/g, '$1') +class AST { + type; + #root; + #hasMagic; + #uflag = false; + #parts = []; + #parent; + #parentIndex; + #negs; + #filledNegs = false; + #options; + #toString; + // set to true if it's an extglob with no children + // (which really means one child of '') + #emptyExt = false; + constructor(type, parent, options = {}) { + this.type = type; + // extglobs are inherently magical + if (type) + this.#hasMagic = true; + this.#parent = parent; + this.#root = this.#parent ? this.#parent.#root : this; + this.#options = this.#root === this ? options : this.#root.#options; + this.#negs = this.#root === this ? [] : this.#root.#negs; + if (type === '!' && !this.#root.#filledNegs) + this.#negs.push(this); + this.#parentIndex = this.#parent ? this.#parent.#parts.length : 0; + } + get hasMagic() { + /* c8 ignore start */ + if (this.#hasMagic !== undefined) + return this.#hasMagic; + /* c8 ignore stop */ + for (const p of this.#parts) { + if (typeof p === 'string') + continue; + if (p.type || p.hasMagic) + return (this.#hasMagic = true); + } + // note: will be undefined until we generate the regexp src and find out + return this.#hasMagic; + } + // reconstructs the pattern + toString() { + if (this.#toString !== undefined) + return this.#toString; + if (!this.type) { + return (this.#toString = this.#parts.map(p => String(p)).join('')); + } + else { + return (this.#toString = + this.type + '(' + this.#parts.map(p => String(p)).join('|') + ')'); + } + } + #fillNegs() { + /* c8 ignore start */ + if (this !== this.#root) + throw new Error('should only call on root'); + if (this.#filledNegs) + return this; + /* c8 ignore stop */ + // call toString() once to fill this out + this.toString(); + this.#filledNegs = true; + let n; + while ((n = this.#negs.pop())) { + if (n.type !== '!') + continue; + // walk up the tree, appending everthing that comes AFTER parentIndex + let p = n; + let pp = p.#parent; + while (pp) { + for (let i = p.#parentIndex + 1; !pp.type && i < pp.#parts.length; i++) { + for (const part of n.#parts) { + /* c8 ignore start */ + if (typeof part === 'string') { + throw new Error('string part in extglob AST??'); + } + /* c8 ignore stop */ + part.copyIn(pp.#parts[i]); + } + } + p = pp; + pp = p.#parent; + } + } + return this; + } + push(...parts) { + for (const p of parts) { + if (p === '') + continue; + /* c8 ignore start */ + if (typeof p !== 'string' && !(p instanceof AST && p.#parent === this)) { + throw new Error('invalid part: ' + p); + } + /* c8 ignore stop */ + this.#parts.push(p); + } + } + toJSON() { + const ret = this.type === null + ? this.#parts.slice().map(p => (typeof p === 'string' ? p : p.toJSON())) + : [this.type, ...this.#parts.map(p => p.toJSON())]; + if (this.isStart() && !this.type) + ret.unshift([]); + if (this.isEnd() && + (this === this.#root || + (this.#root.#filledNegs && this.#parent?.type === '!'))) { + ret.push({}); + } + return ret; + } + isStart() { + if (this.#root === this) + return true; + // if (this.type) return !!this.#parent?.isStart() + if (!this.#parent?.isStart()) + return false; + if (this.#parentIndex === 0) + return true; + // if everything AHEAD of this is a negation, then it's still the "start" + const p = this.#parent; + for (let i = 0; i < this.#parentIndex; i++) { + const pp = p.#parts[i]; + if (!(pp instanceof AST && pp.type === '!')) { + return false; + } + } + return true; + } + isEnd() { + if (this.#root === this) + return true; + if (this.#parent?.type === '!') + return true; + if (!this.#parent?.isEnd()) + return false; + if (!this.type) + return this.#parent?.isEnd(); + // if not root, it'll always have a parent + /* c8 ignore start */ + const pl = this.#parent ? this.#parent.#parts.length : 0; + /* c8 ignore stop */ + return this.#parentIndex === pl - 1; + } + copyIn(part) { + if (typeof part === 'string') + this.push(part); + else + this.push(part.clone(this)); + } + clone(parent) { + const c = new AST(this.type, parent); + for (const p of this.#parts) { + c.copyIn(p); + } + return c; + } + static #parseAST(str, ast, pos, opt) { + let escaping = false; + let inBrace = false; + let braceStart = -1; + let braceNeg = false; + if (ast.type === null) { + // outside of a extglob, append until we find a start + let i = pos; + let acc = ''; + while (i < str.length) { + const c = str.charAt(i++); + // still accumulate escapes at this point, but we do ignore + // starts that are escaped + if (escaping || c === '\\') { + escaping = !escaping; + acc += c; + continue; + } + if (inBrace) { + if (i === braceStart + 1) { + if (c === '^' || c === '!') { + braceNeg = true; + } + } + else if (c === ']' && !(i === braceStart + 2 && braceNeg)) { + inBrace = false; + } + acc += c; + continue; + } + else if (c === '[') { + inBrace = true; + braceStart = i; + braceNeg = false; + acc += c; + continue; + } + if (!opt.noext && isExtglobType(c) && str.charAt(i) === '(') { + ast.push(acc); + acc = ''; + const ext = new AST(c, ast); + i = AST.#parseAST(str, ext, i, opt); + ast.push(ext); + continue; + } + acc += c; + } + ast.push(acc); + return i; + } + // some kind of extglob, pos is at the ( + // find the next | or ) + let i = pos + 1; + let part = new AST(null, ast); + const parts = []; + let acc = ''; + while (i < str.length) { + const c = str.charAt(i++); + // still accumulate escapes at this point, but we do ignore + // starts that are escaped + if (escaping || c === '\\') { + escaping = !escaping; + acc += c; + continue; + } + if (inBrace) { + if (i === braceStart + 1) { + if (c === '^' || c === '!') { + braceNeg = true; + } + } + else if (c === ']' && !(i === braceStart + 2 && braceNeg)) { + inBrace = false; + } + acc += c; + continue; + } + else if (c === '[') { + inBrace = true; + braceStart = i; + braceNeg = false; + acc += c; + continue; + } + if (isExtglobType(c) && str.charAt(i) === '(') { + part.push(acc); + acc = ''; + const ext = new AST(c, part); + part.push(ext); + i = AST.#parseAST(str, ext, i, opt); + continue; + } + if (c === '|') { + part.push(acc); + acc = ''; + parts.push(part); + part = new AST(null, ast); + continue; + } + if (c === ')') { + if (acc === '' && ast.#parts.length === 0) { + ast.#emptyExt = true; + } + part.push(acc); + acc = ''; + ast.push(...parts, part); + return i; + } + acc += c; + } + // unfinished extglob + // if we got here, it was a malformed extglob! not an extglob, but + // maybe something else in there. + ast.type = null; + ast.#hasMagic = undefined; + ast.#parts = [str.substring(pos - 1)]; + return i; + } + static fromGlob(pattern, options = {}) { + const ast = new AST(null, undefined, options); + AST.#parseAST(pattern, ast, 0, options); + return ast; + } + // returns the regular expression if there's magic, or the unescaped + // string if not. + toMMPattern() { + // should only be called on root + /* c8 ignore start */ + if (this !== this.#root) + return this.#root.toMMPattern(); + /* c8 ignore stop */ + const glob = this.toString(); + const [re, body, hasMagic, uflag] = this.toRegExpSource(); + // if we're in nocase mode, and not nocaseMagicOnly, then we do + // still need a regular expression if we have to case-insensitively + // match capital/lowercase characters. + const anyMagic = hasMagic || + this.#hasMagic || + (this.#options.nocase && + !this.#options.nocaseMagicOnly && + glob.toUpperCase() !== glob.toLowerCase()); + if (!anyMagic) { + return body; + } + const flags = (this.#options.nocase ? 'i' : '') + (uflag ? 'u' : ''); + return Object.assign(new RegExp(`^${re}$`, flags), { + _src: re, + _glob: glob, + }); + } + // returns the string match, the regexp source, whether there's magic + // in the regexp (so a regular expression is required) and whether or + // not the uflag is needed for the regular expression (for posix classes) + // TODO: instead of injecting the start/end at this point, just return + // the BODY of the regexp, along with the start/end portions suitable + // for binding the start/end in either a joined full-path makeRe context + // (where we bind to (^|/), or a standalone matchPart context (where + // we bind to ^, and not /). Otherwise slashes get duped! + // + // In part-matching mode, the start is: + // - if not isStart: nothing + // - if traversal possible, but not allowed: ^(?!\.\.?$) + // - if dots allowed or not possible: ^ + // - if dots possible and not allowed: ^(?!\.) + // end is: + // - if not isEnd(): nothing + // - else: $ + // + // In full-path matching mode, we put the slash at the START of the + // pattern, so start is: + // - if first pattern: same as part-matching mode + // - if not isStart(): nothing + // - if traversal possible, but not allowed: /(?!\.\.?(?:$|/)) + // - if dots allowed or not possible: / + // - if dots possible and not allowed: /(?!\.) + // end is: + // - if last pattern, same as part-matching mode + // - else nothing + // + // Always put the (?:$|/) on negated tails, though, because that has to be + // there to bind the end of the negated pattern portion, and it's easier to + // just stick it in now rather than try to inject it later in the middle of + // the pattern. + // + // We can just always return the same end, and leave it up to the caller + // to know whether it's going to be used joined or in parts. + // And, if the start is adjusted slightly, can do the same there: + // - if not isStart: nothing + // - if traversal possible, but not allowed: (?:/|^)(?!\.\.?$) + // - if dots allowed or not possible: (?:/|^) + // - if dots possible and not allowed: (?:/|^)(?!\.) + // + // But it's better to have a simpler binding without a conditional, for + // performance, so probably better to return both start options. + // + // Then the caller just ignores the end if it's not the first pattern, + // and the start always gets applied. + // + // But that's always going to be $ if it's the ending pattern, or nothing, + // so the caller can just attach $ at the end of the pattern when building. + // + // So the todo is: + // - better detect what kind of start is needed + // - return both flavors of starting pattern + // - attach $ at the end of the pattern when creating the actual RegExp + // + // Ah, but wait, no, that all only applies to the root when the first pattern + // is not an extglob. If the first pattern IS an extglob, then we need all + // that dot prevention biz to live in the extglob portions, because eg + // +(*|.x*) can match .xy but not .yx. + // + // So, return the two flavors if it's #root and the first child is not an + // AST, otherwise leave it to the child AST to handle it, and there, + // use the (?:^|/) style of start binding. + // + // Even simplified further: + // - Since the start for a join is eg /(?!\.) and the start for a part + // is ^(?!\.), we can just prepend (?!\.) to the pattern (either root + // or start or whatever) and prepend ^ or / at the Regexp construction. + toRegExpSource(allowDot) { + const dot = allowDot ?? !!this.#options.dot; + if (this.#root === this) + this.#fillNegs(); + if (!this.type) { + const noEmpty = this.isStart() && this.isEnd(); + const src = this.#parts + .map(p => { + const [re, _, hasMagic, uflag] = typeof p === 'string' + ? AST.#parseGlob(p, this.#hasMagic, noEmpty) + : p.toRegExpSource(allowDot); + this.#hasMagic = this.#hasMagic || hasMagic; + this.#uflag = this.#uflag || uflag; + return re; + }) + .join(''); + let start = ''; + if (this.isStart()) { + if (typeof this.#parts[0] === 'string') { + // this is the string that will match the start of the pattern, + // so we need to protect against dots and such. + // '.' and '..' cannot match unless the pattern is that exactly, + // even if it starts with . or dot:true is set. + const dotTravAllowed = this.#parts.length === 1 && justDots.has(this.#parts[0]); + if (!dotTravAllowed) { + const aps = addPatternStart; + // check if we have a possibility of matching . or .., + // and prevent that. + const needNoTrav = + // dots are allowed, and the pattern starts with [ or . + (dot && aps.has(src.charAt(0))) || + // the pattern starts with \., and then [ or . + (src.startsWith('\\.') && aps.has(src.charAt(2))) || + // the pattern starts with \.\., and then [ or . + (src.startsWith('\\.\\.') && aps.has(src.charAt(4))); + // no need to prevent dots if it can't match a dot, or if a + // sub-pattern will be preventing it anyway. + const needNoDot = !dot && !allowDot && aps.has(src.charAt(0)); + start = needNoTrav ? startNoTraversal : needNoDot ? startNoDot : ''; + } + } + } + // append the "end of path portion" pattern to negation tails + let end = ''; + if (this.isEnd() && + this.#root.#filledNegs && + this.#parent?.type === '!') { + end = '(?:$|\\/)'; + } + const final = start + src + end; + return [ + final, + unescape_unescape(src), + (this.#hasMagic = !!this.#hasMagic), + this.#uflag, + ]; + } + // We need to calculate the body *twice* if it's a repeat pattern + // at the start, once in nodot mode, then again in dot mode, so a + // pattern like *(?) can match 'x.y' + const repeated = this.type === '*' || this.type === '+'; + // some kind of extglob + const start = this.type === '!' ? '(?:(?!(?:' : '(?:'; + let body = this.#partsToRegExp(dot); + if (this.isStart() && this.isEnd() && !body && this.type !== '!') { + // invalid extglob, has to at least be *something* present, if it's + // the entire path portion. + const s = this.toString(); + this.#parts = [s]; + this.type = null; + this.#hasMagic = undefined; + return [s, unescape_unescape(this.toString()), false, false]; + } + // XXX abstract out this map method + let bodyDotAllowed = !repeated || allowDot || dot || !startNoDot + ? '' + : this.#partsToRegExp(true); + if (bodyDotAllowed === body) { + bodyDotAllowed = ''; + } + if (bodyDotAllowed) { + body = `(?:${body})(?:${bodyDotAllowed})*?`; + } + // an empty !() is exactly equivalent to a starNoEmpty + let final = ''; + if (this.type === '!' && this.#emptyExt) { + final = (this.isStart() && !dot ? startNoDot : '') + starNoEmpty; + } + else { + const close = this.type === '!' + ? // !() must match something,but !(x) can match '' + '))' + + (this.isStart() && !dot && !allowDot ? startNoDot : '') + + star + + ')' + : this.type === '@' + ? ')' + : this.type === '?' + ? ')?' + : this.type === '+' && bodyDotAllowed + ? ')' + : this.type === '*' && bodyDotAllowed + ? `)?` + : `)${this.type}`; + final = start + body + close; + } + return [ + final, + unescape_unescape(body), + (this.#hasMagic = !!this.#hasMagic), + this.#uflag, + ]; + } + #partsToRegExp(dot) { + return this.#parts + .map(p => { + // extglob ASTs should only contain parent ASTs + /* c8 ignore start */ + if (typeof p === 'string') { + throw new Error('string type in extglob ast??'); + } + /* c8 ignore stop */ + // can ignore hasMagic, because extglobs are already always magic + const [re, _, _hasMagic, uflag] = p.toRegExpSource(dot); + this.#uflag = this.#uflag || uflag; + return re; + }) + .filter(p => !(this.isStart() && this.isEnd()) || !!p) + .join('|'); + } + static #parseGlob(glob, hasMagic, noEmpty = false) { + let escaping = false; + let re = ''; + let uflag = false; + for (let i = 0; i < glob.length; i++) { + const c = glob.charAt(i); + if (escaping) { + escaping = false; + re += (reSpecials.has(c) ? '\\' : '') + c; + continue; + } + if (c === '\\') { + if (i === glob.length - 1) { + re += '\\\\'; + } + else { + escaping = true; + } + continue; + } + if (c === '[') { + const [src, needUflag, consumed, magic] = parseClass(glob, i); + if (consumed) { + re += src; + uflag = uflag || needUflag; + i += consumed - 1; + hasMagic = hasMagic || magic; + continue; + } + } + if (c === '*') { + if (noEmpty && glob === '*') + re += starNoEmpty; + else + re += star; + hasMagic = true; + continue; + } + if (c === '?') { + re += qmark; + hasMagic = true; + continue; + } + re += regExpEscape(c); + } + return [re, unescape_unescape(glob), !!hasMagic, uflag]; + } +} +//# sourceMappingURL=ast.js.map +;// CONCATENATED MODULE: ./node_modules/minimatch/dist/mjs/escape.js +/** + * Escape all magic characters in a glob pattern. + * + * If the {@link windowsPathsNoEscape | GlobOptions.windowsPathsNoEscape} + * option is used, then characters are escaped by wrapping in `[]`, because + * a magic character wrapped in a character class can only be satisfied by + * that exact character. In this mode, `\` is _not_ escaped, because it is + * not interpreted as a magic character, but instead as a path separator. + */ +const escape_escape = (s, { windowsPathsNoEscape = false, } = {}) => { + // don't need to escape +@! because we escape the parens + // that make those magic, and escaping ! as [!] isn't valid, + // because [!]] is a valid glob class meaning not ']'. + return windowsPathsNoEscape + ? s.replace(/[?*()[\]]/g, '[$&]') + : s.replace(/[?*()[\]\\]/g, '\\$&'); +}; +//# sourceMappingURL=escape.js.map +;// CONCATENATED MODULE: ./node_modules/minimatch/dist/mjs/index.js + + + + + +const minimatch = (p, pattern, options = {}) => { + assertValidPattern(pattern); + // shortcut: comments match nothing. + if (!options.nocomment && pattern.charAt(0) === '#') { + return false; + } + return new Minimatch(pattern, options).match(p); +}; +// Optimized checking for the most common glob patterns. +const starDotExtRE = /^\*+([^+@!?\*\[\(]*)$/; +const starDotExtTest = (ext) => (f) => !f.startsWith('.') && f.endsWith(ext); +const starDotExtTestDot = (ext) => (f) => f.endsWith(ext); +const starDotExtTestNocase = (ext) => { + ext = ext.toLowerCase(); + return (f) => !f.startsWith('.') && f.toLowerCase().endsWith(ext); +}; +const starDotExtTestNocaseDot = (ext) => { + ext = ext.toLowerCase(); + return (f) => f.toLowerCase().endsWith(ext); +}; +const starDotStarRE = /^\*+\.\*+$/; +const starDotStarTest = (f) => !f.startsWith('.') && f.includes('.'); +const starDotStarTestDot = (f) => f !== '.' && f !== '..' && f.includes('.'); +const dotStarRE = /^\.\*+$/; +const dotStarTest = (f) => f !== '.' && f !== '..' && f.startsWith('.'); +const starRE = /^\*+$/; +const starTest = (f) => f.length !== 0 && !f.startsWith('.'); +const starTestDot = (f) => f.length !== 0 && f !== '.' && f !== '..'; +const qmarksRE = /^\?+([^+@!?\*\[\(]*)?$/; +const qmarksTestNocase = ([$0, ext = '']) => { + const noext = qmarksTestNoExt([$0]); + if (!ext) + return noext; + ext = ext.toLowerCase(); + return (f) => noext(f) && f.toLowerCase().endsWith(ext); +}; +const qmarksTestNocaseDot = ([$0, ext = '']) => { + const noext = qmarksTestNoExtDot([$0]); + if (!ext) + return noext; + ext = ext.toLowerCase(); + return (f) => noext(f) && f.toLowerCase().endsWith(ext); +}; +const qmarksTestDot = ([$0, ext = '']) => { + const noext = qmarksTestNoExtDot([$0]); + return !ext ? noext : (f) => noext(f) && f.endsWith(ext); +}; +const qmarksTest = ([$0, ext = '']) => { + const noext = qmarksTestNoExt([$0]); + return !ext ? noext : (f) => noext(f) && f.endsWith(ext); +}; +const qmarksTestNoExt = ([$0]) => { + const len = $0.length; + return (f) => f.length === len && !f.startsWith('.'); +}; +const qmarksTestNoExtDot = ([$0]) => { + const len = $0.length; + return (f) => f.length === len && f !== '.' && f !== '..'; +}; +/* c8 ignore start */ +const defaultPlatform = (typeof process === 'object' && process + ? (typeof process.env === 'object' && + process.env && + process.env.__MINIMATCH_TESTING_PLATFORM__) || + process.platform + : 'posix'); +const path = { + win32: { sep: '\\' }, + posix: { sep: '/' }, +}; +/* c8 ignore stop */ +const sep = defaultPlatform === 'win32' ? path.win32.sep : path.posix.sep; +minimatch.sep = sep; +const GLOBSTAR = Symbol('globstar **'); +minimatch.GLOBSTAR = GLOBSTAR; +// any single thing other than / +// don't need to escape / when using new RegExp() +const mjs_qmark = '[^/]'; +// * => any number of characters +const mjs_star = mjs_qmark + '*?'; +// ** when dots are allowed. Anything goes, except .. and . +// not (^ or / followed by one or two dots followed by $ or /), +// followed by anything, any number of times. +const twoStarDot = '(?:(?!(?:\\/|^)(?:\\.{1,2})($|\\/)).)*?'; +// not a ^ or / followed by a dot, +// followed by anything, any number of times. +const twoStarNoDot = '(?:(?!(?:\\/|^)\\.).)*?'; +const filter = (pattern, options = {}) => (p) => minimatch(p, pattern, options); +minimatch.filter = filter; +const ext = (a, b = {}) => Object.assign({}, a, b); +const defaults = (def) => { + if (!def || typeof def !== 'object' || !Object.keys(def).length) { + return minimatch; + } + const orig = minimatch; + const m = (p, pattern, options = {}) => orig(p, pattern, ext(def, options)); + return Object.assign(m, { + Minimatch: class Minimatch extends orig.Minimatch { + constructor(pattern, options = {}) { + super(pattern, ext(def, options)); + } + static defaults(options) { + return orig.defaults(ext(def, options)).Minimatch; + } + }, + AST: class AST extends orig.AST { + /* c8 ignore start */ + constructor(type, parent, options = {}) { + super(type, parent, ext(def, options)); + } + /* c8 ignore stop */ + static fromGlob(pattern, options = {}) { + return orig.AST.fromGlob(pattern, ext(def, options)); + } + }, + unescape: (s, options = {}) => orig.unescape(s, ext(def, options)), + escape: (s, options = {}) => orig.escape(s, ext(def, options)), + filter: (pattern, options = {}) => orig.filter(pattern, ext(def, options)), + defaults: (options) => orig.defaults(ext(def, options)), + makeRe: (pattern, options = {}) => orig.makeRe(pattern, ext(def, options)), + braceExpand: (pattern, options = {}) => orig.braceExpand(pattern, ext(def, options)), + match: (list, pattern, options = {}) => orig.match(list, pattern, ext(def, options)), + sep: orig.sep, + GLOBSTAR: GLOBSTAR, + }); +}; +minimatch.defaults = defaults; +// Brace expansion: +// a{b,c}d -> abd acd +// a{b,}c -> abc ac +// a{0..3}d -> a0d a1d a2d a3d +// a{b,c{d,e}f}g -> abg acdfg acefg +// a{b,c}d{e,f}g -> abdeg acdeg abdeg abdfg +// +// Invalid sets are not expanded. +// a{2..}b -> a{2..}b +// a{b}c -> a{b}c +const braceExpand = (pattern, options = {}) => { + assertValidPattern(pattern); + // Thanks to Yeting Li for + // improving this regexp to avoid a ReDOS vulnerability. + if (options.nobrace || !/\{(?:(?!\{).)*\}/.test(pattern)) { + // shortcut. no need to expand. + return [pattern]; + } + return brace_expansion(pattern); +}; +minimatch.braceExpand = braceExpand; +// parse a component of the expanded set. +// At this point, no pattern may contain "/" in it +// so we're going to return a 2d array, where each entry is the full +// pattern, split on '/', and then turned into a regular expression. +// A regexp is made at the end which joins each array with an +// escaped /, and another full one which joins each regexp with |. +// +// Following the lead of Bash 4.1, note that "**" only has special meaning +// when it is the *only* thing in a path portion. Otherwise, any series +// of * is equivalent to a single *. Globstar behavior is enabled by +// default, and can be disabled by setting options.noglobstar. +const makeRe = (pattern, options = {}) => new Minimatch(pattern, options).makeRe(); +minimatch.makeRe = makeRe; +const match = (list, pattern, options = {}) => { + const mm = new Minimatch(pattern, options); + list = list.filter(f => mm.match(f)); + if (mm.options.nonull && !list.length) { + list.push(pattern); + } + return list; +}; +minimatch.match = match; +// replace stuff like \* with * +const globMagic = /[?*]|[+@!]\(.*?\)|\[|\]/; +const mjs_regExpEscape = (s) => s.replace(/[-[\]{}()*+?.,\\^$|#\s]/g, '\\$&'); +class Minimatch { + options; + set; + pattern; + windowsPathsNoEscape; + nonegate; + negate; + comment; + empty; + preserveMultipleSlashes; + partial; + globSet; + globParts; + nocase; + isWindows; + platform; + windowsNoMagicRoot; + regexp; + constructor(pattern, options = {}) { + assertValidPattern(pattern); + options = options || {}; + this.options = options; + this.pattern = pattern; + this.platform = options.platform || defaultPlatform; + this.isWindows = this.platform === 'win32'; + this.windowsPathsNoEscape = + !!options.windowsPathsNoEscape || options.allowWindowsEscape === false; + if (this.windowsPathsNoEscape) { + this.pattern = this.pattern.replace(/\\/g, '/'); + } + this.preserveMultipleSlashes = !!options.preserveMultipleSlashes; + this.regexp = null; + this.negate = false; + this.nonegate = !!options.nonegate; + this.comment = false; + this.empty = false; + this.partial = !!options.partial; + this.nocase = !!this.options.nocase; + this.windowsNoMagicRoot = + options.windowsNoMagicRoot !== undefined + ? options.windowsNoMagicRoot + : !!(this.isWindows && this.nocase); + this.globSet = []; + this.globParts = []; + this.set = []; + // make the set of regexps etc. + this.make(); + } + hasMagic() { + if (this.options.magicalBraces && this.set.length > 1) { + return true; + } + for (const pattern of this.set) { + for (const part of pattern) { + if (typeof part !== 'string') + return true; + } + } + return false; + } + debug(..._) { } + make() { + const pattern = this.pattern; + const options = this.options; + // empty patterns and comments match nothing. + if (!options.nocomment && pattern.charAt(0) === '#') { + this.comment = true; + return; + } + if (!pattern) { + this.empty = true; + return; + } + // step 1: figure out negation, etc. + this.parseNegate(); + // step 2: expand braces + this.globSet = [...new Set(this.braceExpand())]; + if (options.debug) { + this.debug = (...args) => console.error(...args); + } + this.debug(this.pattern, this.globSet); + // step 3: now we have a set, so turn each one into a series of + // path-portion matching patterns. + // These will be regexps, except in the case of "**", which is + // set to the GLOBSTAR object for globstar behavior, + // and will not contain any / characters + // + // First, we preprocess to make the glob pattern sets a bit simpler + // and deduped. There are some perf-killing patterns that can cause + // problems with a glob walk, but we can simplify them down a bit. + const rawGlobParts = this.globSet.map(s => this.slashSplit(s)); + this.globParts = this.preprocess(rawGlobParts); + this.debug(this.pattern, this.globParts); + // glob --> regexps + let set = this.globParts.map((s, _, __) => { + if (this.isWindows && this.windowsNoMagicRoot) { + // check if it's a drive or unc path. + const isUNC = s[0] === '' && + s[1] === '' && + (s[2] === '?' || !globMagic.test(s[2])) && + !globMagic.test(s[3]); + const isDrive = /^[a-z]:/i.test(s[0]); + if (isUNC) { + return [...s.slice(0, 4), ...s.slice(4).map(ss => this.parse(ss))]; + } + else if (isDrive) { + return [s[0], ...s.slice(1).map(ss => this.parse(ss))]; + } + } + return s.map(ss => this.parse(ss)); + }); + this.debug(this.pattern, set); + // filter out everything that didn't compile properly. + this.set = set.filter(s => s.indexOf(false) === -1); + // do not treat the ? in UNC paths as magic + if (this.isWindows) { + for (let i = 0; i < this.set.length; i++) { + const p = this.set[i]; + if (p[0] === '' && + p[1] === '' && + this.globParts[i][2] === '?' && + typeof p[3] === 'string' && + /^[a-z]:$/i.test(p[3])) { + p[2] = '?'; + } + } + } + this.debug(this.pattern, this.set); + } + // various transforms to equivalent pattern sets that are + // faster to process in a filesystem walk. The goal is to + // eliminate what we can, and push all ** patterns as far + // to the right as possible, even if it increases the number + // of patterns that we have to process. + preprocess(globParts) { + // if we're not in globstar mode, then turn all ** into * + if (this.options.noglobstar) { + for (let i = 0; i < globParts.length; i++) { + for (let j = 0; j < globParts[i].length; j++) { + if (globParts[i][j] === '**') { + globParts[i][j] = '*'; + } + } + } + } + const { optimizationLevel = 1 } = this.options; + if (optimizationLevel >= 2) { + // aggressive optimization for the purpose of fs walking + globParts = this.firstPhasePreProcess(globParts); + globParts = this.secondPhasePreProcess(globParts); + } + else if (optimizationLevel >= 1) { + // just basic optimizations to remove some .. parts + globParts = this.levelOneOptimize(globParts); + } + else { + globParts = this.adjascentGlobstarOptimize(globParts); + } + return globParts; + } + // just get rid of adjascent ** portions + adjascentGlobstarOptimize(globParts) { + return globParts.map(parts => { + let gs = -1; + while (-1 !== (gs = parts.indexOf('**', gs + 1))) { + let i = gs; + while (parts[i + 1] === '**') { + i++; + } + if (i !== gs) { + parts.splice(gs, i - gs); + } + } + return parts; + }); + } + // get rid of adjascent ** and resolve .. portions + levelOneOptimize(globParts) { + return globParts.map(parts => { + parts = parts.reduce((set, part) => { + const prev = set[set.length - 1]; + if (part === '**' && prev === '**') { + return set; + } + if (part === '..') { + if (prev && prev !== '..' && prev !== '.' && prev !== '**') { + set.pop(); + return set; + } + } + set.push(part); + return set; + }, []); + return parts.length === 0 ? [''] : parts; + }); + } + levelTwoFileOptimize(parts) { + if (!Array.isArray(parts)) { + parts = this.slashSplit(parts); + } + let didSomething = false; + do { + didSomething = false; + //
// -> 
/
+            if (!this.preserveMultipleSlashes) {
+                for (let i = 1; i < parts.length - 1; i++) {
+                    const p = parts[i];
+                    // don't squeeze out UNC patterns
+                    if (i === 1 && p === '' && parts[0] === '')
+                        continue;
+                    if (p === '.' || p === '') {
+                        didSomething = true;
+                        parts.splice(i, 1);
+                        i--;
+                    }
+                }
+                if (parts[0] === '.' &&
+                    parts.length === 2 &&
+                    (parts[1] === '.' || parts[1] === '')) {
+                    didSomething = true;
+                    parts.pop();
+                }
+            }
+            // 
/

/../ ->

/
+            let dd = 0;
+            while (-1 !== (dd = parts.indexOf('..', dd + 1))) {
+                const p = parts[dd - 1];
+                if (p && p !== '.' && p !== '..' && p !== '**') {
+                    didSomething = true;
+                    parts.splice(dd - 1, 2);
+                    dd -= 2;
+                }
+            }
+        } while (didSomething);
+        return parts.length === 0 ? [''] : parts;
+    }
+    // First phase: single-pattern processing
+    // 
 is 1 or more portions
+    //  is 1 or more portions
+    // 

is any portion other than ., .., '', or ** + // is . or '' + // + // **/.. is *brutal* for filesystem walking performance, because + // it effectively resets the recursive walk each time it occurs, + // and ** cannot be reduced out by a .. pattern part like a regexp + // or most strings (other than .., ., and '') can be. + // + //

/**/../

/

/ -> {

/../

/

/,

/**/

/

/} + //

// -> 
/
+    // 
/

/../ ->

/
+    // **/**/ -> **/
+    //
+    // **/*/ -> */**/ <== not valid because ** doesn't follow
+    // this WOULD be allowed if ** did follow symlinks, or * didn't
+    firstPhasePreProcess(globParts) {
+        let didSomething = false;
+        do {
+            didSomething = false;
+            // 
/**/../

/

/ -> {

/../

/

/,

/**/

/

/} + for (let parts of globParts) { + let gs = -1; + while (-1 !== (gs = parts.indexOf('**', gs + 1))) { + let gss = gs; + while (parts[gss + 1] === '**') { + //

/**/**/ -> 
/**/
+                        gss++;
+                    }
+                    // eg, if gs is 2 and gss is 4, that means we have 3 **
+                    // parts, and can remove 2 of them.
+                    if (gss > gs) {
+                        parts.splice(gs + 1, gss - gs);
+                    }
+                    let next = parts[gs + 1];
+                    const p = parts[gs + 2];
+                    const p2 = parts[gs + 3];
+                    if (next !== '..')
+                        continue;
+                    if (!p ||
+                        p === '.' ||
+                        p === '..' ||
+                        !p2 ||
+                        p2 === '.' ||
+                        p2 === '..') {
+                        continue;
+                    }
+                    didSomething = true;
+                    // edit parts in place, and push the new one
+                    parts.splice(gs, 1);
+                    const other = parts.slice(0);
+                    other[gs] = '**';
+                    globParts.push(other);
+                    gs--;
+                }
+                // 
// -> 
/
+                if (!this.preserveMultipleSlashes) {
+                    for (let i = 1; i < parts.length - 1; i++) {
+                        const p = parts[i];
+                        // don't squeeze out UNC patterns
+                        if (i === 1 && p === '' && parts[0] === '')
+                            continue;
+                        if (p === '.' || p === '') {
+                            didSomething = true;
+                            parts.splice(i, 1);
+                            i--;
+                        }
+                    }
+                    if (parts[0] === '.' &&
+                        parts.length === 2 &&
+                        (parts[1] === '.' || parts[1] === '')) {
+                        didSomething = true;
+                        parts.pop();
+                    }
+                }
+                // 
/

/../ ->

/
+                let dd = 0;
+                while (-1 !== (dd = parts.indexOf('..', dd + 1))) {
+                    const p = parts[dd - 1];
+                    if (p && p !== '.' && p !== '..' && p !== '**') {
+                        didSomething = true;
+                        const needDot = dd === 1 && parts[dd + 1] === '**';
+                        const splin = needDot ? ['.'] : [];
+                        parts.splice(dd - 1, 2, ...splin);
+                        if (parts.length === 0)
+                            parts.push('');
+                        dd -= 2;
+                    }
+                }
+            }
+        } while (didSomething);
+        return globParts;
+    }
+    // second phase: multi-pattern dedupes
+    // {
/*/,
/

/} ->

/*/
+    // {
/,
/} -> 
/
+    // {
/**/,
/} -> 
/**/
+    //
+    // {
/**/,
/**/

/} ->

/**/
+    // ^-- not valid because ** doens't follow symlinks
+    secondPhasePreProcess(globParts) {
+        for (let i = 0; i < globParts.length - 1; i++) {
+            for (let j = i + 1; j < globParts.length; j++) {
+                const matched = this.partsMatch(globParts[i], globParts[j], !this.preserveMultipleSlashes);
+                if (!matched)
+                    continue;
+                globParts[i] = matched;
+                globParts[j] = [];
+            }
+        }
+        return globParts.filter(gs => gs.length);
+    }
+    partsMatch(a, b, emptyGSMatch = false) {
+        let ai = 0;
+        let bi = 0;
+        let result = [];
+        let which = '';
+        while (ai < a.length && bi < b.length) {
+            if (a[ai] === b[bi]) {
+                result.push(which === 'b' ? b[bi] : a[ai]);
+                ai++;
+                bi++;
+            }
+            else if (emptyGSMatch && a[ai] === '**' && b[bi] === a[ai + 1]) {
+                result.push(a[ai]);
+                ai++;
+            }
+            else if (emptyGSMatch && b[bi] === '**' && a[ai] === b[bi + 1]) {
+                result.push(b[bi]);
+                bi++;
+            }
+            else if (a[ai] === '*' &&
+                b[bi] &&
+                (this.options.dot || !b[bi].startsWith('.')) &&
+                b[bi] !== '**') {
+                if (which === 'b')
+                    return false;
+                which = 'a';
+                result.push(a[ai]);
+                ai++;
+                bi++;
+            }
+            else if (b[bi] === '*' &&
+                a[ai] &&
+                (this.options.dot || !a[ai].startsWith('.')) &&
+                a[ai] !== '**') {
+                if (which === 'a')
+                    return false;
+                which = 'b';
+                result.push(b[bi]);
+                ai++;
+                bi++;
+            }
+            else {
+                return false;
+            }
+        }
+        // if we fall out of the loop, it means they two are identical
+        // as long as their lengths match
+        return a.length === b.length && result;
+    }
+    parseNegate() {
+        if (this.nonegate)
+            return;
+        const pattern = this.pattern;
+        let negate = false;
+        let negateOffset = 0;
+        for (let i = 0; i < pattern.length && pattern.charAt(i) === '!'; i++) {
+            negate = !negate;
+            negateOffset++;
+        }
+        if (negateOffset)
+            this.pattern = pattern.slice(negateOffset);
+        this.negate = negate;
+    }
+    // set partial to true to test if, for example,
+    // "/a/b" matches the start of "/*/b/*/d"
+    // Partial means, if you run out of file before you run
+    // out of pattern, then that's fine, as long as all
+    // the parts match.
+    matchOne(file, pattern, partial = false) {
+        const options = this.options;
+        // UNC paths like //?/X:/... can match X:/... and vice versa
+        // Drive letters in absolute drive or unc paths are always compared
+        // case-insensitively.
+        if (this.isWindows) {
+            const fileDrive = typeof file[0] === 'string' && /^[a-z]:$/i.test(file[0]);
+            const fileUNC = !fileDrive &&
+                file[0] === '' &&
+                file[1] === '' &&
+                file[2] === '?' &&
+                /^[a-z]:$/i.test(file[3]);
+            const patternDrive = typeof pattern[0] === 'string' && /^[a-z]:$/i.test(pattern[0]);
+            const patternUNC = !patternDrive &&
+                pattern[0] === '' &&
+                pattern[1] === '' &&
+                pattern[2] === '?' &&
+                typeof pattern[3] === 'string' &&
+                /^[a-z]:$/i.test(pattern[3]);
+            const fdi = fileUNC ? 3 : fileDrive ? 0 : undefined;
+            const pdi = patternUNC ? 3 : patternDrive ? 0 : undefined;
+            if (typeof fdi === 'number' && typeof pdi === 'number') {
+                const [fd, pd] = [file[fdi], pattern[pdi]];
+                if (fd.toLowerCase() === pd.toLowerCase()) {
+                    pattern[pdi] = fd;
+                    if (pdi > fdi) {
+                        pattern = pattern.slice(pdi);
+                    }
+                    else if (fdi > pdi) {
+                        file = file.slice(fdi);
+                    }
+                }
+            }
+        }
+        // resolve and reduce . and .. portions in the file as well.
+        // dont' need to do the second phase, because it's only one string[]
+        const { optimizationLevel = 1 } = this.options;
+        if (optimizationLevel >= 2) {
+            file = this.levelTwoFileOptimize(file);
+        }
+        this.debug('matchOne', this, { file, pattern });
+        this.debug('matchOne', file.length, pattern.length);
+        for (var fi = 0, pi = 0, fl = file.length, pl = pattern.length; fi < fl && pi < pl; fi++, pi++) {
+            this.debug('matchOne loop');
+            var p = pattern[pi];
+            var f = file[fi];
+            this.debug(pattern, p, f);
+            // should be impossible.
+            // some invalid regexp stuff in the set.
+            /* c8 ignore start */
+            if (p === false) {
+                return false;
+            }
+            /* c8 ignore stop */
+            if (p === GLOBSTAR) {
+                this.debug('GLOBSTAR', [pattern, p, f]);
+                // "**"
+                // a/**/b/**/c would match the following:
+                // a/b/x/y/z/c
+                // a/x/y/z/b/c
+                // a/b/x/b/x/c
+                // a/b/c
+                // To do this, take the rest of the pattern after
+                // the **, and see if it would match the file remainder.
+                // If so, return success.
+                // If not, the ** "swallows" a segment, and try again.
+                // This is recursively awful.
+                //
+                // a/**/b/**/c matching a/b/x/y/z/c
+                // - a matches a
+                // - doublestar
+                //   - matchOne(b/x/y/z/c, b/**/c)
+                //     - b matches b
+                //     - doublestar
+                //       - matchOne(x/y/z/c, c) -> no
+                //       - matchOne(y/z/c, c) -> no
+                //       - matchOne(z/c, c) -> no
+                //       - matchOne(c, c) yes, hit
+                var fr = fi;
+                var pr = pi + 1;
+                if (pr === pl) {
+                    this.debug('** at the end');
+                    // a ** at the end will just swallow the rest.
+                    // We have found a match.
+                    // however, it will not swallow /.x, unless
+                    // options.dot is set.
+                    // . and .. are *never* matched by **, for explosively
+                    // exponential reasons.
+                    for (; fi < fl; fi++) {
+                        if (file[fi] === '.' ||
+                            file[fi] === '..' ||
+                            (!options.dot && file[fi].charAt(0) === '.'))
+                            return false;
+                    }
+                    return true;
+                }
+                // ok, let's see if we can swallow whatever we can.
+                while (fr < fl) {
+                    var swallowee = file[fr];
+                    this.debug('\nglobstar while', file, fr, pattern, pr, swallowee);
+                    // XXX remove this slice.  Just pass the start index.
+                    if (this.matchOne(file.slice(fr), pattern.slice(pr), partial)) {
+                        this.debug('globstar found match!', fr, fl, swallowee);
+                        // found a match.
+                        return true;
+                    }
+                    else {
+                        // can't swallow "." or ".." ever.
+                        // can only swallow ".foo" when explicitly asked.
+                        if (swallowee === '.' ||
+                            swallowee === '..' ||
+                            (!options.dot && swallowee.charAt(0) === '.')) {
+                            this.debug('dot detected!', file, fr, pattern, pr);
+                            break;
+                        }
+                        // ** swallows a segment, and continue.
+                        this.debug('globstar swallow a segment, and continue');
+                        fr++;
+                    }
+                }
+                // no match was found.
+                // However, in partial mode, we can't say this is necessarily over.
+                /* c8 ignore start */
+                if (partial) {
+                    // ran out of file
+                    this.debug('\n>>> no match, partial?', file, fr, pattern, pr);
+                    if (fr === fl) {
+                        return true;
+                    }
+                }
+                /* c8 ignore stop */
+                return false;
+            }
+            // something other than **
+            // non-magic patterns just have to match exactly
+            // patterns with magic have been turned into regexps.
+            let hit;
+            if (typeof p === 'string') {
+                hit = f === p;
+                this.debug('string match', p, f, hit);
+            }
+            else {
+                hit = p.test(f);
+                this.debug('pattern match', p, f, hit);
+            }
+            if (!hit)
+                return false;
+        }
+        // Note: ending in / means that we'll get a final ""
+        // at the end of the pattern.  This can only match a
+        // corresponding "" at the end of the file.
+        // If the file ends in /, then it can only match a
+        // a pattern that ends in /, unless the pattern just
+        // doesn't have any more for it. But, a/b/ should *not*
+        // match "a/b/*", even though "" matches against the
+        // [^/]*? pattern, except in partial mode, where it might
+        // simply not be reached yet.
+        // However, a/b/ should still satisfy a/*
+        // now either we fell off the end of the pattern, or we're done.
+        if (fi === fl && pi === pl) {
+            // ran out of pattern and filename at the same time.
+            // an exact hit!
+            return true;
+        }
+        else if (fi === fl) {
+            // ran out of file, but still had pattern left.
+            // this is ok if we're doing the match as part of
+            // a glob fs traversal.
+            return partial;
+        }
+        else if (pi === pl) {
+            // ran out of pattern, still have file left.
+            // this is only acceptable if we're on the very last
+            // empty segment of a file with a trailing slash.
+            // a/* should match a/b/
+            return fi === fl - 1 && file[fi] === '';
+            /* c8 ignore start */
+        }
+        else {
+            // should be unreachable.
+            throw new Error('wtf?');
+        }
+        /* c8 ignore stop */
+    }
+    braceExpand() {
+        return braceExpand(this.pattern, this.options);
+    }
+    parse(pattern) {
+        assertValidPattern(pattern);
+        const options = this.options;
+        // shortcuts
+        if (pattern === '**')
+            return GLOBSTAR;
+        if (pattern === '')
+            return '';
+        // far and away, the most common glob pattern parts are
+        // *, *.*, and *.  Add a fast check method for those.
+        let m;
+        let fastTest = null;
+        if ((m = pattern.match(starRE))) {
+            fastTest = options.dot ? starTestDot : starTest;
+        }
+        else if ((m = pattern.match(starDotExtRE))) {
+            fastTest = (options.nocase
+                ? options.dot
+                    ? starDotExtTestNocaseDot
+                    : starDotExtTestNocase
+                : options.dot
+                    ? starDotExtTestDot
+                    : starDotExtTest)(m[1]);
+        }
+        else if ((m = pattern.match(qmarksRE))) {
+            fastTest = (options.nocase
+                ? options.dot
+                    ? qmarksTestNocaseDot
+                    : qmarksTestNocase
+                : options.dot
+                    ? qmarksTestDot
+                    : qmarksTest)(m);
+        }
+        else if ((m = pattern.match(starDotStarRE))) {
+            fastTest = options.dot ? starDotStarTestDot : starDotStarTest;
+        }
+        else if ((m = pattern.match(dotStarRE))) {
+            fastTest = dotStarTest;
+        }
+        const re = AST.fromGlob(pattern, this.options).toMMPattern();
+        return fastTest ? Object.assign(re, { test: fastTest }) : re;
+    }
+    makeRe() {
+        if (this.regexp || this.regexp === false)
+            return this.regexp;
+        // at this point, this.set is a 2d array of partial
+        // pattern strings, or "**".
+        //
+        // It's better to use .match().  This function shouldn't
+        // be used, really, but it's pretty convenient sometimes,
+        // when you just want to work with a regex.
+        const set = this.set;
+        if (!set.length) {
+            this.regexp = false;
+            return this.regexp;
+        }
+        const options = this.options;
+        const twoStar = options.noglobstar
+            ? mjs_star
+            : options.dot
+                ? twoStarDot
+                : twoStarNoDot;
+        const flags = new Set(options.nocase ? ['i'] : []);
+        // regexpify non-globstar patterns
+        // if ** is only item, then we just do one twoStar
+        // if ** is first, and there are more, prepend (\/|twoStar\/)? to next
+        // if ** is last, append (\/twoStar|) to previous
+        // if ** is in the middle, append (\/|\/twoStar\/) to previous
+        // then filter out GLOBSTAR symbols
+        let re = set
+            .map(pattern => {
+            const pp = pattern.map(p => {
+                if (p instanceof RegExp) {
+                    for (const f of p.flags.split(''))
+                        flags.add(f);
+                }
+                return typeof p === 'string'
+                    ? mjs_regExpEscape(p)
+                    : p === GLOBSTAR
+                        ? GLOBSTAR
+                        : p._src;
+            });
+            pp.forEach((p, i) => {
+                const next = pp[i + 1];
+                const prev = pp[i - 1];
+                if (p !== GLOBSTAR || prev === GLOBSTAR) {
+                    return;
+                }
+                if (prev === undefined) {
+                    if (next !== undefined && next !== GLOBSTAR) {
+                        pp[i + 1] = '(?:\\/|' + twoStar + '\\/)?' + next;
+                    }
+                    else {
+                        pp[i] = twoStar;
+                    }
+                }
+                else if (next === undefined) {
+                    pp[i - 1] = prev + '(?:\\/|' + twoStar + ')?';
+                }
+                else if (next !== GLOBSTAR) {
+                    pp[i - 1] = prev + '(?:\\/|\\/' + twoStar + '\\/)' + next;
+                    pp[i + 1] = GLOBSTAR;
+                }
+            });
+            return pp.filter(p => p !== GLOBSTAR).join('/');
+        })
+            .join('|');
+        // need to wrap in parens if we had more than one thing with |,
+        // otherwise only the first will be anchored to ^ and the last to $
+        const [open, close] = set.length > 1 ? ['(?:', ')'] : ['', ''];
+        // must match entire pattern
+        // ending in a * or ** will make it less strict.
+        re = '^' + open + re + close + '$';
+        // can match anything, as long as it's not this.
+        if (this.negate)
+            re = '^(?!' + re + ').+$';
+        try {
+            this.regexp = new RegExp(re, [...flags].join(''));
+            /* c8 ignore start */
+        }
+        catch (ex) {
+            // should be impossible
+            this.regexp = false;
+        }
+        /* c8 ignore stop */
+        return this.regexp;
+    }
+    slashSplit(p) {
+        // if p starts with // on windows, we preserve that
+        // so that UNC paths aren't broken.  Otherwise, any number of
+        // / characters are coalesced into one, unless
+        // preserveMultipleSlashes is set to true.
+        if (this.preserveMultipleSlashes) {
+            return p.split('/');
+        }
+        else if (this.isWindows && /^\/\/[^\/]+/.test(p)) {
+            // add an extra '' for the one we lose
+            return ['', ...p.split(/\/+/)];
+        }
+        else {
+            return p.split(/\/+/);
+        }
+    }
+    match(f, partial = this.partial) {
+        this.debug('match', f, this.pattern);
+        // short-circuit in the case of busted things.
+        // comments, etc.
+        if (this.comment) {
+            return false;
+        }
+        if (this.empty) {
+            return f === '';
+        }
+        if (f === '/' && partial) {
+            return true;
+        }
+        const options = this.options;
+        // windows: need to use /, not \
+        if (this.isWindows) {
+            f = f.split('\\').join('/');
+        }
+        // treat the test path as a set of pathparts.
+        const ff = this.slashSplit(f);
+        this.debug(this.pattern, 'split', ff);
+        // just ONE of the pattern sets in this.set needs to match
+        // in order for it to be valid.  If negating, then just one
+        // match means that we have failed.
+        // Either way, return on the first hit.
+        const set = this.set;
+        this.debug(this.pattern, 'set', set);
+        // Find the basename of the path by looking for the last non-empty segment
+        let filename = ff[ff.length - 1];
+        if (!filename) {
+            for (let i = ff.length - 2; !filename && i >= 0; i--) {
+                filename = ff[i];
+            }
+        }
+        for (let i = 0; i < set.length; i++) {
+            const pattern = set[i];
+            let file = ff;
+            if (options.matchBase && pattern.length === 1) {
+                file = [filename];
+            }
+            const hit = this.matchOne(file, pattern, partial);
+            if (hit) {
+                if (options.flipNegate) {
+                    return true;
+                }
+                return !this.negate;
+            }
+        }
+        // didn't get any hits.  this is success if it's a negative
+        // pattern, failure otherwise.
+        if (options.flipNegate) {
+            return false;
+        }
+        return this.negate;
+    }
+    static defaults(def) {
+        return minimatch.defaults(def).Minimatch;
+    }
+}
+/* c8 ignore start */
+
+
+
+/* c8 ignore stop */
+minimatch.AST = AST;
+minimatch.Minimatch = Minimatch;
+minimatch.escape = escape_escape;
+minimatch.unescape = unescape_unescape;
+//# sourceMappingURL=index.js.map
+;// CONCATENATED MODULE: ./node_modules/lru-cache/dist/esm/index.js
+/**
+ * @module LRUCache
+ */
+const perf = typeof performance === 'object' &&
+    performance &&
+    typeof performance.now === 'function'
+    ? performance
+    : Date;
+const warned = new Set();
+/* c8 ignore start */
+const PROCESS = (typeof process === 'object' && !!process ? process : {});
+/* c8 ignore start */
+const emitWarning = (msg, type, code, fn) => {
+    typeof PROCESS.emitWarning === 'function'
+        ? PROCESS.emitWarning(msg, type, code, fn)
+        : console.error(`[${code}] ${type}: ${msg}`);
+};
+let AC = globalThis.AbortController;
+let AS = globalThis.AbortSignal;
+/* c8 ignore start */
+if (typeof AC === 'undefined') {
+    //@ts-ignore
+    AS = class AbortSignal {
+        onabort;
+        _onabort = [];
+        reason;
+        aborted = false;
+        addEventListener(_, fn) {
+            this._onabort.push(fn);
+        }
+    };
+    //@ts-ignore
+    AC = class AbortController {
+        constructor() {
+            warnACPolyfill();
+        }
+        signal = new AS();
+        abort(reason) {
+            if (this.signal.aborted)
+                return;
+            //@ts-ignore
+            this.signal.reason = reason;
+            //@ts-ignore
+            this.signal.aborted = true;
+            //@ts-ignore
+            for (const fn of this.signal._onabort) {
+                fn(reason);
+            }
+            this.signal.onabort?.(reason);
+        }
+    };
+    let printACPolyfillWarning = PROCESS.env?.LRU_CACHE_IGNORE_AC_WARNING !== '1';
+    const warnACPolyfill = () => {
+        if (!printACPolyfillWarning)
+            return;
+        printACPolyfillWarning = false;
+        emitWarning('AbortController is not defined. If using lru-cache in ' +
+            'node 14, load an AbortController polyfill from the ' +
+            '`node-abort-controller` package. A minimal polyfill is ' +
+            'provided for use by LRUCache.fetch(), but it should not be ' +
+            'relied upon in other contexts (eg, passing it to other APIs that ' +
+            'use AbortController/AbortSignal might have undesirable effects). ' +
+            'You may disable this with LRU_CACHE_IGNORE_AC_WARNING=1 in the env.', 'NO_ABORT_CONTROLLER', 'ENOTSUP', warnACPolyfill);
+    };
+}
+/* c8 ignore stop */
+const shouldWarn = (code) => !warned.has(code);
+const TYPE = Symbol('type');
+const isPosInt = (n) => n && n === Math.floor(n) && n > 0 && isFinite(n);
+/* c8 ignore start */
+// This is a little bit ridiculous, tbh.
+// The maximum array length is 2^32-1 or thereabouts on most JS impls.
+// And well before that point, you're caching the entire world, I mean,
+// that's ~32GB of just integers for the next/prev links, plus whatever
+// else to hold that many keys and values.  Just filling the memory with
+// zeroes at init time is brutal when you get that big.
+// But why not be complete?
+// Maybe in the future, these limits will have expanded.
+const getUintArray = (max) => !isPosInt(max)
+    ? null
+    : max <= Math.pow(2, 8)
+        ? Uint8Array
+        : max <= Math.pow(2, 16)
+            ? Uint16Array
+            : max <= Math.pow(2, 32)
+                ? Uint32Array
+                : max <= Number.MAX_SAFE_INTEGER
+                    ? ZeroArray
+                    : null;
+/* c8 ignore stop */
+class ZeroArray extends Array {
+    constructor(size) {
+        super(size);
+        this.fill(0);
+    }
+}
+class Stack {
+    heap;
+    length;
+    // private constructor
+    static #constructing = false;
+    static create(max) {
+        const HeapCls = getUintArray(max);
+        if (!HeapCls)
+            return [];
+        Stack.#constructing = true;
+        const s = new Stack(max, HeapCls);
+        Stack.#constructing = false;
+        return s;
+    }
+    constructor(max, HeapCls) {
+        /* c8 ignore start */
+        if (!Stack.#constructing) {
+            throw new TypeError('instantiate Stack using Stack.create(n)');
+        }
+        /* c8 ignore stop */
+        this.heap = new HeapCls(max);
+        this.length = 0;
+    }
+    push(n) {
+        this.heap[this.length++] = n;
+    }
+    pop() {
+        return this.heap[--this.length];
+    }
+}
+/**
+ * Default export, the thing you're using this module to get.
+ *
+ * All properties from the options object (with the exception of
+ * {@link OptionsBase.max} and {@link OptionsBase.maxSize}) are added as
+ * normal public members. (`max` and `maxBase` are read-only getters.)
+ * Changing any of these will alter the defaults for subsequent method calls,
+ * but is otherwise safe.
+ */
+class LRUCache {
+    // properties coming in from the options of these, only max and maxSize
+    // really *need* to be protected. The rest can be modified, as they just
+    // set defaults for various methods.
+    #max;
+    #maxSize;
+    #dispose;
+    #disposeAfter;
+    #fetchMethod;
+    /**
+     * {@link LRUCache.OptionsBase.ttl}
+     */
+    ttl;
+    /**
+     * {@link LRUCache.OptionsBase.ttlResolution}
+     */
+    ttlResolution;
+    /**
+     * {@link LRUCache.OptionsBase.ttlAutopurge}
+     */
+    ttlAutopurge;
+    /**
+     * {@link LRUCache.OptionsBase.updateAgeOnGet}
+     */
+    updateAgeOnGet;
+    /**
+     * {@link LRUCache.OptionsBase.updateAgeOnHas}
+     */
+    updateAgeOnHas;
+    /**
+     * {@link LRUCache.OptionsBase.allowStale}
+     */
+    allowStale;
+    /**
+     * {@link LRUCache.OptionsBase.noDisposeOnSet}
+     */
+    noDisposeOnSet;
+    /**
+     * {@link LRUCache.OptionsBase.noUpdateTTL}
+     */
+    noUpdateTTL;
+    /**
+     * {@link LRUCache.OptionsBase.maxEntrySize}
+     */
+    maxEntrySize;
+    /**
+     * {@link LRUCache.OptionsBase.sizeCalculation}
+     */
+    sizeCalculation;
+    /**
+     * {@link LRUCache.OptionsBase.noDeleteOnFetchRejection}
+     */
+    noDeleteOnFetchRejection;
+    /**
+     * {@link LRUCache.OptionsBase.noDeleteOnStaleGet}
+     */
+    noDeleteOnStaleGet;
+    /**
+     * {@link LRUCache.OptionsBase.allowStaleOnFetchAbort}
+     */
+    allowStaleOnFetchAbort;
+    /**
+     * {@link LRUCache.OptionsBase.allowStaleOnFetchRejection}
+     */
+    allowStaleOnFetchRejection;
+    /**
+     * {@link LRUCache.OptionsBase.ignoreFetchAbort}
+     */
+    ignoreFetchAbort;
+    // computed properties
+    #size;
+    #calculatedSize;
+    #keyMap;
+    #keyList;
+    #valList;
+    #next;
+    #prev;
+    #head;
+    #tail;
+    #free;
+    #disposed;
+    #sizes;
+    #starts;
+    #ttls;
+    #hasDispose;
+    #hasFetchMethod;
+    #hasDisposeAfter;
+    /**
+     * Do not call this method unless you need to inspect the
+     * inner workings of the cache.  If anything returned by this
+     * object is modified in any way, strange breakage may occur.
+     *
+     * These fields are private for a reason!
+     *
+     * @internal
+     */
+    static unsafeExposeInternals(c) {
+        return {
+            // properties
+            starts: c.#starts,
+            ttls: c.#ttls,
+            sizes: c.#sizes,
+            keyMap: c.#keyMap,
+            keyList: c.#keyList,
+            valList: c.#valList,
+            next: c.#next,
+            prev: c.#prev,
+            get head() {
+                return c.#head;
+            },
+            get tail() {
+                return c.#tail;
+            },
+            free: c.#free,
+            // methods
+            isBackgroundFetch: (p) => c.#isBackgroundFetch(p),
+            backgroundFetch: (k, index, options, context) => c.#backgroundFetch(k, index, options, context),
+            moveToTail: (index) => c.#moveToTail(index),
+            indexes: (options) => c.#indexes(options),
+            rindexes: (options) => c.#rindexes(options),
+            isStale: (index) => c.#isStale(index),
+        };
+    }
+    // Protected read-only members
+    /**
+     * {@link LRUCache.OptionsBase.max} (read-only)
+     */
+    get max() {
+        return this.#max;
+    }
+    /**
+     * {@link LRUCache.OptionsBase.maxSize} (read-only)
+     */
+    get maxSize() {
+        return this.#maxSize;
+    }
+    /**
+     * The total computed size of items in the cache (read-only)
+     */
+    get calculatedSize() {
+        return this.#calculatedSize;
+    }
+    /**
+     * The number of items stored in the cache (read-only)
+     */
+    get size() {
+        return this.#size;
+    }
+    /**
+     * {@link LRUCache.OptionsBase.fetchMethod} (read-only)
+     */
+    get fetchMethod() {
+        return this.#fetchMethod;
+    }
+    /**
+     * {@link LRUCache.OptionsBase.dispose} (read-only)
+     */
+    get dispose() {
+        return this.#dispose;
+    }
+    /**
+     * {@link LRUCache.OptionsBase.disposeAfter} (read-only)
+     */
+    get disposeAfter() {
+        return this.#disposeAfter;
+    }
+    constructor(options) {
+        const { max = 0, ttl, ttlResolution = 1, ttlAutopurge, updateAgeOnGet, updateAgeOnHas, allowStale, dispose, disposeAfter, noDisposeOnSet, noUpdateTTL, maxSize = 0, maxEntrySize = 0, sizeCalculation, fetchMethod, noDeleteOnFetchRejection, noDeleteOnStaleGet, allowStaleOnFetchRejection, allowStaleOnFetchAbort, ignoreFetchAbort, } = options;
+        if (max !== 0 && !isPosInt(max)) {
+            throw new TypeError('max option must be a nonnegative integer');
+        }
+        const UintArray = max ? getUintArray(max) : Array;
+        if (!UintArray) {
+            throw new Error('invalid max value: ' + max);
+        }
+        this.#max = max;
+        this.#maxSize = maxSize;
+        this.maxEntrySize = maxEntrySize || this.#maxSize;
+        this.sizeCalculation = sizeCalculation;
+        if (this.sizeCalculation) {
+            if (!this.#maxSize && !this.maxEntrySize) {
+                throw new TypeError('cannot set sizeCalculation without setting maxSize or maxEntrySize');
+            }
+            if (typeof this.sizeCalculation !== 'function') {
+                throw new TypeError('sizeCalculation set to non-function');
+            }
+        }
+        if (fetchMethod !== undefined &&
+            typeof fetchMethod !== 'function') {
+            throw new TypeError('fetchMethod must be a function if specified');
+        }
+        this.#fetchMethod = fetchMethod;
+        this.#hasFetchMethod = !!fetchMethod;
+        this.#keyMap = new Map();
+        this.#keyList = new Array(max).fill(undefined);
+        this.#valList = new Array(max).fill(undefined);
+        this.#next = new UintArray(max);
+        this.#prev = new UintArray(max);
+        this.#head = 0;
+        this.#tail = 0;
+        this.#free = Stack.create(max);
+        this.#size = 0;
+        this.#calculatedSize = 0;
+        if (typeof dispose === 'function') {
+            this.#dispose = dispose;
+        }
+        if (typeof disposeAfter === 'function') {
+            this.#disposeAfter = disposeAfter;
+            this.#disposed = [];
+        }
+        else {
+            this.#disposeAfter = undefined;
+            this.#disposed = undefined;
+        }
+        this.#hasDispose = !!this.#dispose;
+        this.#hasDisposeAfter = !!this.#disposeAfter;
+        this.noDisposeOnSet = !!noDisposeOnSet;
+        this.noUpdateTTL = !!noUpdateTTL;
+        this.noDeleteOnFetchRejection = !!noDeleteOnFetchRejection;
+        this.allowStaleOnFetchRejection = !!allowStaleOnFetchRejection;
+        this.allowStaleOnFetchAbort = !!allowStaleOnFetchAbort;
+        this.ignoreFetchAbort = !!ignoreFetchAbort;
+        // NB: maxEntrySize is set to maxSize if it's set
+        if (this.maxEntrySize !== 0) {
+            if (this.#maxSize !== 0) {
+                if (!isPosInt(this.#maxSize)) {
+                    throw new TypeError('maxSize must be a positive integer if specified');
+                }
+            }
+            if (!isPosInt(this.maxEntrySize)) {
+                throw new TypeError('maxEntrySize must be a positive integer if specified');
+            }
+            this.#initializeSizeTracking();
+        }
+        this.allowStale = !!allowStale;
+        this.noDeleteOnStaleGet = !!noDeleteOnStaleGet;
+        this.updateAgeOnGet = !!updateAgeOnGet;
+        this.updateAgeOnHas = !!updateAgeOnHas;
+        this.ttlResolution =
+            isPosInt(ttlResolution) || ttlResolution === 0
+                ? ttlResolution
+                : 1;
+        this.ttlAutopurge = !!ttlAutopurge;
+        this.ttl = ttl || 0;
+        if (this.ttl) {
+            if (!isPosInt(this.ttl)) {
+                throw new TypeError('ttl must be a positive integer if specified');
+            }
+            this.#initializeTTLTracking();
+        }
+        // do not allow completely unbounded caches
+        if (this.#max === 0 && this.ttl === 0 && this.#maxSize === 0) {
+            throw new TypeError('At least one of max, maxSize, or ttl is required');
+        }
+        if (!this.ttlAutopurge && !this.#max && !this.#maxSize) {
+            const code = 'LRU_CACHE_UNBOUNDED';
+            if (shouldWarn(code)) {
+                warned.add(code);
+                const msg = 'TTL caching without ttlAutopurge, max, or maxSize can ' +
+                    'result in unbounded memory consumption.';
+                emitWarning(msg, 'UnboundedCacheWarning', code, LRUCache);
+            }
+        }
+    }
+    /**
+     * Return the remaining TTL time for a given entry key
+     */
+    getRemainingTTL(key) {
+        return this.#keyMap.has(key) ? Infinity : 0;
+    }
+    #initializeTTLTracking() {
+        const ttls = new ZeroArray(this.#max);
+        const starts = new ZeroArray(this.#max);
+        this.#ttls = ttls;
+        this.#starts = starts;
+        this.#setItemTTL = (index, ttl, start = perf.now()) => {
+            starts[index] = ttl !== 0 ? start : 0;
+            ttls[index] = ttl;
+            if (ttl !== 0 && this.ttlAutopurge) {
+                const t = setTimeout(() => {
+                    if (this.#isStale(index)) {
+                        this.delete(this.#keyList[index]);
+                    }
+                }, ttl + 1);
+                // unref() not supported on all platforms
+                /* c8 ignore start */
+                if (t.unref) {
+                    t.unref();
+                }
+                /* c8 ignore stop */
+            }
+        };
+        this.#updateItemAge = index => {
+            starts[index] = ttls[index] !== 0 ? perf.now() : 0;
+        };
+        this.#statusTTL = (status, index) => {
+            if (ttls[index]) {
+                const ttl = ttls[index];
+                const start = starts[index];
+                /* c8 ignore next */
+                if (!ttl || !start)
+                    return;
+                status.ttl = ttl;
+                status.start = start;
+                status.now = cachedNow || getNow();
+                const age = status.now - start;
+                status.remainingTTL = ttl - age;
+            }
+        };
+        // debounce calls to perf.now() to 1s so we're not hitting
+        // that costly call repeatedly.
+        let cachedNow = 0;
+        const getNow = () => {
+            const n = perf.now();
+            if (this.ttlResolution > 0) {
+                cachedNow = n;
+                const t = setTimeout(() => (cachedNow = 0), this.ttlResolution);
+                // not available on all platforms
+                /* c8 ignore start */
+                if (t.unref) {
+                    t.unref();
+                }
+                /* c8 ignore stop */
+            }
+            return n;
+        };
+        this.getRemainingTTL = key => {
+            const index = this.#keyMap.get(key);
+            if (index === undefined) {
+                return 0;
+            }
+            const ttl = ttls[index];
+            const start = starts[index];
+            if (!ttl || !start) {
+                return Infinity;
+            }
+            const age = (cachedNow || getNow()) - start;
+            return ttl - age;
+        };
+        this.#isStale = index => {
+            const s = starts[index];
+            const t = ttls[index];
+            return !!t && !!s && (cachedNow || getNow()) - s > t;
+        };
+    }
+    // conditionally set private methods related to TTL
+    #updateItemAge = () => { };
+    #statusTTL = () => { };
+    #setItemTTL = () => { };
+    /* c8 ignore stop */
+    #isStale = () => false;
+    #initializeSizeTracking() {
+        const sizes = new ZeroArray(this.#max);
+        this.#calculatedSize = 0;
+        this.#sizes = sizes;
+        this.#removeItemSize = index => {
+            this.#calculatedSize -= sizes[index];
+            sizes[index] = 0;
+        };
+        this.#requireSize = (k, v, size, sizeCalculation) => {
+            // provisionally accept background fetches.
+            // actual value size will be checked when they return.
+            if (this.#isBackgroundFetch(v)) {
+                return 0;
+            }
+            if (!isPosInt(size)) {
+                if (sizeCalculation) {
+                    if (typeof sizeCalculation !== 'function') {
+                        throw new TypeError('sizeCalculation must be a function');
+                    }
+                    size = sizeCalculation(v, k);
+                    if (!isPosInt(size)) {
+                        throw new TypeError('sizeCalculation return invalid (expect positive integer)');
+                    }
+                }
+                else {
+                    throw new TypeError('invalid size value (must be positive integer). ' +
+                        'When maxSize or maxEntrySize is used, sizeCalculation ' +
+                        'or size must be set.');
+                }
+            }
+            return size;
+        };
+        this.#addItemSize = (index, size, status) => {
+            sizes[index] = size;
+            if (this.#maxSize) {
+                const maxSize = this.#maxSize - sizes[index];
+                while (this.#calculatedSize > maxSize) {
+                    this.#evict(true);
+                }
+            }
+            this.#calculatedSize += sizes[index];
+            if (status) {
+                status.entrySize = size;
+                status.totalCalculatedSize = this.#calculatedSize;
+            }
+        };
+    }
+    #removeItemSize = _i => { };
+    #addItemSize = (_i, _s, _st) => { };
+    #requireSize = (_k, _v, size, sizeCalculation) => {
+        if (size || sizeCalculation) {
+            throw new TypeError('cannot set size without setting maxSize or maxEntrySize on cache');
+        }
+        return 0;
+    };
+    *#indexes({ allowStale = this.allowStale } = {}) {
+        if (this.#size) {
+            for (let i = this.#tail; true;) {
+                if (!this.#isValidIndex(i)) {
+                    break;
+                }
+                if (allowStale || !this.#isStale(i)) {
+                    yield i;
+                }
+                if (i === this.#head) {
+                    break;
+                }
+                else {
+                    i = this.#prev[i];
+                }
+            }
+        }
+    }
+    *#rindexes({ allowStale = this.allowStale } = {}) {
+        if (this.#size) {
+            for (let i = this.#head; true;) {
+                if (!this.#isValidIndex(i)) {
+                    break;
+                }
+                if (allowStale || !this.#isStale(i)) {
+                    yield i;
+                }
+                if (i === this.#tail) {
+                    break;
+                }
+                else {
+                    i = this.#next[i];
+                }
+            }
+        }
+    }
+    #isValidIndex(index) {
+        return (index !== undefined &&
+            this.#keyMap.get(this.#keyList[index]) === index);
+    }
+    /**
+     * Return a generator yielding `[key, value]` pairs,
+     * in order from most recently used to least recently used.
+     */
+    *entries() {
+        for (const i of this.#indexes()) {
+            if (this.#valList[i] !== undefined &&
+                this.#keyList[i] !== undefined &&
+                !this.#isBackgroundFetch(this.#valList[i])) {
+                yield [this.#keyList[i], this.#valList[i]];
+            }
+        }
+    }
+    /**
+     * Inverse order version of {@link LRUCache.entries}
+     *
+     * Return a generator yielding `[key, value]` pairs,
+     * in order from least recently used to most recently used.
+     */
+    *rentries() {
+        for (const i of this.#rindexes()) {
+            if (this.#valList[i] !== undefined &&
+                this.#keyList[i] !== undefined &&
+                !this.#isBackgroundFetch(this.#valList[i])) {
+                yield [this.#keyList[i], this.#valList[i]];
+            }
+        }
+    }
+    /**
+     * Return a generator yielding the keys in the cache,
+     * in order from most recently used to least recently used.
+     */
+    *keys() {
+        for (const i of this.#indexes()) {
+            const k = this.#keyList[i];
+            if (k !== undefined &&
+                !this.#isBackgroundFetch(this.#valList[i])) {
+                yield k;
+            }
+        }
+    }
+    /**
+     * Inverse order version of {@link LRUCache.keys}
+     *
+     * Return a generator yielding the keys in the cache,
+     * in order from least recently used to most recently used.
+     */
+    *rkeys() {
+        for (const i of this.#rindexes()) {
+            const k = this.#keyList[i];
+            if (k !== undefined &&
+                !this.#isBackgroundFetch(this.#valList[i])) {
+                yield k;
+            }
+        }
+    }
+    /**
+     * Return a generator yielding the values in the cache,
+     * in order from most recently used to least recently used.
+     */
+    *values() {
+        for (const i of this.#indexes()) {
+            const v = this.#valList[i];
+            if (v !== undefined &&
+                !this.#isBackgroundFetch(this.#valList[i])) {
+                yield this.#valList[i];
+            }
+        }
+    }
+    /**
+     * Inverse order version of {@link LRUCache.values}
+     *
+     * Return a generator yielding the values in the cache,
+     * in order from least recently used to most recently used.
+     */
+    *rvalues() {
+        for (const i of this.#rindexes()) {
+            const v = this.#valList[i];
+            if (v !== undefined &&
+                !this.#isBackgroundFetch(this.#valList[i])) {
+                yield this.#valList[i];
+            }
+        }
+    }
+    /**
+     * Iterating over the cache itself yields the same results as
+     * {@link LRUCache.entries}
+     */
+    [Symbol.iterator]() {
+        return this.entries();
+    }
+    /**
+     * Find a value for which the supplied fn method returns a truthy value,
+     * similar to Array.find().  fn is called as fn(value, key, cache).
+     */
+    find(fn, getOptions = {}) {
+        for (const i of this.#indexes()) {
+            const v = this.#valList[i];
+            const value = this.#isBackgroundFetch(v)
+                ? v.__staleWhileFetching
+                : v;
+            if (value === undefined)
+                continue;
+            if (fn(value, this.#keyList[i], this)) {
+                return this.get(this.#keyList[i], getOptions);
+            }
+        }
+    }
+    /**
+     * Call the supplied function on each item in the cache, in order from
+     * most recently used to least recently used.  fn is called as
+     * fn(value, key, cache).  Does not update age or recenty of use.
+     * Does not iterate over stale values.
+     */
+    forEach(fn, thisp = this) {
+        for (const i of this.#indexes()) {
+            const v = this.#valList[i];
+            const value = this.#isBackgroundFetch(v)
+                ? v.__staleWhileFetching
+                : v;
+            if (value === undefined)
+                continue;
+            fn.call(thisp, value, this.#keyList[i], this);
+        }
+    }
+    /**
+     * The same as {@link LRUCache.forEach} but items are iterated over in
+     * reverse order.  (ie, less recently used items are iterated over first.)
+     */
+    rforEach(fn, thisp = this) {
+        for (const i of this.#rindexes()) {
+            const v = this.#valList[i];
+            const value = this.#isBackgroundFetch(v)
+                ? v.__staleWhileFetching
+                : v;
+            if (value === undefined)
+                continue;
+            fn.call(thisp, value, this.#keyList[i], this);
+        }
+    }
+    /**
+     * Delete any stale entries. Returns true if anything was removed,
+     * false otherwise.
+     */
+    purgeStale() {
+        let deleted = false;
+        for (const i of this.#rindexes({ allowStale: true })) {
+            if (this.#isStale(i)) {
+                this.delete(this.#keyList[i]);
+                deleted = true;
+            }
+        }
+        return deleted;
+    }
+    /**
+     * Get the extended info about a given entry, to get its value, size, and
+     * TTL info simultaneously. Like {@link LRUCache#dump}, but just for a
+     * single key. Always returns stale values, if their info is found in the
+     * cache, so be sure to check for expired TTLs if relevant.
+     */
+    info(key) {
+        const i = this.#keyMap.get(key);
+        if (i === undefined)
+            return undefined;
+        const v = this.#valList[i];
+        const value = this.#isBackgroundFetch(v)
+            ? v.__staleWhileFetching
+            : v;
+        if (value === undefined)
+            return undefined;
+        const entry = { value };
+        if (this.#ttls && this.#starts) {
+            const ttl = this.#ttls[i];
+            const start = this.#starts[i];
+            if (ttl && start) {
+                const remain = ttl - (perf.now() - start);
+                entry.ttl = remain;
+                entry.start = Date.now();
+            }
+        }
+        if (this.#sizes) {
+            entry.size = this.#sizes[i];
+        }
+        return entry;
+    }
+    /**
+     * Return an array of [key, {@link LRUCache.Entry}] tuples which can be
+     * passed to cache.load()
+     */
+    dump() {
+        const arr = [];
+        for (const i of this.#indexes({ allowStale: true })) {
+            const key = this.#keyList[i];
+            const v = this.#valList[i];
+            const value = this.#isBackgroundFetch(v)
+                ? v.__staleWhileFetching
+                : v;
+            if (value === undefined || key === undefined)
+                continue;
+            const entry = { value };
+            if (this.#ttls && this.#starts) {
+                entry.ttl = this.#ttls[i];
+                // always dump the start relative to a portable timestamp
+                // it's ok for this to be a bit slow, it's a rare operation.
+                const age = perf.now() - this.#starts[i];
+                entry.start = Math.floor(Date.now() - age);
+            }
+            if (this.#sizes) {
+                entry.size = this.#sizes[i];
+            }
+            arr.unshift([key, entry]);
+        }
+        return arr;
+    }
+    /**
+     * Reset the cache and load in the items in entries in the order listed.
+     * Note that the shape of the resulting cache may be different if the
+     * same options are not used in both caches.
+     */
+    load(arr) {
+        this.clear();
+        for (const [key, entry] of arr) {
+            if (entry.start) {
+                // entry.start is a portable timestamp, but we may be using
+                // node's performance.now(), so calculate the offset, so that
+                // we get the intended remaining TTL, no matter how long it's
+                // been on ice.
+                //
+                // it's ok for this to be a bit slow, it's a rare operation.
+                const age = Date.now() - entry.start;
+                entry.start = perf.now() - age;
+            }
+            this.set(key, entry.value, entry);
+        }
+    }
+    /**
+     * Add a value to the cache.
+     *
+     * Note: if `undefined` is specified as a value, this is an alias for
+     * {@link LRUCache#delete}
+     */
+    set(k, v, setOptions = {}) {
+        if (v === undefined) {
+            this.delete(k);
+            return this;
+        }
+        const { ttl = this.ttl, start, noDisposeOnSet = this.noDisposeOnSet, sizeCalculation = this.sizeCalculation, status, } = setOptions;
+        let { noUpdateTTL = this.noUpdateTTL } = setOptions;
+        const size = this.#requireSize(k, v, setOptions.size || 0, sizeCalculation);
+        // if the item doesn't fit, don't do anything
+        // NB: maxEntrySize set to maxSize by default
+        if (this.maxEntrySize && size > this.maxEntrySize) {
+            if (status) {
+                status.set = 'miss';
+                status.maxEntrySizeExceeded = true;
+            }
+            // have to delete, in case something is there already.
+            this.delete(k);
+            return this;
+        }
+        let index = this.#size === 0 ? undefined : this.#keyMap.get(k);
+        if (index === undefined) {
+            // addition
+            index = (this.#size === 0
+                ? this.#tail
+                : this.#free.length !== 0
+                    ? this.#free.pop()
+                    : this.#size === this.#max
+                        ? this.#evict(false)
+                        : this.#size);
+            this.#keyList[index] = k;
+            this.#valList[index] = v;
+            this.#keyMap.set(k, index);
+            this.#next[this.#tail] = index;
+            this.#prev[index] = this.#tail;
+            this.#tail = index;
+            this.#size++;
+            this.#addItemSize(index, size, status);
+            if (status)
+                status.set = 'add';
+            noUpdateTTL = false;
+        }
+        else {
+            // update
+            this.#moveToTail(index);
+            const oldVal = this.#valList[index];
+            if (v !== oldVal) {
+                if (this.#hasFetchMethod && this.#isBackgroundFetch(oldVal)) {
+                    oldVal.__abortController.abort(new Error('replaced'));
+                    const { __staleWhileFetching: s } = oldVal;
+                    if (s !== undefined && !noDisposeOnSet) {
+                        if (this.#hasDispose) {
+                            this.#dispose?.(s, k, 'set');
+                        }
+                        if (this.#hasDisposeAfter) {
+                            this.#disposed?.push([s, k, 'set']);
+                        }
+                    }
+                }
+                else if (!noDisposeOnSet) {
+                    if (this.#hasDispose) {
+                        this.#dispose?.(oldVal, k, 'set');
+                    }
+                    if (this.#hasDisposeAfter) {
+                        this.#disposed?.push([oldVal, k, 'set']);
+                    }
+                }
+                this.#removeItemSize(index);
+                this.#addItemSize(index, size, status);
+                this.#valList[index] = v;
+                if (status) {
+                    status.set = 'replace';
+                    const oldValue = oldVal && this.#isBackgroundFetch(oldVal)
+                        ? oldVal.__staleWhileFetching
+                        : oldVal;
+                    if (oldValue !== undefined)
+                        status.oldValue = oldValue;
+                }
+            }
+            else if (status) {
+                status.set = 'update';
+            }
+        }
+        if (ttl !== 0 && !this.#ttls) {
+            this.#initializeTTLTracking();
+        }
+        if (this.#ttls) {
+            if (!noUpdateTTL) {
+                this.#setItemTTL(index, ttl, start);
+            }
+            if (status)
+                this.#statusTTL(status, index);
+        }
+        if (!noDisposeOnSet && this.#hasDisposeAfter && this.#disposed) {
+            const dt = this.#disposed;
+            let task;
+            while ((task = dt?.shift())) {
+                this.#disposeAfter?.(...task);
+            }
+        }
+        return this;
+    }
+    /**
+     * Evict the least recently used item, returning its value or
+     * `undefined` if cache is empty.
+     */
+    pop() {
+        try {
+            while (this.#size) {
+                const val = this.#valList[this.#head];
+                this.#evict(true);
+                if (this.#isBackgroundFetch(val)) {
+                    if (val.__staleWhileFetching) {
+                        return val.__staleWhileFetching;
+                    }
+                }
+                else if (val !== undefined) {
+                    return val;
+                }
+            }
+        }
+        finally {
+            if (this.#hasDisposeAfter && this.#disposed) {
+                const dt = this.#disposed;
+                let task;
+                while ((task = dt?.shift())) {
+                    this.#disposeAfter?.(...task);
+                }
+            }
+        }
+    }
+    #evict(free) {
+        const head = this.#head;
+        const k = this.#keyList[head];
+        const v = this.#valList[head];
+        if (this.#hasFetchMethod && this.#isBackgroundFetch(v)) {
+            v.__abortController.abort(new Error('evicted'));
+        }
+        else if (this.#hasDispose || this.#hasDisposeAfter) {
+            if (this.#hasDispose) {
+                this.#dispose?.(v, k, 'evict');
+            }
+            if (this.#hasDisposeAfter) {
+                this.#disposed?.push([v, k, 'evict']);
+            }
+        }
+        this.#removeItemSize(head);
+        // if we aren't about to use the index, then null these out
+        if (free) {
+            this.#keyList[head] = undefined;
+            this.#valList[head] = undefined;
+            this.#free.push(head);
+        }
+        if (this.#size === 1) {
+            this.#head = this.#tail = 0;
+            this.#free.length = 0;
+        }
+        else {
+            this.#head = this.#next[head];
+        }
+        this.#keyMap.delete(k);
+        this.#size--;
+        return head;
+    }
+    /**
+     * Check if a key is in the cache, without updating the recency of use.
+     * Will return false if the item is stale, even though it is technically
+     * in the cache.
+     *
+     * Will not update item age unless
+     * {@link LRUCache.OptionsBase.updateAgeOnHas} is set.
+     */
+    has(k, hasOptions = {}) {
+        const { updateAgeOnHas = this.updateAgeOnHas, status } = hasOptions;
+        const index = this.#keyMap.get(k);
+        if (index !== undefined) {
+            const v = this.#valList[index];
+            if (this.#isBackgroundFetch(v) &&
+                v.__staleWhileFetching === undefined) {
+                return false;
+            }
+            if (!this.#isStale(index)) {
+                if (updateAgeOnHas) {
+                    this.#updateItemAge(index);
+                }
+                if (status) {
+                    status.has = 'hit';
+                    this.#statusTTL(status, index);
+                }
+                return true;
+            }
+            else if (status) {
+                status.has = 'stale';
+                this.#statusTTL(status, index);
+            }
+        }
+        else if (status) {
+            status.has = 'miss';
+        }
+        return false;
+    }
+    /**
+     * Like {@link LRUCache#get} but doesn't update recency or delete stale
+     * items.
+     *
+     * Returns `undefined` if the item is stale, unless
+     * {@link LRUCache.OptionsBase.allowStale} is set.
+     */
+    peek(k, peekOptions = {}) {
+        const { allowStale = this.allowStale } = peekOptions;
+        const index = this.#keyMap.get(k);
+        if (index === undefined ||
+            (!allowStale && this.#isStale(index))) {
+            return;
+        }
+        const v = this.#valList[index];
+        // either stale and allowed, or forcing a refresh of non-stale value
+        return this.#isBackgroundFetch(v) ? v.__staleWhileFetching : v;
+    }
+    #backgroundFetch(k, index, options, context) {
+        const v = index === undefined ? undefined : this.#valList[index];
+        if (this.#isBackgroundFetch(v)) {
+            return v;
+        }
+        const ac = new AC();
+        const { signal } = options;
+        // when/if our AC signals, then stop listening to theirs.
+        signal?.addEventListener('abort', () => ac.abort(signal.reason), {
+            signal: ac.signal,
+        });
+        const fetchOpts = {
+            signal: ac.signal,
+            options,
+            context,
+        };
+        const cb = (v, updateCache = false) => {
+            const { aborted } = ac.signal;
+            const ignoreAbort = options.ignoreFetchAbort && v !== undefined;
+            if (options.status) {
+                if (aborted && !updateCache) {
+                    options.status.fetchAborted = true;
+                    options.status.fetchError = ac.signal.reason;
+                    if (ignoreAbort)
+                        options.status.fetchAbortIgnored = true;
+                }
+                else {
+                    options.status.fetchResolved = true;
+                }
+            }
+            if (aborted && !ignoreAbort && !updateCache) {
+                return fetchFail(ac.signal.reason);
+            }
+            // either we didn't abort, and are still here, or we did, and ignored
+            const bf = p;
+            if (this.#valList[index] === p) {
+                if (v === undefined) {
+                    if (bf.__staleWhileFetching) {
+                        this.#valList[index] = bf.__staleWhileFetching;
+                    }
+                    else {
+                        this.delete(k);
+                    }
+                }
+                else {
+                    if (options.status)
+                        options.status.fetchUpdated = true;
+                    this.set(k, v, fetchOpts.options);
+                }
+            }
+            return v;
+        };
+        const eb = (er) => {
+            if (options.status) {
+                options.status.fetchRejected = true;
+                options.status.fetchError = er;
+            }
+            return fetchFail(er);
+        };
+        const fetchFail = (er) => {
+            const { aborted } = ac.signal;
+            const allowStaleAborted = aborted && options.allowStaleOnFetchAbort;
+            const allowStale = allowStaleAborted || options.allowStaleOnFetchRejection;
+            const noDelete = allowStale || options.noDeleteOnFetchRejection;
+            const bf = p;
+            if (this.#valList[index] === p) {
+                // if we allow stale on fetch rejections, then we need to ensure that
+                // the stale value is not removed from the cache when the fetch fails.
+                const del = !noDelete || bf.__staleWhileFetching === undefined;
+                if (del) {
+                    this.delete(k);
+                }
+                else if (!allowStaleAborted) {
+                    // still replace the *promise* with the stale value,
+                    // since we are done with the promise at this point.
+                    // leave it untouched if we're still waiting for an
+                    // aborted background fetch that hasn't yet returned.
+                    this.#valList[index] = bf.__staleWhileFetching;
+                }
+            }
+            if (allowStale) {
+                if (options.status && bf.__staleWhileFetching !== undefined) {
+                    options.status.returnedStale = true;
+                }
+                return bf.__staleWhileFetching;
+            }
+            else if (bf.__returned === bf) {
+                throw er;
+            }
+        };
+        const pcall = (res, rej) => {
+            const fmp = this.#fetchMethod?.(k, v, fetchOpts);
+            if (fmp && fmp instanceof Promise) {
+                fmp.then(v => res(v === undefined ? undefined : v), rej);
+            }
+            // ignored, we go until we finish, regardless.
+            // defer check until we are actually aborting,
+            // so fetchMethod can override.
+            ac.signal.addEventListener('abort', () => {
+                if (!options.ignoreFetchAbort ||
+                    options.allowStaleOnFetchAbort) {
+                    res(undefined);
+                    // when it eventually resolves, update the cache.
+                    if (options.allowStaleOnFetchAbort) {
+                        res = v => cb(v, true);
+                    }
+                }
+            });
+        };
+        if (options.status)
+            options.status.fetchDispatched = true;
+        const p = new Promise(pcall).then(cb, eb);
+        const bf = Object.assign(p, {
+            __abortController: ac,
+            __staleWhileFetching: v,
+            __returned: undefined,
+        });
+        if (index === undefined) {
+            // internal, don't expose status.
+            this.set(k, bf, { ...fetchOpts.options, status: undefined });
+            index = this.#keyMap.get(k);
+        }
+        else {
+            this.#valList[index] = bf;
+        }
+        return bf;
+    }
+    #isBackgroundFetch(p) {
+        if (!this.#hasFetchMethod)
+            return false;
+        const b = p;
+        return (!!b &&
+            b instanceof Promise &&
+            b.hasOwnProperty('__staleWhileFetching') &&
+            b.__abortController instanceof AC);
+    }
+    async fetch(k, fetchOptions = {}) {
+        const { 
+        // get options
+        allowStale = this.allowStale, updateAgeOnGet = this.updateAgeOnGet, noDeleteOnStaleGet = this.noDeleteOnStaleGet, 
+        // set options
+        ttl = this.ttl, noDisposeOnSet = this.noDisposeOnSet, size = 0, sizeCalculation = this.sizeCalculation, noUpdateTTL = this.noUpdateTTL, 
+        // fetch exclusive options
+        noDeleteOnFetchRejection = this.noDeleteOnFetchRejection, allowStaleOnFetchRejection = this.allowStaleOnFetchRejection, ignoreFetchAbort = this.ignoreFetchAbort, allowStaleOnFetchAbort = this.allowStaleOnFetchAbort, context, forceRefresh = false, status, signal, } = fetchOptions;
+        if (!this.#hasFetchMethod) {
+            if (status)
+                status.fetch = 'get';
+            return this.get(k, {
+                allowStale,
+                updateAgeOnGet,
+                noDeleteOnStaleGet,
+                status,
+            });
+        }
+        const options = {
+            allowStale,
+            updateAgeOnGet,
+            noDeleteOnStaleGet,
+            ttl,
+            noDisposeOnSet,
+            size,
+            sizeCalculation,
+            noUpdateTTL,
+            noDeleteOnFetchRejection,
+            allowStaleOnFetchRejection,
+            allowStaleOnFetchAbort,
+            ignoreFetchAbort,
+            status,
+            signal,
+        };
+        let index = this.#keyMap.get(k);
+        if (index === undefined) {
+            if (status)
+                status.fetch = 'miss';
+            const p = this.#backgroundFetch(k, index, options, context);
+            return (p.__returned = p);
+        }
+        else {
+            // in cache, maybe already fetching
+            const v = this.#valList[index];
+            if (this.#isBackgroundFetch(v)) {
+                const stale = allowStale && v.__staleWhileFetching !== undefined;
+                if (status) {
+                    status.fetch = 'inflight';
+                    if (stale)
+                        status.returnedStale = true;
+                }
+                return stale ? v.__staleWhileFetching : (v.__returned = v);
+            }
+            // if we force a refresh, that means do NOT serve the cached value,
+            // unless we are already in the process of refreshing the cache.
+            const isStale = this.#isStale(index);
+            if (!forceRefresh && !isStale) {
+                if (status)
+                    status.fetch = 'hit';
+                this.#moveToTail(index);
+                if (updateAgeOnGet) {
+                    this.#updateItemAge(index);
+                }
+                if (status)
+                    this.#statusTTL(status, index);
+                return v;
+            }
+            // ok, it is stale or a forced refresh, and not already fetching.
+            // refresh the cache.
+            const p = this.#backgroundFetch(k, index, options, context);
+            const hasStale = p.__staleWhileFetching !== undefined;
+            const staleVal = hasStale && allowStale;
+            if (status) {
+                status.fetch = isStale ? 'stale' : 'refresh';
+                if (staleVal && isStale)
+                    status.returnedStale = true;
+            }
+            return staleVal ? p.__staleWhileFetching : (p.__returned = p);
+        }
+    }
+    /**
+     * Return a value from the cache. Will update the recency of the cache
+     * entry found.
+     *
+     * If the key is not found, get() will return `undefined`.
+     */
+    get(k, getOptions = {}) {
+        const { allowStale = this.allowStale, updateAgeOnGet = this.updateAgeOnGet, noDeleteOnStaleGet = this.noDeleteOnStaleGet, status, } = getOptions;
+        const index = this.#keyMap.get(k);
+        if (index !== undefined) {
+            const value = this.#valList[index];
+            const fetching = this.#isBackgroundFetch(value);
+            if (status)
+                this.#statusTTL(status, index);
+            if (this.#isStale(index)) {
+                if (status)
+                    status.get = 'stale';
+                // delete only if not an in-flight background fetch
+                if (!fetching) {
+                    if (!noDeleteOnStaleGet) {
+                        this.delete(k);
+                    }
+                    if (status && allowStale)
+                        status.returnedStale = true;
+                    return allowStale ? value : undefined;
+                }
+                else {
+                    if (status &&
+                        allowStale &&
+                        value.__staleWhileFetching !== undefined) {
+                        status.returnedStale = true;
+                    }
+                    return allowStale ? value.__staleWhileFetching : undefined;
+                }
+            }
+            else {
+                if (status)
+                    status.get = 'hit';
+                // if we're currently fetching it, we don't actually have it yet
+                // it's not stale, which means this isn't a staleWhileRefetching.
+                // If it's not stale, and fetching, AND has a __staleWhileFetching
+                // value, then that means the user fetched with {forceRefresh:true},
+                // so it's safe to return that value.
+                if (fetching) {
+                    return value.__staleWhileFetching;
+                }
+                this.#moveToTail(index);
+                if (updateAgeOnGet) {
+                    this.#updateItemAge(index);
+                }
+                return value;
+            }
+        }
+        else if (status) {
+            status.get = 'miss';
+        }
+    }
+    #connect(p, n) {
+        this.#prev[n] = p;
+        this.#next[p] = n;
+    }
+    #moveToTail(index) {
+        // if tail already, nothing to do
+        // if head, move head to next[index]
+        // else
+        //   move next[prev[index]] to next[index] (head has no prev)
+        //   move prev[next[index]] to prev[index]
+        // prev[index] = tail
+        // next[tail] = index
+        // tail = index
+        if (index !== this.#tail) {
+            if (index === this.#head) {
+                this.#head = this.#next[index];
+            }
+            else {
+                this.#connect(this.#prev[index], this.#next[index]);
+            }
+            this.#connect(this.#tail, index);
+            this.#tail = index;
+        }
+    }
+    /**
+     * Deletes a key out of the cache.
+     * Returns true if the key was deleted, false otherwise.
+     */
+    delete(k) {
+        let deleted = false;
+        if (this.#size !== 0) {
+            const index = this.#keyMap.get(k);
+            if (index !== undefined) {
+                deleted = true;
+                if (this.#size === 1) {
+                    this.clear();
+                }
+                else {
+                    this.#removeItemSize(index);
+                    const v = this.#valList[index];
+                    if (this.#isBackgroundFetch(v)) {
+                        v.__abortController.abort(new Error('deleted'));
+                    }
+                    else if (this.#hasDispose || this.#hasDisposeAfter) {
+                        if (this.#hasDispose) {
+                            this.#dispose?.(v, k, 'delete');
+                        }
+                        if (this.#hasDisposeAfter) {
+                            this.#disposed?.push([v, k, 'delete']);
+                        }
+                    }
+                    this.#keyMap.delete(k);
+                    this.#keyList[index] = undefined;
+                    this.#valList[index] = undefined;
+                    if (index === this.#tail) {
+                        this.#tail = this.#prev[index];
+                    }
+                    else if (index === this.#head) {
+                        this.#head = this.#next[index];
+                    }
+                    else {
+                        const pi = this.#prev[index];
+                        this.#next[pi] = this.#next[index];
+                        const ni = this.#next[index];
+                        this.#prev[ni] = this.#prev[index];
+                    }
+                    this.#size--;
+                    this.#free.push(index);
+                }
+            }
+        }
+        if (this.#hasDisposeAfter && this.#disposed?.length) {
+            const dt = this.#disposed;
+            let task;
+            while ((task = dt?.shift())) {
+                this.#disposeAfter?.(...task);
+            }
+        }
+        return deleted;
+    }
+    /**
+     * Clear the cache entirely, throwing away all values.
+     */
+    clear() {
+        for (const index of this.#rindexes({ allowStale: true })) {
+            const v = this.#valList[index];
+            if (this.#isBackgroundFetch(v)) {
+                v.__abortController.abort(new Error('deleted'));
+            }
+            else {
+                const k = this.#keyList[index];
+                if (this.#hasDispose) {
+                    this.#dispose?.(v, k, 'delete');
+                }
+                if (this.#hasDisposeAfter) {
+                    this.#disposed?.push([v, k, 'delete']);
+                }
+            }
+        }
+        this.#keyMap.clear();
+        this.#valList.fill(undefined);
+        this.#keyList.fill(undefined);
+        if (this.#ttls && this.#starts) {
+            this.#ttls.fill(0);
+            this.#starts.fill(0);
+        }
+        if (this.#sizes) {
+            this.#sizes.fill(0);
+        }
+        this.#head = 0;
+        this.#tail = 0;
+        this.#free.length = 0;
+        this.#calculatedSize = 0;
+        this.#size = 0;
+        if (this.#hasDisposeAfter && this.#disposed) {
+            const dt = this.#disposed;
+            let task;
+            while ((task = dt?.shift())) {
+                this.#disposeAfter?.(...task);
+            }
+        }
+    }
+}
+//# sourceMappingURL=index.js.map
+// EXTERNAL MODULE: external "path"
+var external_path_ = __nccwpck_require__(1017);
+// EXTERNAL MODULE: external "url"
+var external_url_ = __nccwpck_require__(7310);
+;// CONCATENATED MODULE: external "fs/promises"
+const promises_namespaceObject = __WEBPACK_EXTERNAL_createRequire(import.meta.url)("fs/promises");
+// EXTERNAL MODULE: external "events"
+var external_events_ = __nccwpck_require__(2361);
+// EXTERNAL MODULE: external "stream"
+var external_stream_ = __nccwpck_require__(2781);
+// EXTERNAL MODULE: external "string_decoder"
+var external_string_decoder_ = __nccwpck_require__(1576);
+;// CONCATENATED MODULE: ./node_modules/minipass/dist/esm/index.js
+const proc = typeof process === 'object' && process
+    ? process
+    : {
+        stdout: null,
+        stderr: null,
+    };
+
+
+
+/**
+ * Return true if the argument is a Minipass stream, Node stream, or something
+ * else that Minipass can interact with.
+ */
+const isStream = (s) => !!s &&
+    typeof s === 'object' &&
+    (s instanceof Minipass ||
+        s instanceof external_stream_ ||
+        isReadable(s) ||
+        isWritable(s));
+/**
+ * Return true if the argument is a valid {@link Minipass.Readable}
+ */
+const isReadable = (s) => !!s &&
+    typeof s === 'object' &&
+    s instanceof external_events_.EventEmitter &&
+    typeof s.pipe === 'function' &&
+    // node core Writable streams have a pipe() method, but it throws
+    s.pipe !== external_stream_.Writable.prototype.pipe;
+/**
+ * Return true if the argument is a valid {@link Minipass.Writable}
+ */
+const isWritable = (s) => !!s &&
+    typeof s === 'object' &&
+    s instanceof external_events_.EventEmitter &&
+    typeof s.write === 'function' &&
+    typeof s.end === 'function';
+const EOF = Symbol('EOF');
+const MAYBE_EMIT_END = Symbol('maybeEmitEnd');
+const EMITTED_END = Symbol('emittedEnd');
+const EMITTING_END = Symbol('emittingEnd');
+const EMITTED_ERROR = Symbol('emittedError');
+const CLOSED = Symbol('closed');
+const READ = Symbol('read');
+const FLUSH = Symbol('flush');
+const FLUSHCHUNK = Symbol('flushChunk');
+const ENCODING = Symbol('encoding');
+const DECODER = Symbol('decoder');
+const FLOWING = Symbol('flowing');
+const PAUSED = Symbol('paused');
+const RESUME = Symbol('resume');
+const BUFFER = Symbol('buffer');
+const PIPES = Symbol('pipes');
+const BUFFERLENGTH = Symbol('bufferLength');
+const BUFFERPUSH = Symbol('bufferPush');
+const BUFFERSHIFT = Symbol('bufferShift');
+const OBJECTMODE = Symbol('objectMode');
+// internal event when stream is destroyed
+const DESTROYED = Symbol('destroyed');
+// internal event when stream has an error
+const ERROR = Symbol('error');
+const EMITDATA = Symbol('emitData');
+const EMITEND = Symbol('emitEnd');
+const EMITEND2 = Symbol('emitEnd2');
+const ASYNC = Symbol('async');
+const ABORT = Symbol('abort');
+const ABORTED = Symbol('aborted');
+const SIGNAL = Symbol('signal');
+const DATALISTENERS = Symbol('dataListeners');
+const DISCARDED = Symbol('discarded');
+const defer = (fn) => Promise.resolve().then(fn);
+const nodefer = (fn) => fn();
+const isEndish = (ev) => ev === 'end' || ev === 'finish' || ev === 'prefinish';
+const isArrayBufferLike = (b) => b instanceof ArrayBuffer ||
+    (!!b &&
+        typeof b === 'object' &&
+        b.constructor &&
+        b.constructor.name === 'ArrayBuffer' &&
+        b.byteLength >= 0);
+const isArrayBufferView = (b) => !Buffer.isBuffer(b) && ArrayBuffer.isView(b);
+/**
+ * Internal class representing a pipe to a destination stream.
+ *
+ * @internal
+ */
+class Pipe {
+    src;
+    dest;
+    opts;
+    ondrain;
+    constructor(src, dest, opts) {
+        this.src = src;
+        this.dest = dest;
+        this.opts = opts;
+        this.ondrain = () => src[RESUME]();
+        this.dest.on('drain', this.ondrain);
+    }
+    unpipe() {
+        this.dest.removeListener('drain', this.ondrain);
+    }
+    // only here for the prototype
+    /* c8 ignore start */
+    proxyErrors(_er) { }
+    /* c8 ignore stop */
+    end() {
+        this.unpipe();
+        if (this.opts.end)
+            this.dest.end();
+    }
+}
+/**
+ * Internal class representing a pipe to a destination stream where
+ * errors are proxied.
+ *
+ * @internal
+ */
+class PipeProxyErrors extends Pipe {
+    unpipe() {
+        this.src.removeListener('error', this.proxyErrors);
+        super.unpipe();
+    }
+    constructor(src, dest, opts) {
+        super(src, dest, opts);
+        this.proxyErrors = er => dest.emit('error', er);
+        src.on('error', this.proxyErrors);
+    }
+}
+const isObjectModeOptions = (o) => !!o.objectMode;
+const isEncodingOptions = (o) => !o.objectMode && !!o.encoding && o.encoding !== 'buffer';
+/**
+ * Main export, the Minipass class
+ *
+ * `RType` is the type of data emitted, defaults to Buffer
+ *
+ * `WType` is the type of data to be written, if RType is buffer or string,
+ * then any {@link Minipass.ContiguousData} is allowed.
+ *
+ * `Events` is the set of event handler signatures that this object
+ * will emit, see {@link Minipass.Events}
+ */
+class Minipass extends external_events_.EventEmitter {
+    [FLOWING] = false;
+    [PAUSED] = false;
+    [PIPES] = [];
+    [BUFFER] = [];
+    [OBJECTMODE];
+    [ENCODING];
+    [ASYNC];
+    [DECODER];
+    [EOF] = false;
+    [EMITTED_END] = false;
+    [EMITTING_END] = false;
+    [CLOSED] = false;
+    [EMITTED_ERROR] = null;
+    [BUFFERLENGTH] = 0;
+    [DESTROYED] = false;
+    [SIGNAL];
+    [ABORTED] = false;
+    [DATALISTENERS] = 0;
+    [DISCARDED] = false;
+    /**
+     * true if the stream can be written
+     */
+    writable = true;
+    /**
+     * true if the stream can be read
+     */
+    readable = true;
+    /**
+     * If `RType` is Buffer, then options do not need to be provided.
+     * Otherwise, an options object must be provided to specify either
+     * {@link Minipass.SharedOptions.objectMode} or
+     * {@link Minipass.SharedOptions.encoding}, as appropriate.
+     */
+    constructor(...args) {
+        const options = (args[0] ||
+            {});
+        super();
+        if (options.objectMode && typeof options.encoding === 'string') {
+            throw new TypeError('Encoding and objectMode may not be used together');
+        }
+        if (isObjectModeOptions(options)) {
+            this[OBJECTMODE] = true;
+            this[ENCODING] = null;
+        }
+        else if (isEncodingOptions(options)) {
+            this[ENCODING] = options.encoding;
+            this[OBJECTMODE] = false;
+        }
+        else {
+            this[OBJECTMODE] = false;
+            this[ENCODING] = null;
+        }
+        this[ASYNC] = !!options.async;
+        this[DECODER] = this[ENCODING]
+            ? new external_string_decoder_.StringDecoder(this[ENCODING])
+            : null;
+        //@ts-ignore - private option for debugging and testing
+        if (options && options.debugExposeBuffer === true) {
+            Object.defineProperty(this, 'buffer', { get: () => this[BUFFER] });
+        }
+        //@ts-ignore - private option for debugging and testing
+        if (options && options.debugExposePipes === true) {
+            Object.defineProperty(this, 'pipes', { get: () => this[PIPES] });
+        }
+        const { signal } = options;
+        if (signal) {
+            this[SIGNAL] = signal;
+            if (signal.aborted) {
+                this[ABORT]();
+            }
+            else {
+                signal.addEventListener('abort', () => this[ABORT]());
+            }
+        }
+    }
+    /**
+     * The amount of data stored in the buffer waiting to be read.
+     *
+     * For Buffer strings, this will be the total byte length.
+     * For string encoding streams, this will be the string character length,
+     * according to JavaScript's `string.length` logic.
+     * For objectMode streams, this is a count of the items waiting to be
+     * emitted.
+     */
+    get bufferLength() {
+        return this[BUFFERLENGTH];
+    }
+    /**
+     * The `BufferEncoding` currently in use, or `null`
+     */
+    get encoding() {
+        return this[ENCODING];
+    }
+    /**
+     * @deprecated - This is a read only property
+     */
+    set encoding(_enc) {
+        throw new Error('Encoding must be set at instantiation time');
+    }
+    /**
+     * @deprecated - Encoding may only be set at instantiation time
+     */
+    setEncoding(_enc) {
+        throw new Error('Encoding must be set at instantiation time');
+    }
+    /**
+     * True if this is an objectMode stream
+     */
+    get objectMode() {
+        return this[OBJECTMODE];
+    }
+    /**
+     * @deprecated - This is a read-only property
+     */
+    set objectMode(_om) {
+        throw new Error('objectMode must be set at instantiation time');
+    }
+    /**
+     * true if this is an async stream
+     */
+    get ['async']() {
+        return this[ASYNC];
+    }
+    /**
+     * Set to true to make this stream async.
+     *
+     * Once set, it cannot be unset, as this would potentially cause incorrect
+     * behavior.  Ie, a sync stream can be made async, but an async stream
+     * cannot be safely made sync.
+     */
+    set ['async'](a) {
+        this[ASYNC] = this[ASYNC] || !!a;
+    }
+    // drop everything and get out of the flow completely
+    [ABORT]() {
+        this[ABORTED] = true;
+        this.emit('abort', this[SIGNAL]?.reason);
+        this.destroy(this[SIGNAL]?.reason);
+    }
+    /**
+     * True if the stream has been aborted.
+     */
+    get aborted() {
+        return this[ABORTED];
+    }
+    /**
+     * No-op setter. Stream aborted status is set via the AbortSignal provided
+     * in the constructor options.
+     */
+    set aborted(_) { }
+    write(chunk, encoding, cb) {
+        if (this[ABORTED])
+            return false;
+        if (this[EOF])
+            throw new Error('write after end');
+        if (this[DESTROYED]) {
+            this.emit('error', Object.assign(new Error('Cannot call write after a stream was destroyed'), { code: 'ERR_STREAM_DESTROYED' }));
+            return true;
+        }
+        if (typeof encoding === 'function') {
+            cb = encoding;
+            encoding = 'utf8';
+        }
+        if (!encoding)
+            encoding = 'utf8';
+        const fn = this[ASYNC] ? defer : nodefer;
+        // convert array buffers and typed array views into buffers
+        // at some point in the future, we may want to do the opposite!
+        // leave strings and buffers as-is
+        // anything is only allowed if in object mode, so throw
+        if (!this[OBJECTMODE] && !Buffer.isBuffer(chunk)) {
+            if (isArrayBufferView(chunk)) {
+                //@ts-ignore - sinful unsafe type changing
+                chunk = Buffer.from(chunk.buffer, chunk.byteOffset, chunk.byteLength);
+            }
+            else if (isArrayBufferLike(chunk)) {
+                //@ts-ignore - sinful unsafe type changing
+                chunk = Buffer.from(chunk);
+            }
+            else if (typeof chunk !== 'string') {
+                throw new Error('Non-contiguous data written to non-objectMode stream');
+            }
+        }
+        // handle object mode up front, since it's simpler
+        // this yields better performance, fewer checks later.
+        if (this[OBJECTMODE]) {
+            // maybe impossible?
+            /* c8 ignore start */
+            if (this[FLOWING] && this[BUFFERLENGTH] !== 0)
+                this[FLUSH](true);
+            /* c8 ignore stop */
+            if (this[FLOWING])
+                this.emit('data', chunk);
+            else
+                this[BUFFERPUSH](chunk);
+            if (this[BUFFERLENGTH] !== 0)
+                this.emit('readable');
+            if (cb)
+                fn(cb);
+            return this[FLOWING];
+        }
+        // at this point the chunk is a buffer or string
+        // don't buffer it up or send it to the decoder
+        if (!chunk.length) {
+            if (this[BUFFERLENGTH] !== 0)
+                this.emit('readable');
+            if (cb)
+                fn(cb);
+            return this[FLOWING];
+        }
+        // fast-path writing strings of same encoding to a stream with
+        // an empty buffer, skipping the buffer/decoder dance
+        if (typeof chunk === 'string' &&
+            // unless it is a string already ready for us to use
+            !(encoding === this[ENCODING] && !this[DECODER]?.lastNeed)) {
+            //@ts-ignore - sinful unsafe type change
+            chunk = Buffer.from(chunk, encoding);
+        }
+        if (Buffer.isBuffer(chunk) && this[ENCODING]) {
+            //@ts-ignore - sinful unsafe type change
+            chunk = this[DECODER].write(chunk);
+        }
+        // Note: flushing CAN potentially switch us into not-flowing mode
+        if (this[FLOWING] && this[BUFFERLENGTH] !== 0)
+            this[FLUSH](true);
+        if (this[FLOWING])
+            this.emit('data', chunk);
+        else
+            this[BUFFERPUSH](chunk);
+        if (this[BUFFERLENGTH] !== 0)
+            this.emit('readable');
+        if (cb)
+            fn(cb);
+        return this[FLOWING];
+    }
+    /**
+     * Low-level explicit read method.
+     *
+     * In objectMode, the argument is ignored, and one item is returned if
+     * available.
+     *
+     * `n` is the number of bytes (or in the case of encoding streams,
+     * characters) to consume. If `n` is not provided, then the entire buffer
+     * is returned, or `null` is returned if no data is available.
+     *
+     * If `n` is greater that the amount of data in the internal buffer,
+     * then `null` is returned.
+     */
+    read(n) {
+        if (this[DESTROYED])
+            return null;
+        this[DISCARDED] = false;
+        if (this[BUFFERLENGTH] === 0 ||
+            n === 0 ||
+            (n && n > this[BUFFERLENGTH])) {
+            this[MAYBE_EMIT_END]();
+            return null;
+        }
+        if (this[OBJECTMODE])
+            n = null;
+        if (this[BUFFER].length > 1 && !this[OBJECTMODE]) {
+            // not object mode, so if we have an encoding, then RType is string
+            // otherwise, must be Buffer
+            this[BUFFER] = [
+                (this[ENCODING]
+                    ? this[BUFFER].join('')
+                    : Buffer.concat(this[BUFFER], this[BUFFERLENGTH])),
+            ];
+        }
+        const ret = this[READ](n || null, this[BUFFER][0]);
+        this[MAYBE_EMIT_END]();
+        return ret;
+    }
+    [READ](n, chunk) {
+        if (this[OBJECTMODE])
+            this[BUFFERSHIFT]();
+        else {
+            const c = chunk;
+            if (n === c.length || n === null)
+                this[BUFFERSHIFT]();
+            else if (typeof c === 'string') {
+                this[BUFFER][0] = c.slice(n);
+                chunk = c.slice(0, n);
+                this[BUFFERLENGTH] -= n;
+            }
+            else {
+                this[BUFFER][0] = c.subarray(n);
+                chunk = c.subarray(0, n);
+                this[BUFFERLENGTH] -= n;
+            }
+        }
+        this.emit('data', chunk);
+        if (!this[BUFFER].length && !this[EOF])
+            this.emit('drain');
+        return chunk;
+    }
+    end(chunk, encoding, cb) {
+        if (typeof chunk === 'function') {
+            cb = chunk;
+            chunk = undefined;
+        }
+        if (typeof encoding === 'function') {
+            cb = encoding;
+            encoding = 'utf8';
+        }
+        if (chunk !== undefined)
+            this.write(chunk, encoding);
+        if (cb)
+            this.once('end', cb);
+        this[EOF] = true;
+        this.writable = false;
+        // if we haven't written anything, then go ahead and emit,
+        // even if we're not reading.
+        // we'll re-emit if a new 'end' listener is added anyway.
+        // This makes MP more suitable to write-only use cases.
+        if (this[FLOWING] || !this[PAUSED])
+            this[MAYBE_EMIT_END]();
+        return this;
+    }
+    // don't let the internal resume be overwritten
+    [RESUME]() {
+        if (this[DESTROYED])
+            return;
+        if (!this[DATALISTENERS] && !this[PIPES].length) {
+            this[DISCARDED] = true;
+        }
+        this[PAUSED] = false;
+        this[FLOWING] = true;
+        this.emit('resume');
+        if (this[BUFFER].length)
+            this[FLUSH]();
+        else if (this[EOF])
+            this[MAYBE_EMIT_END]();
+        else
+            this.emit('drain');
+    }
+    /**
+     * Resume the stream if it is currently in a paused state
+     *
+     * If called when there are no pipe destinations or `data` event listeners,
+     * this will place the stream in a "discarded" state, where all data will
+     * be thrown away. The discarded state is removed if a pipe destination or
+     * data handler is added, if pause() is called, or if any synchronous or
+     * asynchronous iteration is started.
+     */
+    resume() {
+        return this[RESUME]();
+    }
+    /**
+     * Pause the stream
+     */
+    pause() {
+        this[FLOWING] = false;
+        this[PAUSED] = true;
+        this[DISCARDED] = false;
+    }
+    /**
+     * true if the stream has been forcibly destroyed
+     */
+    get destroyed() {
+        return this[DESTROYED];
+    }
+    /**
+     * true if the stream is currently in a flowing state, meaning that
+     * any writes will be immediately emitted.
+     */
+    get flowing() {
+        return this[FLOWING];
+    }
+    /**
+     * true if the stream is currently in a paused state
+     */
+    get paused() {
+        return this[PAUSED];
+    }
+    [BUFFERPUSH](chunk) {
+        if (this[OBJECTMODE])
+            this[BUFFERLENGTH] += 1;
+        else
+            this[BUFFERLENGTH] += chunk.length;
+        this[BUFFER].push(chunk);
+    }
+    [BUFFERSHIFT]() {
+        if (this[OBJECTMODE])
+            this[BUFFERLENGTH] -= 1;
+        else
+            this[BUFFERLENGTH] -= this[BUFFER][0].length;
+        return this[BUFFER].shift();
+    }
+    [FLUSH](noDrain = false) {
+        do { } while (this[FLUSHCHUNK](this[BUFFERSHIFT]()) &&
+            this[BUFFER].length);
+        if (!noDrain && !this[BUFFER].length && !this[EOF])
+            this.emit('drain');
+    }
+    [FLUSHCHUNK](chunk) {
+        this.emit('data', chunk);
+        return this[FLOWING];
+    }
+    /**
+     * Pipe all data emitted by this stream into the destination provided.
+     *
+     * Triggers the flow of data.
+     */
+    pipe(dest, opts) {
+        if (this[DESTROYED])
+            return dest;
+        this[DISCARDED] = false;
+        const ended = this[EMITTED_END];
+        opts = opts || {};
+        if (dest === proc.stdout || dest === proc.stderr)
+            opts.end = false;
+        else
+            opts.end = opts.end !== false;
+        opts.proxyErrors = !!opts.proxyErrors;
+        // piping an ended stream ends immediately
+        if (ended) {
+            if (opts.end)
+                dest.end();
+        }
+        else {
+            // "as" here just ignores the WType, which pipes don't care about,
+            // since they're only consuming from us, and writing to the dest
+            this[PIPES].push(!opts.proxyErrors
+                ? new Pipe(this, dest, opts)
+                : new PipeProxyErrors(this, dest, opts));
+            if (this[ASYNC])
+                defer(() => this[RESUME]());
+            else
+                this[RESUME]();
+        }
+        return dest;
+    }
+    /**
+     * Fully unhook a piped destination stream.
+     *
+     * If the destination stream was the only consumer of this stream (ie,
+     * there are no other piped destinations or `'data'` event listeners)
+     * then the flow of data will stop until there is another consumer or
+     * {@link Minipass#resume} is explicitly called.
+     */
+    unpipe(dest) {
+        const p = this[PIPES].find(p => p.dest === dest);
+        if (p) {
+            if (this[PIPES].length === 1) {
+                if (this[FLOWING] && this[DATALISTENERS] === 0) {
+                    this[FLOWING] = false;
+                }
+                this[PIPES] = [];
+            }
+            else
+                this[PIPES].splice(this[PIPES].indexOf(p), 1);
+            p.unpipe();
+        }
+    }
+    /**
+     * Alias for {@link Minipass#on}
+     */
+    addListener(ev, handler) {
+        return this.on(ev, handler);
+    }
+    /**
+     * Mostly identical to `EventEmitter.on`, with the following
+     * behavior differences to prevent data loss and unnecessary hangs:
+     *
+     * - Adding a 'data' event handler will trigger the flow of data
+     *
+     * - Adding a 'readable' event handler when there is data waiting to be read
+     *   will cause 'readable' to be emitted immediately.
+     *
+     * - Adding an 'endish' event handler ('end', 'finish', etc.) which has
+     *   already passed will cause the event to be emitted immediately and all
+     *   handlers removed.
+     *
+     * - Adding an 'error' event handler after an error has been emitted will
+     *   cause the event to be re-emitted immediately with the error previously
+     *   raised.
+     */
+    on(ev, handler) {
+        const ret = super.on(ev, handler);
+        if (ev === 'data') {
+            this[DISCARDED] = false;
+            this[DATALISTENERS]++;
+            if (!this[PIPES].length && !this[FLOWING]) {
+                this[RESUME]();
+            }
+        }
+        else if (ev === 'readable' && this[BUFFERLENGTH] !== 0) {
+            super.emit('readable');
+        }
+        else if (isEndish(ev) && this[EMITTED_END]) {
+            super.emit(ev);
+            this.removeAllListeners(ev);
+        }
+        else if (ev === 'error' && this[EMITTED_ERROR]) {
+            const h = handler;
+            if (this[ASYNC])
+                defer(() => h.call(this, this[EMITTED_ERROR]));
+            else
+                h.call(this, this[EMITTED_ERROR]);
+        }
+        return ret;
+    }
+    /**
+     * Alias for {@link Minipass#off}
+     */
+    removeListener(ev, handler) {
+        return this.off(ev, handler);
+    }
+    /**
+     * Mostly identical to `EventEmitter.off`
+     *
+     * If a 'data' event handler is removed, and it was the last consumer
+     * (ie, there are no pipe destinations or other 'data' event listeners),
+     * then the flow of data will stop until there is another consumer or
+     * {@link Minipass#resume} is explicitly called.
+     */
+    off(ev, handler) {
+        const ret = super.off(ev, handler);
+        // if we previously had listeners, and now we don't, and we don't
+        // have any pipes, then stop the flow, unless it's been explicitly
+        // put in a discarded flowing state via stream.resume().
+        if (ev === 'data') {
+            this[DATALISTENERS] = this.listeners('data').length;
+            if (this[DATALISTENERS] === 0 &&
+                !this[DISCARDED] &&
+                !this[PIPES].length) {
+                this[FLOWING] = false;
+            }
+        }
+        return ret;
+    }
+    /**
+     * Mostly identical to `EventEmitter.removeAllListeners`
+     *
+     * If all 'data' event handlers are removed, and they were the last consumer
+     * (ie, there are no pipe destinations), then the flow of data will stop
+     * until there is another consumer or {@link Minipass#resume} is explicitly
+     * called.
+     */
+    removeAllListeners(ev) {
+        const ret = super.removeAllListeners(ev);
+        if (ev === 'data' || ev === undefined) {
+            this[DATALISTENERS] = 0;
+            if (!this[DISCARDED] && !this[PIPES].length) {
+                this[FLOWING] = false;
+            }
+        }
+        return ret;
+    }
+    /**
+     * true if the 'end' event has been emitted
+     */
+    get emittedEnd() {
+        return this[EMITTED_END];
+    }
+    [MAYBE_EMIT_END]() {
+        if (!this[EMITTING_END] &&
+            !this[EMITTED_END] &&
+            !this[DESTROYED] &&
+            this[BUFFER].length === 0 &&
+            this[EOF]) {
+            this[EMITTING_END] = true;
+            this.emit('end');
+            this.emit('prefinish');
+            this.emit('finish');
+            if (this[CLOSED])
+                this.emit('close');
+            this[EMITTING_END] = false;
+        }
+    }
+    /**
+     * Mostly identical to `EventEmitter.emit`, with the following
+     * behavior differences to prevent data loss and unnecessary hangs:
+     *
+     * If the stream has been destroyed, and the event is something other
+     * than 'close' or 'error', then `false` is returned and no handlers
+     * are called.
+     *
+     * If the event is 'end', and has already been emitted, then the event
+     * is ignored. If the stream is in a paused or non-flowing state, then
+     * the event will be deferred until data flow resumes. If the stream is
+     * async, then handlers will be called on the next tick rather than
+     * immediately.
+     *
+     * If the event is 'close', and 'end' has not yet been emitted, then
+     * the event will be deferred until after 'end' is emitted.
+     *
+     * If the event is 'error', and an AbortSignal was provided for the stream,
+     * and there are no listeners, then the event is ignored, matching the
+     * behavior of node core streams in the presense of an AbortSignal.
+     *
+     * If the event is 'finish' or 'prefinish', then all listeners will be
+     * removed after emitting the event, to prevent double-firing.
+     */
+    emit(ev, ...args) {
+        const data = args[0];
+        // error and close are only events allowed after calling destroy()
+        if (ev !== 'error' &&
+            ev !== 'close' &&
+            ev !== DESTROYED &&
+            this[DESTROYED]) {
+            return false;
+        }
+        else if (ev === 'data') {
+            return !this[OBJECTMODE] && !data
+                ? false
+                : this[ASYNC]
+                    ? (defer(() => this[EMITDATA](data)), true)
+                    : this[EMITDATA](data);
+        }
+        else if (ev === 'end') {
+            return this[EMITEND]();
+        }
+        else if (ev === 'close') {
+            this[CLOSED] = true;
+            // don't emit close before 'end' and 'finish'
+            if (!this[EMITTED_END] && !this[DESTROYED])
+                return false;
+            const ret = super.emit('close');
+            this.removeAllListeners('close');
+            return ret;
+        }
+        else if (ev === 'error') {
+            this[EMITTED_ERROR] = data;
+            super.emit(ERROR, data);
+            const ret = !this[SIGNAL] || this.listeners('error').length
+                ? super.emit('error', data)
+                : false;
+            this[MAYBE_EMIT_END]();
+            return ret;
+        }
+        else if (ev === 'resume') {
+            const ret = super.emit('resume');
+            this[MAYBE_EMIT_END]();
+            return ret;
+        }
+        else if (ev === 'finish' || ev === 'prefinish') {
+            const ret = super.emit(ev);
+            this.removeAllListeners(ev);
+            return ret;
+        }
+        // Some other unknown event
+        const ret = super.emit(ev, ...args);
+        this[MAYBE_EMIT_END]();
+        return ret;
+    }
+    [EMITDATA](data) {
+        for (const p of this[PIPES]) {
+            if (p.dest.write(data) === false)
+                this.pause();
+        }
+        const ret = this[DISCARDED] ? false : super.emit('data', data);
+        this[MAYBE_EMIT_END]();
+        return ret;
+    }
+    [EMITEND]() {
+        if (this[EMITTED_END])
+            return false;
+        this[EMITTED_END] = true;
+        this.readable = false;
+        return this[ASYNC]
+            ? (defer(() => this[EMITEND2]()), true)
+            : this[EMITEND2]();
+    }
+    [EMITEND2]() {
+        if (this[DECODER]) {
+            const data = this[DECODER].end();
+            if (data) {
+                for (const p of this[PIPES]) {
+                    p.dest.write(data);
+                }
+                if (!this[DISCARDED])
+                    super.emit('data', data);
+            }
+        }
+        for (const p of this[PIPES]) {
+            p.end();
+        }
+        const ret = super.emit('end');
+        this.removeAllListeners('end');
+        return ret;
+    }
+    /**
+     * Return a Promise that resolves to an array of all emitted data once
+     * the stream ends.
+     */
+    async collect() {
+        const buf = Object.assign([], {
+            dataLength: 0,
+        });
+        if (!this[OBJECTMODE])
+            buf.dataLength = 0;
+        // set the promise first, in case an error is raised
+        // by triggering the flow here.
+        const p = this.promise();
+        this.on('data', c => {
+            buf.push(c);
+            if (!this[OBJECTMODE])
+                buf.dataLength += c.length;
+        });
+        await p;
+        return buf;
+    }
+    /**
+     * Return a Promise that resolves to the concatenation of all emitted data
+     * once the stream ends.
+     *
+     * Not allowed on objectMode streams.
+     */
+    async concat() {
+        if (this[OBJECTMODE]) {
+            throw new Error('cannot concat in objectMode');
+        }
+        const buf = await this.collect();
+        return (this[ENCODING]
+            ? buf.join('')
+            : Buffer.concat(buf, buf.dataLength));
+    }
+    /**
+     * Return a void Promise that resolves once the stream ends.
+     */
+    async promise() {
+        return new Promise((resolve, reject) => {
+            this.on(DESTROYED, () => reject(new Error('stream destroyed')));
+            this.on('error', er => reject(er));
+            this.on('end', () => resolve());
+        });
+    }
+    /**
+     * Asynchronous `for await of` iteration.
+     *
+     * This will continue emitting all chunks until the stream terminates.
+     */
+    [Symbol.asyncIterator]() {
+        // set this up front, in case the consumer doesn't call next()
+        // right away.
+        this[DISCARDED] = false;
+        let stopped = false;
+        const stop = async () => {
+            this.pause();
+            stopped = true;
+            return { value: undefined, done: true };
+        };
+        const next = () => {
+            if (stopped)
+                return stop();
+            const res = this.read();
+            if (res !== null)
+                return Promise.resolve({ done: false, value: res });
+            if (this[EOF])
+                return stop();
+            let resolve;
+            let reject;
+            const onerr = (er) => {
+                this.off('data', ondata);
+                this.off('end', onend);
+                this.off(DESTROYED, ondestroy);
+                stop();
+                reject(er);
+            };
+            const ondata = (value) => {
+                this.off('error', onerr);
+                this.off('end', onend);
+                this.off(DESTROYED, ondestroy);
+                this.pause();
+                resolve({ value, done: !!this[EOF] });
+            };
+            const onend = () => {
+                this.off('error', onerr);
+                this.off('data', ondata);
+                this.off(DESTROYED, ondestroy);
+                stop();
+                resolve({ done: true, value: undefined });
+            };
+            const ondestroy = () => onerr(new Error('stream destroyed'));
+            return new Promise((res, rej) => {
+                reject = rej;
+                resolve = res;
+                this.once(DESTROYED, ondestroy);
+                this.once('error', onerr);
+                this.once('end', onend);
+                this.once('data', ondata);
+            });
+        };
+        return {
+            next,
+            throw: stop,
+            return: stop,
+            [Symbol.asyncIterator]() {
+                return this;
+            },
+        };
+    }
+    /**
+     * Synchronous `for of` iteration.
+     *
+     * The iteration will terminate when the internal buffer runs out, even
+     * if the stream has not yet terminated.
+     */
+    [Symbol.iterator]() {
+        // set this up front, in case the consumer doesn't call next()
+        // right away.
+        this[DISCARDED] = false;
+        let stopped = false;
+        const stop = () => {
+            this.pause();
+            this.off(ERROR, stop);
+            this.off(DESTROYED, stop);
+            this.off('end', stop);
+            stopped = true;
+            return { done: true, value: undefined };
+        };
+        const next = () => {
+            if (stopped)
+                return stop();
+            const value = this.read();
+            return value === null ? stop() : { done: false, value };
+        };
+        this.once('end', stop);
+        this.once(ERROR, stop);
+        this.once(DESTROYED, stop);
+        return {
+            next,
+            throw: stop,
+            return: stop,
+            [Symbol.iterator]() {
+                return this;
+            },
+        };
+    }
+    /**
+     * Destroy a stream, preventing it from being used for any further purpose.
+     *
+     * If the stream has a `close()` method, then it will be called on
+     * destruction.
+     *
+     * After destruction, any attempt to write data, read data, or emit most
+     * events will be ignored.
+     *
+     * If an error argument is provided, then it will be emitted in an
+     * 'error' event.
+     */
+    destroy(er) {
+        if (this[DESTROYED]) {
+            if (er)
+                this.emit('error', er);
+            else
+                this.emit(DESTROYED);
+            return this;
+        }
+        this[DESTROYED] = true;
+        this[DISCARDED] = true;
+        // throw away all buffered data, it's never coming out
+        this[BUFFER].length = 0;
+        this[BUFFERLENGTH] = 0;
+        const wc = this;
+        if (typeof wc.close === 'function' && !this[CLOSED])
+            wc.close();
+        if (er)
+            this.emit('error', er);
+        // if no error to emit, still reject pending promises
+        else
+            this.emit(DESTROYED);
+        return this;
+    }
+    /**
+     * Alias for {@link isStream}
+     *
+     * Former export location, maintained for backwards compatibility.
+     *
+     * @deprecated
+     */
+    static get isStream() {
+        return isStream;
+    }
+}
+//# sourceMappingURL=index.js.map
+;// CONCATENATED MODULE: ./node_modules/path-scurry/dist/mjs/index.js
+
+
+
+
+
+const realpathSync = external_fs_.realpathSync.native;
+// TODO: test perf of fs/promises realpath vs realpathCB,
+// since the promises one uses realpath.native
+
+
+const defaultFS = {
+    lstatSync: external_fs_.lstatSync,
+    readdir: external_fs_.readdir,
+    readdirSync: external_fs_.readdirSync,
+    readlinkSync: external_fs_.readlinkSync,
+    realpathSync,
+    promises: {
+        lstat: promises_namespaceObject.lstat,
+        readdir: promises_namespaceObject.readdir,
+        readlink: promises_namespaceObject.readlink,
+        realpath: promises_namespaceObject.realpath,
+    },
+};
+// if they just gave us require('fs') then use our default
+const fsFromOption = (fsOption) => !fsOption || fsOption === defaultFS || fsOption === external_fs_namespaceObject
+    ? defaultFS
+    : {
+        ...defaultFS,
+        ...fsOption,
+        promises: {
+            ...defaultFS.promises,
+            ...(fsOption.promises || {}),
+        },
+    };
+// turn something like //?/c:/ into c:\
+const uncDriveRegexp = /^\\\\\?\\([a-z]:)\\?$/i;
+const uncToDrive = (rootPath) => rootPath.replace(/\//g, '\\').replace(uncDriveRegexp, '$1\\');
+// windows paths are separated by either / or \
+const eitherSep = /[\\\/]/;
+const UNKNOWN = 0; // may not even exist, for all we know
+const IFIFO = 0b0001;
+const IFCHR = 0b0010;
+const IFDIR = 0b0100;
+const IFBLK = 0b0110;
+const IFREG = 0b1000;
+const IFLNK = 0b1010;
+const IFSOCK = 0b1100;
+const IFMT = 0b1111;
+// mask to unset low 4 bits
+const IFMT_UNKNOWN = ~IFMT;
+// set after successfully calling readdir() and getting entries.
+const READDIR_CALLED = 16;
+// set after a successful lstat()
+const LSTAT_CALLED = 32;
+// set if an entry (or one of its parents) is definitely not a dir
+const ENOTDIR = 64;
+// set if an entry (or one of its parents) does not exist
+// (can also be set on lstat errors like EACCES or ENAMETOOLONG)
+const ENOENT = 128;
+// cannot have child entries -- also verify &IFMT is either IFDIR or IFLNK
+// set if we fail to readlink
+const ENOREADLINK = 256;
+// set if we know realpath() will fail
+const ENOREALPATH = 512;
+const ENOCHILD = ENOTDIR | ENOENT | ENOREALPATH;
+const TYPEMASK = 1023;
+const entToType = (s) => s.isFile()
+    ? IFREG
+    : s.isDirectory()
+        ? IFDIR
+        : s.isSymbolicLink()
+            ? IFLNK
+            : s.isCharacterDevice()
+                ? IFCHR
+                : s.isBlockDevice()
+                    ? IFBLK
+                    : s.isSocket()
+                        ? IFSOCK
+                        : s.isFIFO()
+                            ? IFIFO
+                            : UNKNOWN;
+// normalize unicode path names
+const normalizeCache = new Map();
+const normalize = (s) => {
+    const c = normalizeCache.get(s);
+    if (c)
+        return c;
+    const n = s.normalize('NFKD');
+    normalizeCache.set(s, n);
+    return n;
+};
+const normalizeNocaseCache = new Map();
+const normalizeNocase = (s) => {
+    const c = normalizeNocaseCache.get(s);
+    if (c)
+        return c;
+    const n = normalize(s.toLowerCase());
+    normalizeNocaseCache.set(s, n);
+    return n;
+};
+/**
+ * An LRUCache for storing resolved path strings or Path objects.
+ * @internal
+ */
+class ResolveCache extends LRUCache {
+    constructor() {
+        super({ max: 256 });
+    }
+}
+// In order to prevent blowing out the js heap by allocating hundreds of
+// thousands of Path entries when walking extremely large trees, the "children"
+// in this tree are represented by storing an array of Path entries in an
+// LRUCache, indexed by the parent.  At any time, Path.children() may return an
+// empty array, indicating that it doesn't know about any of its children, and
+// thus has to rebuild that cache.  This is fine, it just means that we don't
+// benefit as much from having the cached entries, but huge directory walks
+// don't blow out the stack, and smaller ones are still as fast as possible.
+//
+//It does impose some complexity when building up the readdir data, because we
+//need to pass a reference to the children array that we started with.
+/**
+ * an LRUCache for storing child entries.
+ * @internal
+ */
+class ChildrenCache extends LRUCache {
+    constructor(maxSize = 16 * 1024) {
+        super({
+            maxSize,
+            // parent + children
+            sizeCalculation: a => a.length + 1,
+        });
+    }
+}
+const setAsCwd = Symbol('PathScurry setAsCwd');
+/**
+ * Path objects are sort of like a super-powered
+ * {@link https://nodejs.org/docs/latest/api/fs.html#class-fsdirent fs.Dirent}
+ *
+ * Each one represents a single filesystem entry on disk, which may or may not
+ * exist. It includes methods for reading various types of information via
+ * lstat, readlink, and readdir, and caches all information to the greatest
+ * degree possible.
+ *
+ * Note that fs operations that would normally throw will instead return an
+ * "empty" value. This is in order to prevent excessive overhead from error
+ * stack traces.
+ */
+class PathBase {
+    /**
+     * the basename of this path
+     *
+     * **Important**: *always* test the path name against any test string
+     * usingthe {@link isNamed} method, and not by directly comparing this
+     * string. Otherwise, unicode path strings that the system sees as identical
+     * will not be properly treated as the same path, leading to incorrect
+     * behavior and possible security issues.
+     */
+    name;
+    /**
+     * the Path entry corresponding to the path root.
+     *
+     * @internal
+     */
+    root;
+    /**
+     * All roots found within the current PathScurry family
+     *
+     * @internal
+     */
+    roots;
+    /**
+     * a reference to the parent path, or undefined in the case of root entries
+     *
+     * @internal
+     */
+    parent;
+    /**
+     * boolean indicating whether paths are compared case-insensitively
+     * @internal
+     */
+    nocase;
+    // potential default fs override
+    #fs;
+    // Stats fields
+    #dev;
+    get dev() {
+        return this.#dev;
+    }
+    #mode;
+    get mode() {
+        return this.#mode;
+    }
+    #nlink;
+    get nlink() {
+        return this.#nlink;
+    }
+    #uid;
+    get uid() {
+        return this.#uid;
+    }
+    #gid;
+    get gid() {
+        return this.#gid;
+    }
+    #rdev;
+    get rdev() {
+        return this.#rdev;
+    }
+    #blksize;
+    get blksize() {
+        return this.#blksize;
+    }
+    #ino;
+    get ino() {
+        return this.#ino;
+    }
+    #size;
+    get size() {
+        return this.#size;
+    }
+    #blocks;
+    get blocks() {
+        return this.#blocks;
+    }
+    #atimeMs;
+    get atimeMs() {
+        return this.#atimeMs;
+    }
+    #mtimeMs;
+    get mtimeMs() {
+        return this.#mtimeMs;
+    }
+    #ctimeMs;
+    get ctimeMs() {
+        return this.#ctimeMs;
+    }
+    #birthtimeMs;
+    get birthtimeMs() {
+        return this.#birthtimeMs;
+    }
+    #atime;
+    get atime() {
+        return this.#atime;
+    }
+    #mtime;
+    get mtime() {
+        return this.#mtime;
+    }
+    #ctime;
+    get ctime() {
+        return this.#ctime;
+    }
+    #birthtime;
+    get birthtime() {
+        return this.#birthtime;
+    }
+    #matchName;
+    #depth;
+    #fullpath;
+    #fullpathPosix;
+    #relative;
+    #relativePosix;
+    #type;
+    #children;
+    #linkTarget;
+    #realpath;
+    /**
+     * This property is for compatibility with the Dirent class as of
+     * Node v20, where Dirent['path'] refers to the path of the directory
+     * that was passed to readdir.  So, somewhat counterintuitively, this
+     * property refers to the *parent* path, not the path object itself.
+     * For root entries, it's the path to the entry itself.
+     */
+    get path() {
+        return (this.parent || this).fullpath();
+    }
+    /**
+     * Do not create new Path objects directly.  They should always be accessed
+     * via the PathScurry class or other methods on the Path class.
+     *
+     * @internal
+     */
+    constructor(name, type = UNKNOWN, root, roots, nocase, children, opts) {
+        this.name = name;
+        this.#matchName = nocase ? normalizeNocase(name) : normalize(name);
+        this.#type = type & TYPEMASK;
+        this.nocase = nocase;
+        this.roots = roots;
+        this.root = root || this;
+        this.#children = children;
+        this.#fullpath = opts.fullpath;
+        this.#relative = opts.relative;
+        this.#relativePosix = opts.relativePosix;
+        this.parent = opts.parent;
+        if (this.parent) {
+            this.#fs = this.parent.#fs;
+        }
+        else {
+            this.#fs = fsFromOption(opts.fs);
+        }
+    }
+    /**
+     * Returns the depth of the Path object from its root.
+     *
+     * For example, a path at `/foo/bar` would have a depth of 2.
+     */
+    depth() {
+        if (this.#depth !== undefined)
+            return this.#depth;
+        if (!this.parent)
+            return (this.#depth = 0);
+        return (this.#depth = this.parent.depth() + 1);
+    }
+    /**
+     * @internal
+     */
+    childrenCache() {
+        return this.#children;
+    }
+    /**
+     * Get the Path object referenced by the string path, resolved from this Path
+     */
+    resolve(path) {
+        if (!path) {
+            return this;
+        }
+        const rootPath = this.getRootString(path);
+        const dir = path.substring(rootPath.length);
+        const dirParts = dir.split(this.splitSep);
+        const result = rootPath
+            ? this.getRoot(rootPath).#resolveParts(dirParts)
+            : this.#resolveParts(dirParts);
+        return result;
+    }
+    #resolveParts(dirParts) {
+        let p = this;
+        for (const part of dirParts) {
+            p = p.child(part);
+        }
+        return p;
+    }
+    /**
+     * Returns the cached children Path objects, if still available.  If they
+     * have fallen out of the cache, then returns an empty array, and resets the
+     * READDIR_CALLED bit, so that future calls to readdir() will require an fs
+     * lookup.
+     *
+     * @internal
+     */
+    children() {
+        const cached = this.#children.get(this);
+        if (cached) {
+            return cached;
+        }
+        const children = Object.assign([], { provisional: 0 });
+        this.#children.set(this, children);
+        this.#type &= ~READDIR_CALLED;
+        return children;
+    }
+    /**
+     * Resolves a path portion and returns or creates the child Path.
+     *
+     * Returns `this` if pathPart is `''` or `'.'`, or `parent` if pathPart is
+     * `'..'`.
+     *
+     * This should not be called directly.  If `pathPart` contains any path
+     * separators, it will lead to unsafe undefined behavior.
+     *
+     * Use `Path.resolve()` instead.
+     *
+     * @internal
+     */
+    child(pathPart, opts) {
+        if (pathPart === '' || pathPart === '.') {
+            return this;
+        }
+        if (pathPart === '..') {
+            return this.parent || this;
+        }
+        // find the child
+        const children = this.children();
+        const name = this.nocase
+            ? normalizeNocase(pathPart)
+            : normalize(pathPart);
+        for (const p of children) {
+            if (p.#matchName === name) {
+                return p;
+            }
+        }
+        // didn't find it, create provisional child, since it might not
+        // actually exist.  If we know the parent isn't a dir, then
+        // in fact it CAN'T exist.
+        const s = this.parent ? this.sep : '';
+        const fullpath = this.#fullpath
+            ? this.#fullpath + s + pathPart
+            : undefined;
+        const pchild = this.newChild(pathPart, UNKNOWN, {
+            ...opts,
+            parent: this,
+            fullpath,
+        });
+        if (!this.canReaddir()) {
+            pchild.#type |= ENOENT;
+        }
+        // don't have to update provisional, because if we have real children,
+        // then provisional is set to children.length, otherwise a lower number
+        children.push(pchild);
+        return pchild;
+    }
+    /**
+     * The relative path from the cwd. If it does not share an ancestor with
+     * the cwd, then this ends up being equivalent to the fullpath()
+     */
+    relative() {
+        if (this.#relative !== undefined) {
+            return this.#relative;
+        }
+        const name = this.name;
+        const p = this.parent;
+        if (!p) {
+            return (this.#relative = this.name);
+        }
+        const pv = p.relative();
+        return pv + (!pv || !p.parent ? '' : this.sep) + name;
+    }
+    /**
+     * The relative path from the cwd, using / as the path separator.
+     * If it does not share an ancestor with
+     * the cwd, then this ends up being equivalent to the fullpathPosix()
+     * On posix systems, this is identical to relative().
+     */
+    relativePosix() {
+        if (this.sep === '/')
+            return this.relative();
+        if (this.#relativePosix !== undefined)
+            return this.#relativePosix;
+        const name = this.name;
+        const p = this.parent;
+        if (!p) {
+            return (this.#relativePosix = this.fullpathPosix());
+        }
+        const pv = p.relativePosix();
+        return pv + (!pv || !p.parent ? '' : '/') + name;
+    }
+    /**
+     * The fully resolved path string for this Path entry
+     */
+    fullpath() {
+        if (this.#fullpath !== undefined) {
+            return this.#fullpath;
+        }
+        const name = this.name;
+        const p = this.parent;
+        if (!p) {
+            return (this.#fullpath = this.name);
+        }
+        const pv = p.fullpath();
+        const fp = pv + (!p.parent ? '' : this.sep) + name;
+        return (this.#fullpath = fp);
+    }
+    /**
+     * On platforms other than windows, this is identical to fullpath.
+     *
+     * On windows, this is overridden to return the forward-slash form of the
+     * full UNC path.
+     */
+    fullpathPosix() {
+        if (this.#fullpathPosix !== undefined)
+            return this.#fullpathPosix;
+        if (this.sep === '/')
+            return (this.#fullpathPosix = this.fullpath());
+        if (!this.parent) {
+            const p = this.fullpath().replace(/\\/g, '/');
+            if (/^[a-z]:\//i.test(p)) {
+                return (this.#fullpathPosix = `//?/${p}`);
+            }
+            else {
+                return (this.#fullpathPosix = p);
+            }
+        }
+        const p = this.parent;
+        const pfpp = p.fullpathPosix();
+        const fpp = pfpp + (!pfpp || !p.parent ? '' : '/') + this.name;
+        return (this.#fullpathPosix = fpp);
+    }
+    /**
+     * Is the Path of an unknown type?
+     *
+     * Note that we might know *something* about it if there has been a previous
+     * filesystem operation, for example that it does not exist, or is not a
+     * link, or whether it has child entries.
+     */
+    isUnknown() {
+        return (this.#type & IFMT) === UNKNOWN;
+    }
+    isType(type) {
+        return this[`is${type}`]();
+    }
+    getType() {
+        return this.isUnknown()
+            ? 'Unknown'
+            : this.isDirectory()
+                ? 'Directory'
+                : this.isFile()
+                    ? 'File'
+                    : this.isSymbolicLink()
+                        ? 'SymbolicLink'
+                        : this.isFIFO()
+                            ? 'FIFO'
+                            : this.isCharacterDevice()
+                                ? 'CharacterDevice'
+                                : this.isBlockDevice()
+                                    ? 'BlockDevice'
+                                    : /* c8 ignore start */ this.isSocket()
+                                        ? 'Socket'
+                                        : 'Unknown';
+        /* c8 ignore stop */
+    }
+    /**
+     * Is the Path a regular file?
+     */
+    isFile() {
+        return (this.#type & IFMT) === IFREG;
+    }
+    /**
+     * Is the Path a directory?
+     */
+    isDirectory() {
+        return (this.#type & IFMT) === IFDIR;
+    }
+    /**
+     * Is the path a character device?
+     */
+    isCharacterDevice() {
+        return (this.#type & IFMT) === IFCHR;
+    }
+    /**
+     * Is the path a block device?
+     */
+    isBlockDevice() {
+        return (this.#type & IFMT) === IFBLK;
+    }
+    /**
+     * Is the path a FIFO pipe?
+     */
+    isFIFO() {
+        return (this.#type & IFMT) === IFIFO;
+    }
+    /**
+     * Is the path a socket?
+     */
+    isSocket() {
+        return (this.#type & IFMT) === IFSOCK;
+    }
+    /**
+     * Is the path a symbolic link?
+     */
+    isSymbolicLink() {
+        return (this.#type & IFLNK) === IFLNK;
+    }
+    /**
+     * Return the entry if it has been subject of a successful lstat, or
+     * undefined otherwise.
+     *
+     * Does not read the filesystem, so an undefined result *could* simply
+     * mean that we haven't called lstat on it.
+     */
+    lstatCached() {
+        return this.#type & LSTAT_CALLED ? this : undefined;
+    }
+    /**
+     * Return the cached link target if the entry has been the subject of a
+     * successful readlink, or undefined otherwise.
+     *
+     * Does not read the filesystem, so an undefined result *could* just mean we
+     * don't have any cached data. Only use it if you are very sure that a
+     * readlink() has been called at some point.
+     */
+    readlinkCached() {
+        return this.#linkTarget;
+    }
+    /**
+     * Returns the cached realpath target if the entry has been the subject
+     * of a successful realpath, or undefined otherwise.
+     *
+     * Does not read the filesystem, so an undefined result *could* just mean we
+     * don't have any cached data. Only use it if you are very sure that a
+     * realpath() has been called at some point.
+     */
+    realpathCached() {
+        return this.#realpath;
+    }
+    /**
+     * Returns the cached child Path entries array if the entry has been the
+     * subject of a successful readdir(), or [] otherwise.
+     *
+     * Does not read the filesystem, so an empty array *could* just mean we
+     * don't have any cached data. Only use it if you are very sure that a
+     * readdir() has been called recently enough to still be valid.
+     */
+    readdirCached() {
+        const children = this.children();
+        return children.slice(0, children.provisional);
+    }
+    /**
+     * Return true if it's worth trying to readlink.  Ie, we don't (yet) have
+     * any indication that readlink will definitely fail.
+     *
+     * Returns false if the path is known to not be a symlink, if a previous
+     * readlink failed, or if the entry does not exist.
+     */
+    canReadlink() {
+        if (this.#linkTarget)
+            return true;
+        if (!this.parent)
+            return false;
+        // cases where it cannot possibly succeed
+        const ifmt = this.#type & IFMT;
+        return !((ifmt !== UNKNOWN && ifmt !== IFLNK) ||
+            this.#type & ENOREADLINK ||
+            this.#type & ENOENT);
+    }
+    /**
+     * Return true if readdir has previously been successfully called on this
+     * path, indicating that cachedReaddir() is likely valid.
+     */
+    calledReaddir() {
+        return !!(this.#type & READDIR_CALLED);
+    }
+    /**
+     * Returns true if the path is known to not exist. That is, a previous lstat
+     * or readdir failed to verify its existence when that would have been
+     * expected, or a parent entry was marked either enoent or enotdir.
+     */
+    isENOENT() {
+        return !!(this.#type & ENOENT);
+    }
+    /**
+     * Return true if the path is a match for the given path name.  This handles
+     * case sensitivity and unicode normalization.
+     *
+     * Note: even on case-sensitive systems, it is **not** safe to test the
+     * equality of the `.name` property to determine whether a given pathname
+     * matches, due to unicode normalization mismatches.
+     *
+     * Always use this method instead of testing the `path.name` property
+     * directly.
+     */
+    isNamed(n) {
+        return !this.nocase
+            ? this.#matchName === normalize(n)
+            : this.#matchName === normalizeNocase(n);
+    }
+    /**
+     * Return the Path object corresponding to the target of a symbolic link.
+     *
+     * If the Path is not a symbolic link, or if the readlink call fails for any
+     * reason, `undefined` is returned.
+     *
+     * Result is cached, and thus may be outdated if the filesystem is mutated.
+     */
+    async readlink() {
+        const target = this.#linkTarget;
+        if (target) {
+            return target;
+        }
+        if (!this.canReadlink()) {
+            return undefined;
+        }
+        /* c8 ignore start */
+        // already covered by the canReadlink test, here for ts grumples
+        if (!this.parent) {
+            return undefined;
+        }
+        /* c8 ignore stop */
+        try {
+            const read = await this.#fs.promises.readlink(this.fullpath());
+            const linkTarget = this.parent.resolve(read);
+            if (linkTarget) {
+                return (this.#linkTarget = linkTarget);
+            }
+        }
+        catch (er) {
+            this.#readlinkFail(er.code);
+            return undefined;
+        }
+    }
+    /**
+     * Synchronous {@link PathBase.readlink}
+     */
+    readlinkSync() {
+        const target = this.#linkTarget;
+        if (target) {
+            return target;
+        }
+        if (!this.canReadlink()) {
+            return undefined;
+        }
+        /* c8 ignore start */
+        // already covered by the canReadlink test, here for ts grumples
+        if (!this.parent) {
+            return undefined;
+        }
+        /* c8 ignore stop */
+        try {
+            const read = this.#fs.readlinkSync(this.fullpath());
+            const linkTarget = this.parent.resolve(read);
+            if (linkTarget) {
+                return (this.#linkTarget = linkTarget);
+            }
+        }
+        catch (er) {
+            this.#readlinkFail(er.code);
+            return undefined;
+        }
+    }
+    #readdirSuccess(children) {
+        // succeeded, mark readdir called bit
+        this.#type |= READDIR_CALLED;
+        // mark all remaining provisional children as ENOENT
+        for (let p = children.provisional; p < children.length; p++) {
+            children[p].#markENOENT();
+        }
+    }
+    #markENOENT() {
+        // mark as UNKNOWN and ENOENT
+        if (this.#type & ENOENT)
+            return;
+        this.#type = (this.#type | ENOENT) & IFMT_UNKNOWN;
+        this.#markChildrenENOENT();
+    }
+    #markChildrenENOENT() {
+        // all children are provisional and do not exist
+        const children = this.children();
+        children.provisional = 0;
+        for (const p of children) {
+            p.#markENOENT();
+        }
+    }
+    #markENOREALPATH() {
+        this.#type |= ENOREALPATH;
+        this.#markENOTDIR();
+    }
+    // save the information when we know the entry is not a dir
+    #markENOTDIR() {
+        // entry is not a directory, so any children can't exist.
+        // this *should* be impossible, since any children created
+        // after it's been marked ENOTDIR should be marked ENOENT,
+        // so it won't even get to this point.
+        /* c8 ignore start */
+        if (this.#type & ENOTDIR)
+            return;
+        /* c8 ignore stop */
+        let t = this.#type;
+        // this could happen if we stat a dir, then delete it,
+        // then try to read it or one of its children.
+        if ((t & IFMT) === IFDIR)
+            t &= IFMT_UNKNOWN;
+        this.#type = t | ENOTDIR;
+        this.#markChildrenENOENT();
+    }
+    #readdirFail(code = '') {
+        // markENOTDIR and markENOENT also set provisional=0
+        if (code === 'ENOTDIR' || code === 'EPERM') {
+            this.#markENOTDIR();
+        }
+        else if (code === 'ENOENT') {
+            this.#markENOENT();
+        }
+        else {
+            this.children().provisional = 0;
+        }
+    }
+    #lstatFail(code = '') {
+        // Windows just raises ENOENT in this case, disable for win CI
+        /* c8 ignore start */
+        if (code === 'ENOTDIR') {
+            // already know it has a parent by this point
+            const p = this.parent;
+            p.#markENOTDIR();
+        }
+        else if (code === 'ENOENT') {
+            /* c8 ignore stop */
+            this.#markENOENT();
+        }
+    }
+    #readlinkFail(code = '') {
+        let ter = this.#type;
+        ter |= ENOREADLINK;
+        if (code === 'ENOENT')
+            ter |= ENOENT;
+        // windows gets a weird error when you try to readlink a file
+        if (code === 'EINVAL' || code === 'UNKNOWN') {
+            // exists, but not a symlink, we don't know WHAT it is, so remove
+            // all IFMT bits.
+            ter &= IFMT_UNKNOWN;
+        }
+        this.#type = ter;
+        // windows just gets ENOENT in this case.  We do cover the case,
+        // just disabled because it's impossible on Windows CI
+        /* c8 ignore start */
+        if (code === 'ENOTDIR' && this.parent) {
+            this.parent.#markENOTDIR();
+        }
+        /* c8 ignore stop */
+    }
+    #readdirAddChild(e, c) {
+        return (this.#readdirMaybePromoteChild(e, c) ||
+            this.#readdirAddNewChild(e, c));
+    }
+    #readdirAddNewChild(e, c) {
+        // alloc new entry at head, so it's never provisional
+        const type = entToType(e);
+        const child = this.newChild(e.name, type, { parent: this });
+        const ifmt = child.#type & IFMT;
+        if (ifmt !== IFDIR && ifmt !== IFLNK && ifmt !== UNKNOWN) {
+            child.#type |= ENOTDIR;
+        }
+        c.unshift(child);
+        c.provisional++;
+        return child;
+    }
+    #readdirMaybePromoteChild(e, c) {
+        for (let p = c.provisional; p < c.length; p++) {
+            const pchild = c[p];
+            const name = this.nocase
+                ? normalizeNocase(e.name)
+                : normalize(e.name);
+            if (name !== pchild.#matchName) {
+                continue;
+            }
+            return this.#readdirPromoteChild(e, pchild, p, c);
+        }
+    }
+    #readdirPromoteChild(e, p, index, c) {
+        const v = p.name;
+        // retain any other flags, but set ifmt from dirent
+        p.#type = (p.#type & IFMT_UNKNOWN) | entToType(e);
+        // case sensitivity fixing when we learn the true name.
+        if (v !== e.name)
+            p.name = e.name;
+        // just advance provisional index (potentially off the list),
+        // otherwise we have to splice/pop it out and re-insert at head
+        if (index !== c.provisional) {
+            if (index === c.length - 1)
+                c.pop();
+            else
+                c.splice(index, 1);
+            c.unshift(p);
+        }
+        c.provisional++;
+        return p;
+    }
+    /**
+     * Call lstat() on this Path, and update all known information that can be
+     * determined.
+     *
+     * Note that unlike `fs.lstat()`, the returned value does not contain some
+     * information, such as `mode`, `dev`, `nlink`, and `ino`.  If that
+     * information is required, you will need to call `fs.lstat` yourself.
+     *
+     * If the Path refers to a nonexistent file, or if the lstat call fails for
+     * any reason, `undefined` is returned.  Otherwise the updated Path object is
+     * returned.
+     *
+     * Results are cached, and thus may be out of date if the filesystem is
+     * mutated.
+     */
+    async lstat() {
+        if ((this.#type & ENOENT) === 0) {
+            try {
+                this.#applyStat(await this.#fs.promises.lstat(this.fullpath()));
+                return this;
+            }
+            catch (er) {
+                this.#lstatFail(er.code);
+            }
+        }
+    }
+    /**
+     * synchronous {@link PathBase.lstat}
+     */
+    lstatSync() {
+        if ((this.#type & ENOENT) === 0) {
+            try {
+                this.#applyStat(this.#fs.lstatSync(this.fullpath()));
+                return this;
+            }
+            catch (er) {
+                this.#lstatFail(er.code);
+            }
+        }
+    }
+    #applyStat(st) {
+        const { atime, atimeMs, birthtime, birthtimeMs, blksize, blocks, ctime, ctimeMs, dev, gid, ino, mode, mtime, mtimeMs, nlink, rdev, size, uid, } = st;
+        this.#atime = atime;
+        this.#atimeMs = atimeMs;
+        this.#birthtime = birthtime;
+        this.#birthtimeMs = birthtimeMs;
+        this.#blksize = blksize;
+        this.#blocks = blocks;
+        this.#ctime = ctime;
+        this.#ctimeMs = ctimeMs;
+        this.#dev = dev;
+        this.#gid = gid;
+        this.#ino = ino;
+        this.#mode = mode;
+        this.#mtime = mtime;
+        this.#mtimeMs = mtimeMs;
+        this.#nlink = nlink;
+        this.#rdev = rdev;
+        this.#size = size;
+        this.#uid = uid;
+        const ifmt = entToType(st);
+        // retain any other flags, but set the ifmt
+        this.#type = (this.#type & IFMT_UNKNOWN) | ifmt | LSTAT_CALLED;
+        if (ifmt !== UNKNOWN && ifmt !== IFDIR && ifmt !== IFLNK) {
+            this.#type |= ENOTDIR;
+        }
+    }
+    #onReaddirCB = [];
+    #readdirCBInFlight = false;
+    #callOnReaddirCB(children) {
+        this.#readdirCBInFlight = false;
+        const cbs = this.#onReaddirCB.slice();
+        this.#onReaddirCB.length = 0;
+        cbs.forEach(cb => cb(null, children));
+    }
+    /**
+     * Standard node-style callback interface to get list of directory entries.
+     *
+     * If the Path cannot or does not contain any children, then an empty array
+     * is returned.
+     *
+     * Results are cached, and thus may be out of date if the filesystem is
+     * mutated.
+     *
+     * @param cb The callback called with (er, entries).  Note that the `er`
+     * param is somewhat extraneous, as all readdir() errors are handled and
+     * simply result in an empty set of entries being returned.
+     * @param allowZalgo Boolean indicating that immediately known results should
+     * *not* be deferred with `queueMicrotask`. Defaults to `false`. Release
+     * zalgo at your peril, the dark pony lord is devious and unforgiving.
+     */
+    readdirCB(cb, allowZalgo = false) {
+        if (!this.canReaddir()) {
+            if (allowZalgo)
+                cb(null, []);
+            else
+                queueMicrotask(() => cb(null, []));
+            return;
+        }
+        const children = this.children();
+        if (this.calledReaddir()) {
+            const c = children.slice(0, children.provisional);
+            if (allowZalgo)
+                cb(null, c);
+            else
+                queueMicrotask(() => cb(null, c));
+            return;
+        }
+        // don't have to worry about zalgo at this point.
+        this.#onReaddirCB.push(cb);
+        if (this.#readdirCBInFlight) {
+            return;
+        }
+        this.#readdirCBInFlight = true;
+        // else read the directory, fill up children
+        // de-provisionalize any provisional children.
+        const fullpath = this.fullpath();
+        this.#fs.readdir(fullpath, { withFileTypes: true }, (er, entries) => {
+            if (er) {
+                this.#readdirFail(er.code);
+                children.provisional = 0;
+            }
+            else {
+                // if we didn't get an error, we always get entries.
+                //@ts-ignore
+                for (const e of entries) {
+                    this.#readdirAddChild(e, children);
+                }
+                this.#readdirSuccess(children);
+            }
+            this.#callOnReaddirCB(children.slice(0, children.provisional));
+            return;
+        });
+    }
+    #asyncReaddirInFlight;
+    /**
+     * Return an array of known child entries.
+     *
+     * If the Path cannot or does not contain any children, then an empty array
+     * is returned.
+     *
+     * Results are cached, and thus may be out of date if the filesystem is
+     * mutated.
+     */
+    async readdir() {
+        if (!this.canReaddir()) {
+            return [];
+        }
+        const children = this.children();
+        if (this.calledReaddir()) {
+            return children.slice(0, children.provisional);
+        }
+        // else read the directory, fill up children
+        // de-provisionalize any provisional children.
+        const fullpath = this.fullpath();
+        if (this.#asyncReaddirInFlight) {
+            await this.#asyncReaddirInFlight;
+        }
+        else {
+            /* c8 ignore start */
+            let resolve = () => { };
+            /* c8 ignore stop */
+            this.#asyncReaddirInFlight = new Promise(res => (resolve = res));
+            try {
+                for (const e of await this.#fs.promises.readdir(fullpath, {
+                    withFileTypes: true,
+                })) {
+                    this.#readdirAddChild(e, children);
+                }
+                this.#readdirSuccess(children);
+            }
+            catch (er) {
+                this.#readdirFail(er.code);
+                children.provisional = 0;
+            }
+            this.#asyncReaddirInFlight = undefined;
+            resolve();
+        }
+        return children.slice(0, children.provisional);
+    }
+    /**
+     * synchronous {@link PathBase.readdir}
+     */
+    readdirSync() {
+        if (!this.canReaddir()) {
+            return [];
+        }
+        const children = this.children();
+        if (this.calledReaddir()) {
+            return children.slice(0, children.provisional);
+        }
+        // else read the directory, fill up children
+        // de-provisionalize any provisional children.
+        const fullpath = this.fullpath();
+        try {
+            for (const e of this.#fs.readdirSync(fullpath, {
+                withFileTypes: true,
+            })) {
+                this.#readdirAddChild(e, children);
+            }
+            this.#readdirSuccess(children);
+        }
+        catch (er) {
+            this.#readdirFail(er.code);
+            children.provisional = 0;
+        }
+        return children.slice(0, children.provisional);
+    }
+    canReaddir() {
+        if (this.#type & ENOCHILD)
+            return false;
+        const ifmt = IFMT & this.#type;
+        // we always set ENOTDIR when setting IFMT, so should be impossible
+        /* c8 ignore start */
+        if (!(ifmt === UNKNOWN || ifmt === IFDIR || ifmt === IFLNK)) {
+            return false;
+        }
+        /* c8 ignore stop */
+        return true;
+    }
+    shouldWalk(dirs, walkFilter) {
+        return ((this.#type & IFDIR) === IFDIR &&
+            !(this.#type & ENOCHILD) &&
+            !dirs.has(this) &&
+            (!walkFilter || walkFilter(this)));
+    }
+    /**
+     * Return the Path object corresponding to path as resolved
+     * by realpath(3).
+     *
+     * If the realpath call fails for any reason, `undefined` is returned.
+     *
+     * Result is cached, and thus may be outdated if the filesystem is mutated.
+     * On success, returns a Path object.
+     */
+    async realpath() {
+        if (this.#realpath)
+            return this.#realpath;
+        if ((ENOREALPATH | ENOREADLINK | ENOENT) & this.#type)
+            return undefined;
+        try {
+            const rp = await this.#fs.promises.realpath(this.fullpath());
+            return (this.#realpath = this.resolve(rp));
+        }
+        catch (_) {
+            this.#markENOREALPATH();
+        }
+    }
+    /**
+     * Synchronous {@link realpath}
+     */
+    realpathSync() {
+        if (this.#realpath)
+            return this.#realpath;
+        if ((ENOREALPATH | ENOREADLINK | ENOENT) & this.#type)
+            return undefined;
+        try {
+            const rp = this.#fs.realpathSync(this.fullpath());
+            return (this.#realpath = this.resolve(rp));
+        }
+        catch (_) {
+            this.#markENOREALPATH();
+        }
+    }
+    /**
+     * Internal method to mark this Path object as the scurry cwd,
+     * called by {@link PathScurry#chdir}
+     *
+     * @internal
+     */
+    [setAsCwd](oldCwd) {
+        if (oldCwd === this)
+            return;
+        const changed = new Set([]);
+        let rp = [];
+        let p = this;
+        while (p && p.parent) {
+            changed.add(p);
+            p.#relative = rp.join(this.sep);
+            p.#relativePosix = rp.join('/');
+            p = p.parent;
+            rp.push('..');
+        }
+        // now un-memoize parents of old cwd
+        p = oldCwd;
+        while (p && p.parent && !changed.has(p)) {
+            p.#relative = undefined;
+            p.#relativePosix = undefined;
+            p = p.parent;
+        }
+    }
+}
+/**
+ * Path class used on win32 systems
+ *
+ * Uses `'\\'` as the path separator for returned paths, either `'\\'` or `'/'`
+ * as the path separator for parsing paths.
+ */
+class PathWin32 extends PathBase {
+    /**
+     * Separator for generating path strings.
+     */
+    sep = '\\';
+    /**
+     * Separator for parsing path strings.
+     */
+    splitSep = eitherSep;
+    /**
+     * Do not create new Path objects directly.  They should always be accessed
+     * via the PathScurry class or other methods on the Path class.
+     *
+     * @internal
+     */
+    constructor(name, type = UNKNOWN, root, roots, nocase, children, opts) {
+        super(name, type, root, roots, nocase, children, opts);
+    }
+    /**
+     * @internal
+     */
+    newChild(name, type = UNKNOWN, opts = {}) {
+        return new PathWin32(name, type, this.root, this.roots, this.nocase, this.childrenCache(), opts);
+    }
+    /**
+     * @internal
+     */
+    getRootString(path) {
+        return external_path_.win32.parse(path).root;
+    }
+    /**
+     * @internal
+     */
+    getRoot(rootPath) {
+        rootPath = uncToDrive(rootPath.toUpperCase());
+        if (rootPath === this.root.name) {
+            return this.root;
+        }
+        // ok, not that one, check if it matches another we know about
+        for (const [compare, root] of Object.entries(this.roots)) {
+            if (this.sameRoot(rootPath, compare)) {
+                return (this.roots[rootPath] = root);
+            }
+        }
+        // otherwise, have to create a new one.
+        return (this.roots[rootPath] = new PathScurryWin32(rootPath, this).root);
+    }
+    /**
+     * @internal
+     */
+    sameRoot(rootPath, compare = this.root.name) {
+        // windows can (rarely) have case-sensitive filesystem, but
+        // UNC and drive letters are always case-insensitive, and canonically
+        // represented uppercase.
+        rootPath = rootPath
+            .toUpperCase()
+            .replace(/\//g, '\\')
+            .replace(uncDriveRegexp, '$1\\');
+        return rootPath === compare;
+    }
+}
+/**
+ * Path class used on all posix systems.
+ *
+ * Uses `'/'` as the path separator.
+ */
+class PathPosix extends PathBase {
+    /**
+     * separator for parsing path strings
+     */
+    splitSep = '/';
+    /**
+     * separator for generating path strings
+     */
+    sep = '/';
+    /**
+     * Do not create new Path objects directly.  They should always be accessed
+     * via the PathScurry class or other methods on the Path class.
+     *
+     * @internal
+     */
+    constructor(name, type = UNKNOWN, root, roots, nocase, children, opts) {
+        super(name, type, root, roots, nocase, children, opts);
+    }
+    /**
+     * @internal
+     */
+    getRootString(path) {
+        return path.startsWith('/') ? '/' : '';
+    }
+    /**
+     * @internal
+     */
+    getRoot(_rootPath) {
+        return this.root;
+    }
+    /**
+     * @internal
+     */
+    newChild(name, type = UNKNOWN, opts = {}) {
+        return new PathPosix(name, type, this.root, this.roots, this.nocase, this.childrenCache(), opts);
+    }
+}
+/**
+ * The base class for all PathScurry classes, providing the interface for path
+ * resolution and filesystem operations.
+ *
+ * Typically, you should *not* instantiate this class directly, but rather one
+ * of the platform-specific classes, or the exported {@link PathScurry} which
+ * defaults to the current platform.
+ */
+class PathScurryBase {
+    /**
+     * The root Path entry for the current working directory of this Scurry
+     */
+    root;
+    /**
+     * The string path for the root of this Scurry's current working directory
+     */
+    rootPath;
+    /**
+     * A collection of all roots encountered, referenced by rootPath
+     */
+    roots;
+    /**
+     * The Path entry corresponding to this PathScurry's current working directory.
+     */
+    cwd;
+    #resolveCache;
+    #resolvePosixCache;
+    #children;
+    /**
+     * Perform path comparisons case-insensitively.
+     *
+     * Defaults true on Darwin and Windows systems, false elsewhere.
+     */
+    nocase;
+    #fs;
+    /**
+     * This class should not be instantiated directly.
+     *
+     * Use PathScurryWin32, PathScurryDarwin, PathScurryPosix, or PathScurry
+     *
+     * @internal
+     */
+    constructor(cwd = process.cwd(), pathImpl, sep, { nocase, childrenCacheSize = 16 * 1024, fs = defaultFS, } = {}) {
+        this.#fs = fsFromOption(fs);
+        if (cwd instanceof URL || cwd.startsWith('file://')) {
+            cwd = (0,external_url_.fileURLToPath)(cwd);
+        }
+        // resolve and split root, and then add to the store.
+        // this is the only time we call path.resolve()
+        const cwdPath = pathImpl.resolve(cwd);
+        this.roots = Object.create(null);
+        this.rootPath = this.parseRootPath(cwdPath);
+        this.#resolveCache = new ResolveCache();
+        this.#resolvePosixCache = new ResolveCache();
+        this.#children = new ChildrenCache(childrenCacheSize);
+        const split = cwdPath.substring(this.rootPath.length).split(sep);
+        // resolve('/') leaves '', splits to [''], we don't want that.
+        if (split.length === 1 && !split[0]) {
+            split.pop();
+        }
+        /* c8 ignore start */
+        if (nocase === undefined) {
+            throw new TypeError('must provide nocase setting to PathScurryBase ctor');
+        }
+        /* c8 ignore stop */
+        this.nocase = nocase;
+        this.root = this.newRoot(this.#fs);
+        this.roots[this.rootPath] = this.root;
+        let prev = this.root;
+        let len = split.length - 1;
+        const joinSep = pathImpl.sep;
+        let abs = this.rootPath;
+        let sawFirst = false;
+        for (const part of split) {
+            const l = len--;
+            prev = prev.child(part, {
+                relative: new Array(l).fill('..').join(joinSep),
+                relativePosix: new Array(l).fill('..').join('/'),
+                fullpath: (abs += (sawFirst ? '' : joinSep) + part),
+            });
+            sawFirst = true;
+        }
+        this.cwd = prev;
+    }
+    /**
+     * Get the depth of a provided path, string, or the cwd
+     */
+    depth(path = this.cwd) {
+        if (typeof path === 'string') {
+            path = this.cwd.resolve(path);
+        }
+        return path.depth();
+    }
+    /**
+     * Return the cache of child entries.  Exposed so subclasses can create
+     * child Path objects in a platform-specific way.
+     *
+     * @internal
+     */
+    childrenCache() {
+        return this.#children;
+    }
+    /**
+     * Resolve one or more path strings to a resolved string
+     *
+     * Same interface as require('path').resolve.
+     *
+     * Much faster than path.resolve() when called multiple times for the same
+     * path, because the resolved Path objects are cached.  Much slower
+     * otherwise.
+     */
+    resolve(...paths) {
+        // first figure out the minimum number of paths we have to test
+        // we always start at cwd, but any absolutes will bump the start
+        let r = '';
+        for (let i = paths.length - 1; i >= 0; i--) {
+            const p = paths[i];
+            if (!p || p === '.')
+                continue;
+            r = r ? `${p}/${r}` : p;
+            if (this.isAbsolute(p)) {
+                break;
+            }
+        }
+        const cached = this.#resolveCache.get(r);
+        if (cached !== undefined) {
+            return cached;
+        }
+        const result = this.cwd.resolve(r).fullpath();
+        this.#resolveCache.set(r, result);
+        return result;
+    }
+    /**
+     * Resolve one or more path strings to a resolved string, returning
+     * the posix path.  Identical to .resolve() on posix systems, but on
+     * windows will return a forward-slash separated UNC path.
+     *
+     * Same interface as require('path').resolve.
+     *
+     * Much faster than path.resolve() when called multiple times for the same
+     * path, because the resolved Path objects are cached.  Much slower
+     * otherwise.
+     */
+    resolvePosix(...paths) {
+        // first figure out the minimum number of paths we have to test
+        // we always start at cwd, but any absolutes will bump the start
+        let r = '';
+        for (let i = paths.length - 1; i >= 0; i--) {
+            const p = paths[i];
+            if (!p || p === '.')
+                continue;
+            r = r ? `${p}/${r}` : p;
+            if (this.isAbsolute(p)) {
+                break;
+            }
+        }
+        const cached = this.#resolvePosixCache.get(r);
+        if (cached !== undefined) {
+            return cached;
+        }
+        const result = this.cwd.resolve(r).fullpathPosix();
+        this.#resolvePosixCache.set(r, result);
+        return result;
+    }
+    /**
+     * find the relative path from the cwd to the supplied path string or entry
+     */
+    relative(entry = this.cwd) {
+        if (typeof entry === 'string') {
+            entry = this.cwd.resolve(entry);
+        }
+        return entry.relative();
+    }
+    /**
+     * find the relative path from the cwd to the supplied path string or
+     * entry, using / as the path delimiter, even on Windows.
+     */
+    relativePosix(entry = this.cwd) {
+        if (typeof entry === 'string') {
+            entry = this.cwd.resolve(entry);
+        }
+        return entry.relativePosix();
+    }
+    /**
+     * Return the basename for the provided string or Path object
+     */
+    basename(entry = this.cwd) {
+        if (typeof entry === 'string') {
+            entry = this.cwd.resolve(entry);
+        }
+        return entry.name;
+    }
+    /**
+     * Return the dirname for the provided string or Path object
+     */
+    dirname(entry = this.cwd) {
+        if (typeof entry === 'string') {
+            entry = this.cwd.resolve(entry);
+        }
+        return (entry.parent || entry).fullpath();
+    }
+    async readdir(entry = this.cwd, opts = {
+        withFileTypes: true,
+    }) {
+        if (typeof entry === 'string') {
+            entry = this.cwd.resolve(entry);
+        }
+        else if (!(entry instanceof PathBase)) {
+            opts = entry;
+            entry = this.cwd;
+        }
+        const { withFileTypes } = opts;
+        if (!entry.canReaddir()) {
+            return [];
+        }
+        else {
+            const p = await entry.readdir();
+            return withFileTypes ? p : p.map(e => e.name);
+        }
+    }
+    readdirSync(entry = this.cwd, opts = {
+        withFileTypes: true,
+    }) {
+        if (typeof entry === 'string') {
+            entry = this.cwd.resolve(entry);
+        }
+        else if (!(entry instanceof PathBase)) {
+            opts = entry;
+            entry = this.cwd;
+        }
+        const { withFileTypes = true } = opts;
+        if (!entry.canReaddir()) {
+            return [];
+        }
+        else if (withFileTypes) {
+            return entry.readdirSync();
+        }
+        else {
+            return entry.readdirSync().map(e => e.name);
+        }
+    }
+    /**
+     * Call lstat() on the string or Path object, and update all known
+     * information that can be determined.
+     *
+     * Note that unlike `fs.lstat()`, the returned value does not contain some
+     * information, such as `mode`, `dev`, `nlink`, and `ino`.  If that
+     * information is required, you will need to call `fs.lstat` yourself.
+     *
+     * If the Path refers to a nonexistent file, or if the lstat call fails for
+     * any reason, `undefined` is returned.  Otherwise the updated Path object is
+     * returned.
+     *
+     * Results are cached, and thus may be out of date if the filesystem is
+     * mutated.
+     */
+    async lstat(entry = this.cwd) {
+        if (typeof entry === 'string') {
+            entry = this.cwd.resolve(entry);
+        }
+        return entry.lstat();
+    }
+    /**
+     * synchronous {@link PathScurryBase.lstat}
+     */
+    lstatSync(entry = this.cwd) {
+        if (typeof entry === 'string') {
+            entry = this.cwd.resolve(entry);
+        }
+        return entry.lstatSync();
+    }
+    async readlink(entry = this.cwd, { withFileTypes } = {
+        withFileTypes: false,
+    }) {
+        if (typeof entry === 'string') {
+            entry = this.cwd.resolve(entry);
+        }
+        else if (!(entry instanceof PathBase)) {
+            withFileTypes = entry.withFileTypes;
+            entry = this.cwd;
+        }
+        const e = await entry.readlink();
+        return withFileTypes ? e : e?.fullpath();
+    }
+    readlinkSync(entry = this.cwd, { withFileTypes } = {
+        withFileTypes: false,
+    }) {
+        if (typeof entry === 'string') {
+            entry = this.cwd.resolve(entry);
+        }
+        else if (!(entry instanceof PathBase)) {
+            withFileTypes = entry.withFileTypes;
+            entry = this.cwd;
+        }
+        const e = entry.readlinkSync();
+        return withFileTypes ? e : e?.fullpath();
+    }
+    async realpath(entry = this.cwd, { withFileTypes } = {
+        withFileTypes: false,
+    }) {
+        if (typeof entry === 'string') {
+            entry = this.cwd.resolve(entry);
+        }
+        else if (!(entry instanceof PathBase)) {
+            withFileTypes = entry.withFileTypes;
+            entry = this.cwd;
+        }
+        const e = await entry.realpath();
+        return withFileTypes ? e : e?.fullpath();
+    }
+    realpathSync(entry = this.cwd, { withFileTypes } = {
+        withFileTypes: false,
+    }) {
+        if (typeof entry === 'string') {
+            entry = this.cwd.resolve(entry);
+        }
+        else if (!(entry instanceof PathBase)) {
+            withFileTypes = entry.withFileTypes;
+            entry = this.cwd;
+        }
+        const e = entry.realpathSync();
+        return withFileTypes ? e : e?.fullpath();
+    }
+    async walk(entry = this.cwd, opts = {}) {
+        if (typeof entry === 'string') {
+            entry = this.cwd.resolve(entry);
+        }
+        else if (!(entry instanceof PathBase)) {
+            opts = entry;
+            entry = this.cwd;
+        }
+        const { withFileTypes = true, follow = false, filter, walkFilter, } = opts;
+        const results = [];
+        if (!filter || filter(entry)) {
+            results.push(withFileTypes ? entry : entry.fullpath());
+        }
+        const dirs = new Set();
+        const walk = (dir, cb) => {
+            dirs.add(dir);
+            dir.readdirCB((er, entries) => {
+                /* c8 ignore start */
+                if (er) {
+                    return cb(er);
+                }
+                /* c8 ignore stop */
+                let len = entries.length;
+                if (!len)
+                    return cb();
+                const next = () => {
+                    if (--len === 0) {
+                        cb();
+                    }
+                };
+                for (const e of entries) {
+                    if (!filter || filter(e)) {
+                        results.push(withFileTypes ? e : e.fullpath());
+                    }
+                    if (follow && e.isSymbolicLink()) {
+                        e.realpath()
+                            .then(r => (r?.isUnknown() ? r.lstat() : r))
+                            .then(r => r?.shouldWalk(dirs, walkFilter) ? walk(r, next) : next());
+                    }
+                    else {
+                        if (e.shouldWalk(dirs, walkFilter)) {
+                            walk(e, next);
+                        }
+                        else {
+                            next();
+                        }
+                    }
+                }
+            }, true); // zalgooooooo
+        };
+        const start = entry;
+        return new Promise((res, rej) => {
+            walk(start, er => {
+                /* c8 ignore start */
+                if (er)
+                    return rej(er);
+                /* c8 ignore stop */
+                res(results);
+            });
+        });
+    }
+    walkSync(entry = this.cwd, opts = {}) {
+        if (typeof entry === 'string') {
+            entry = this.cwd.resolve(entry);
+        }
+        else if (!(entry instanceof PathBase)) {
+            opts = entry;
+            entry = this.cwd;
+        }
+        const { withFileTypes = true, follow = false, filter, walkFilter, } = opts;
+        const results = [];
+        if (!filter || filter(entry)) {
+            results.push(withFileTypes ? entry : entry.fullpath());
+        }
+        const dirs = new Set([entry]);
+        for (const dir of dirs) {
+            const entries = dir.readdirSync();
+            for (const e of entries) {
+                if (!filter || filter(e)) {
+                    results.push(withFileTypes ? e : e.fullpath());
+                }
+                let r = e;
+                if (e.isSymbolicLink()) {
+                    if (!(follow && (r = e.realpathSync())))
+                        continue;
+                    if (r.isUnknown())
+                        r.lstatSync();
+                }
+                if (r.shouldWalk(dirs, walkFilter)) {
+                    dirs.add(r);
+                }
+            }
+        }
+        return results;
+    }
+    /**
+     * Support for `for await`
+     *
+     * Alias for {@link PathScurryBase.iterate}
+     *
+     * Note: As of Node 19, this is very slow, compared to other methods of
+     * walking.  Consider using {@link PathScurryBase.stream} if memory overhead
+     * and backpressure are concerns, or {@link PathScurryBase.walk} if not.
+     */
+    [Symbol.asyncIterator]() {
+        return this.iterate();
+    }
+    iterate(entry = this.cwd, options = {}) {
+        // iterating async over the stream is significantly more performant,
+        // especially in the warm-cache scenario, because it buffers up directory
+        // entries in the background instead of waiting for a yield for each one.
+        if (typeof entry === 'string') {
+            entry = this.cwd.resolve(entry);
+        }
+        else if (!(entry instanceof PathBase)) {
+            options = entry;
+            entry = this.cwd;
+        }
+        return this.stream(entry, options)[Symbol.asyncIterator]();
+    }
+    /**
+     * Iterating over a PathScurry performs a synchronous walk.
+     *
+     * Alias for {@link PathScurryBase.iterateSync}
+     */
+    [Symbol.iterator]() {
+        return this.iterateSync();
+    }
+    *iterateSync(entry = this.cwd, opts = {}) {
+        if (typeof entry === 'string') {
+            entry = this.cwd.resolve(entry);
+        }
+        else if (!(entry instanceof PathBase)) {
+            opts = entry;
+            entry = this.cwd;
+        }
+        const { withFileTypes = true, follow = false, filter, walkFilter, } = opts;
+        if (!filter || filter(entry)) {
+            yield withFileTypes ? entry : entry.fullpath();
+        }
+        const dirs = new Set([entry]);
+        for (const dir of dirs) {
+            const entries = dir.readdirSync();
+            for (const e of entries) {
+                if (!filter || filter(e)) {
+                    yield withFileTypes ? e : e.fullpath();
+                }
+                let r = e;
+                if (e.isSymbolicLink()) {
+                    if (!(follow && (r = e.realpathSync())))
+                        continue;
+                    if (r.isUnknown())
+                        r.lstatSync();
+                }
+                if (r.shouldWalk(dirs, walkFilter)) {
+                    dirs.add(r);
+                }
+            }
+        }
+    }
+    stream(entry = this.cwd, opts = {}) {
+        if (typeof entry === 'string') {
+            entry = this.cwd.resolve(entry);
+        }
+        else if (!(entry instanceof PathBase)) {
+            opts = entry;
+            entry = this.cwd;
+        }
+        const { withFileTypes = true, follow = false, filter, walkFilter, } = opts;
+        const results = new Minipass({ objectMode: true });
+        if (!filter || filter(entry)) {
+            results.write(withFileTypes ? entry : entry.fullpath());
+        }
+        const dirs = new Set();
+        const queue = [entry];
+        let processing = 0;
+        const process = () => {
+            let paused = false;
+            while (!paused) {
+                const dir = queue.shift();
+                if (!dir) {
+                    if (processing === 0)
+                        results.end();
+                    return;
+                }
+                processing++;
+                dirs.add(dir);
+                const onReaddir = (er, entries, didRealpaths = false) => {
+                    /* c8 ignore start */
+                    if (er)
+                        return results.emit('error', er);
+                    /* c8 ignore stop */
+                    if (follow && !didRealpaths) {
+                        const promises = [];
+                        for (const e of entries) {
+                            if (e.isSymbolicLink()) {
+                                promises.push(e
+                                    .realpath()
+                                    .then((r) => r?.isUnknown() ? r.lstat() : r));
+                            }
+                        }
+                        if (promises.length) {
+                            Promise.all(promises).then(() => onReaddir(null, entries, true));
+                            return;
+                        }
+                    }
+                    for (const e of entries) {
+                        if (e && (!filter || filter(e))) {
+                            if (!results.write(withFileTypes ? e : e.fullpath())) {
+                                paused = true;
+                            }
+                        }
+                    }
+                    processing--;
+                    for (const e of entries) {
+                        const r = e.realpathCached() || e;
+                        if (r.shouldWalk(dirs, walkFilter)) {
+                            queue.push(r);
+                        }
+                    }
+                    if (paused && !results.flowing) {
+                        results.once('drain', process);
+                    }
+                    else if (!sync) {
+                        process();
+                    }
+                };
+                // zalgo containment
+                let sync = true;
+                dir.readdirCB(onReaddir, true);
+                sync = false;
+            }
+        };
+        process();
+        return results;
+    }
+    streamSync(entry = this.cwd, opts = {}) {
+        if (typeof entry === 'string') {
+            entry = this.cwd.resolve(entry);
+        }
+        else if (!(entry instanceof PathBase)) {
+            opts = entry;
+            entry = this.cwd;
+        }
+        const { withFileTypes = true, follow = false, filter, walkFilter, } = opts;
+        const results = new Minipass({ objectMode: true });
+        const dirs = new Set();
+        if (!filter || filter(entry)) {
+            results.write(withFileTypes ? entry : entry.fullpath());
+        }
+        const queue = [entry];
+        let processing = 0;
+        const process = () => {
+            let paused = false;
+            while (!paused) {
+                const dir = queue.shift();
+                if (!dir) {
+                    if (processing === 0)
+                        results.end();
+                    return;
+                }
+                processing++;
+                dirs.add(dir);
+                const entries = dir.readdirSync();
+                for (const e of entries) {
+                    if (!filter || filter(e)) {
+                        if (!results.write(withFileTypes ? e : e.fullpath())) {
+                            paused = true;
+                        }
+                    }
+                }
+                processing--;
+                for (const e of entries) {
+                    let r = e;
+                    if (e.isSymbolicLink()) {
+                        if (!(follow && (r = e.realpathSync())))
+                            continue;
+                        if (r.isUnknown())
+                            r.lstatSync();
+                    }
+                    if (r.shouldWalk(dirs, walkFilter)) {
+                        queue.push(r);
+                    }
+                }
+            }
+            if (paused && !results.flowing)
+                results.once('drain', process);
+        };
+        process();
+        return results;
+    }
+    chdir(path = this.cwd) {
+        const oldCwd = this.cwd;
+        this.cwd = typeof path === 'string' ? this.cwd.resolve(path) : path;
+        this.cwd[setAsCwd](oldCwd);
+    }
+}
+/**
+ * Windows implementation of {@link PathScurryBase}
+ *
+ * Defaults to case insensitve, uses `'\\'` to generate path strings.  Uses
+ * {@link PathWin32} for Path objects.
+ */
+class PathScurryWin32 extends PathScurryBase {
+    /**
+     * separator for generating path strings
+     */
+    sep = '\\';
+    constructor(cwd = process.cwd(), opts = {}) {
+        const { nocase = true } = opts;
+        super(cwd, external_path_.win32, '\\', { ...opts, nocase });
+        this.nocase = nocase;
+        for (let p = this.cwd; p; p = p.parent) {
+            p.nocase = this.nocase;
+        }
+    }
+    /**
+     * @internal
+     */
+    parseRootPath(dir) {
+        // if the path starts with a single separator, it's not a UNC, and we'll
+        // just get separator as the root, and driveFromUNC will return \
+        // In that case, mount \ on the root from the cwd.
+        return external_path_.win32.parse(dir).root.toUpperCase();
+    }
+    /**
+     * @internal
+     */
+    newRoot(fs) {
+        return new PathWin32(this.rootPath, IFDIR, undefined, this.roots, this.nocase, this.childrenCache(), { fs });
+    }
+    /**
+     * Return true if the provided path string is an absolute path
+     */
+    isAbsolute(p) {
+        return (p.startsWith('/') || p.startsWith('\\') || /^[a-z]:(\/|\\)/i.test(p));
+    }
+}
+/**
+ * {@link PathScurryBase} implementation for all posix systems other than Darwin.
+ *
+ * Defaults to case-sensitive matching, uses `'/'` to generate path strings.
+ *
+ * Uses {@link PathPosix} for Path objects.
+ */
+class PathScurryPosix extends PathScurryBase {
+    /**
+     * separator for generating path strings
+     */
+    sep = '/';
+    constructor(cwd = process.cwd(), opts = {}) {
+        const { nocase = false } = opts;
+        super(cwd, external_path_.posix, '/', { ...opts, nocase });
+        this.nocase = nocase;
+    }
+    /**
+     * @internal
+     */
+    parseRootPath(_dir) {
+        return '/';
+    }
+    /**
+     * @internal
+     */
+    newRoot(fs) {
+        return new PathPosix(this.rootPath, IFDIR, undefined, this.roots, this.nocase, this.childrenCache(), { fs });
+    }
+    /**
+     * Return true if the provided path string is an absolute path
+     */
+    isAbsolute(p) {
+        return p.startsWith('/');
+    }
+}
+/**
+ * {@link PathScurryBase} implementation for Darwin (macOS) systems.
+ *
+ * Defaults to case-insensitive matching, uses `'/'` for generating path
+ * strings.
+ *
+ * Uses {@link PathPosix} for Path objects.
+ */
+class PathScurryDarwin extends PathScurryPosix {
+    constructor(cwd = process.cwd(), opts = {}) {
+        const { nocase = true } = opts;
+        super(cwd, { ...opts, nocase });
+    }
+}
+/**
+ * Default {@link PathBase} implementation for the current platform.
+ *
+ * {@link PathWin32} on Windows systems, {@link PathPosix} on all others.
+ */
+const Path = process.platform === 'win32' ? PathWin32 : PathPosix;
+/**
+ * Default {@link PathScurryBase} implementation for the current platform.
+ *
+ * {@link PathScurryWin32} on Windows systems, {@link PathScurryDarwin} on
+ * Darwin (macOS) systems, {@link PathScurryPosix} on all others.
+ */
+const PathScurry = process.platform === 'win32'
+    ? PathScurryWin32
+    : process.platform === 'darwin'
+        ? PathScurryDarwin
+        : PathScurryPosix;
+//# sourceMappingURL=index.js.map
+;// CONCATENATED MODULE: ./node_modules/glob/dist/esm/pattern.js
+// this is just a very light wrapper around 2 arrays with an offset index
+
+const isPatternList = (pl) => pl.length >= 1;
+const isGlobList = (gl) => gl.length >= 1;
+/**
+ * An immutable-ish view on an array of glob parts and their parsed
+ * results
+ */
+class Pattern {
+    #patternList;
+    #globList;
+    #index;
+    length;
+    #platform;
+    #rest;
+    #globString;
+    #isDrive;
+    #isUNC;
+    #isAbsolute;
+    #followGlobstar = true;
+    constructor(patternList, globList, index, platform) {
+        if (!isPatternList(patternList)) {
+            throw new TypeError('empty pattern list');
+        }
+        if (!isGlobList(globList)) {
+            throw new TypeError('empty glob list');
+        }
+        if (globList.length !== patternList.length) {
+            throw new TypeError('mismatched pattern list and glob list lengths');
+        }
+        this.length = patternList.length;
+        if (index < 0 || index >= this.length) {
+            throw new TypeError('index out of range');
+        }
+        this.#patternList = patternList;
+        this.#globList = globList;
+        this.#index = index;
+        this.#platform = platform;
+        // normalize root entries of absolute patterns on initial creation.
+        if (this.#index === 0) {
+            // c: => ['c:/']
+            // C:/ => ['C:/']
+            // C:/x => ['C:/', 'x']
+            // //host/share => ['//host/share/']
+            // //host/share/ => ['//host/share/']
+            // //host/share/x => ['//host/share/', 'x']
+            // /etc => ['/', 'etc']
+            // / => ['/']
+            if (this.isUNC()) {
+                // '' / '' / 'host' / 'share'
+                const [p0, p1, p2, p3, ...prest] = this.#patternList;
+                const [g0, g1, g2, g3, ...grest] = this.#globList;
+                if (prest[0] === '') {
+                    // ends in /
+                    prest.shift();
+                    grest.shift();
+                }
+                const p = [p0, p1, p2, p3, ''].join('/');
+                const g = [g0, g1, g2, g3, ''].join('/');
+                this.#patternList = [p, ...prest];
+                this.#globList = [g, ...grest];
+                this.length = this.#patternList.length;
+            }
+            else if (this.isDrive() || this.isAbsolute()) {
+                const [p1, ...prest] = this.#patternList;
+                const [g1, ...grest] = this.#globList;
+                if (prest[0] === '') {
+                    // ends in /
+                    prest.shift();
+                    grest.shift();
+                }
+                const p = p1 + '/';
+                const g = g1 + '/';
+                this.#patternList = [p, ...prest];
+                this.#globList = [g, ...grest];
+                this.length = this.#patternList.length;
+            }
+        }
+    }
+    /**
+     * The first entry in the parsed list of patterns
+     */
+    pattern() {
+        return this.#patternList[this.#index];
+    }
+    /**
+     * true of if pattern() returns a string
+     */
+    isString() {
+        return typeof this.#patternList[this.#index] === 'string';
+    }
+    /**
+     * true of if pattern() returns GLOBSTAR
+     */
+    isGlobstar() {
+        return this.#patternList[this.#index] === GLOBSTAR;
+    }
+    /**
+     * true if pattern() returns a regexp
+     */
+    isRegExp() {
+        return this.#patternList[this.#index] instanceof RegExp;
+    }
+    /**
+     * The /-joined set of glob parts that make up this pattern
+     */
+    globString() {
+        return (this.#globString =
+            this.#globString ||
+                (this.#index === 0
+                    ? this.isAbsolute()
+                        ? this.#globList[0] + this.#globList.slice(1).join('/')
+                        : this.#globList.join('/')
+                    : this.#globList.slice(this.#index).join('/')));
+    }
+    /**
+     * true if there are more pattern parts after this one
+     */
+    hasMore() {
+        return this.length > this.#index + 1;
+    }
+    /**
+     * The rest of the pattern after this part, or null if this is the end
+     */
+    rest() {
+        if (this.#rest !== undefined)
+            return this.#rest;
+        if (!this.hasMore())
+            return (this.#rest = null);
+        this.#rest = new Pattern(this.#patternList, this.#globList, this.#index + 1, this.#platform);
+        this.#rest.#isAbsolute = this.#isAbsolute;
+        this.#rest.#isUNC = this.#isUNC;
+        this.#rest.#isDrive = this.#isDrive;
+        return this.#rest;
+    }
+    /**
+     * true if the pattern represents a //unc/path/ on windows
+     */
+    isUNC() {
+        const pl = this.#patternList;
+        return this.#isUNC !== undefined
+            ? this.#isUNC
+            : (this.#isUNC =
+                this.#platform === 'win32' &&
+                    this.#index === 0 &&
+                    pl[0] === '' &&
+                    pl[1] === '' &&
+                    typeof pl[2] === 'string' &&
+                    !!pl[2] &&
+                    typeof pl[3] === 'string' &&
+                    !!pl[3]);
+    }
+    // pattern like C:/...
+    // split = ['C:', ...]
+    // XXX: would be nice to handle patterns like `c:*` to test the cwd
+    // in c: for *, but I don't know of a way to even figure out what that
+    // cwd is without actually chdir'ing into it?
+    /**
+     * True if the pattern starts with a drive letter on Windows
+     */
+    isDrive() {
+        const pl = this.#patternList;
+        return this.#isDrive !== undefined
+            ? this.#isDrive
+            : (this.#isDrive =
+                this.#platform === 'win32' &&
+                    this.#index === 0 &&
+                    this.length > 1 &&
+                    typeof pl[0] === 'string' &&
+                    /^[a-z]:$/i.test(pl[0]));
+    }
+    // pattern = '/' or '/...' or '/x/...'
+    // split = ['', ''] or ['', ...] or ['', 'x', ...]
+    // Drive and UNC both considered absolute on windows
+    /**
+     * True if the pattern is rooted on an absolute path
+     */
+    isAbsolute() {
+        const pl = this.#patternList;
+        return this.#isAbsolute !== undefined
+            ? this.#isAbsolute
+            : (this.#isAbsolute =
+                (pl[0] === '' && pl.length > 1) ||
+                    this.isDrive() ||
+                    this.isUNC());
+    }
+    /**
+     * consume the root of the pattern, and return it
+     */
+    root() {
+        const p = this.#patternList[0];
+        return typeof p === 'string' && this.isAbsolute() && this.#index === 0
+            ? p
+            : '';
+    }
+    /**
+     * Check to see if the current globstar pattern is allowed to follow
+     * a symbolic link.
+     */
+    checkFollowGlobstar() {
+        return !(this.#index === 0 ||
+            !this.isGlobstar() ||
+            !this.#followGlobstar);
+    }
+    /**
+     * Mark that the current globstar pattern is following a symbolic link
+     */
+    markFollowGlobstar() {
+        if (this.#index === 0 || !this.isGlobstar() || !this.#followGlobstar)
+            return false;
+        this.#followGlobstar = false;
+        return true;
+    }
+}
+//# sourceMappingURL=pattern.js.map
+;// CONCATENATED MODULE: ./node_modules/glob/dist/esm/ignore.js
+// give it a pattern, and it'll be able to tell you if
+// a given path should be ignored.
+// Ignoring a path ignores its children if the pattern ends in /**
+// Ignores are always parsed in dot:true mode
+
+
+const ignore_defaultPlatform = typeof process === 'object' &&
+    process &&
+    typeof process.platform === 'string'
+    ? process.platform
+    : 'linux';
+/**
+ * Class used to process ignored patterns
+ */
+class Ignore {
+    relative;
+    relativeChildren;
+    absolute;
+    absoluteChildren;
+    constructor(ignored, { nobrace, nocase, noext, noglobstar, platform = ignore_defaultPlatform, }) {
+        this.relative = [];
+        this.absolute = [];
+        this.relativeChildren = [];
+        this.absoluteChildren = [];
+        const mmopts = {
+            dot: true,
+            nobrace,
+            nocase,
+            noext,
+            noglobstar,
+            optimizationLevel: 2,
+            platform,
+            nocomment: true,
+            nonegate: true,
+        };
+        // this is a little weird, but it gives us a clean set of optimized
+        // minimatch matchers, without getting tripped up if one of them
+        // ends in /** inside a brace section, and it's only inefficient at
+        // the start of the walk, not along it.
+        // It'd be nice if the Pattern class just had a .test() method, but
+        // handling globstars is a bit of a pita, and that code already lives
+        // in minimatch anyway.
+        // Another way would be if maybe Minimatch could take its set/globParts
+        // as an option, and then we could at least just use Pattern to test
+        // for absolute-ness.
+        // Yet another way, Minimatch could take an array of glob strings, and
+        // a cwd option, and do the right thing.
+        for (const ign of ignored) {
+            const mm = new Minimatch(ign, mmopts);
+            for (let i = 0; i < mm.set.length; i++) {
+                const parsed = mm.set[i];
+                const globParts = mm.globParts[i];
+                /* c8 ignore start */
+                if (!parsed || !globParts) {
+                    throw new Error('invalid pattern object');
+                }
+                /* c8 ignore stop */
+                const p = new Pattern(parsed, globParts, 0, platform);
+                const m = new Minimatch(p.globString(), mmopts);
+                const children = globParts[globParts.length - 1] === '**';
+                const absolute = p.isAbsolute();
+                if (absolute)
+                    this.absolute.push(m);
+                else
+                    this.relative.push(m);
+                if (children) {
+                    if (absolute)
+                        this.absoluteChildren.push(m);
+                    else
+                        this.relativeChildren.push(m);
+                }
+            }
+        }
+    }
+    ignored(p) {
+        const fullpath = p.fullpath();
+        const fullpaths = `${fullpath}/`;
+        const relative = p.relative() || '.';
+        const relatives = `${relative}/`;
+        for (const m of this.relative) {
+            if (m.match(relative) || m.match(relatives))
+                return true;
+        }
+        for (const m of this.absolute) {
+            if (m.match(fullpath) || m.match(fullpaths))
+                return true;
+        }
+        return false;
+    }
+    childrenIgnored(p) {
+        const fullpath = p.fullpath() + '/';
+        const relative = (p.relative() || '.') + '/';
+        for (const m of this.relativeChildren) {
+            if (m.match(relative))
+                return true;
+        }
+        for (const m of this.absoluteChildren) {
+            if (m.match(fullpath))
+                return true;
+        }
+        return false;
+    }
+}
+//# sourceMappingURL=ignore.js.map
+;// CONCATENATED MODULE: ./node_modules/glob/dist/esm/processor.js
+// synchronous utility for filtering entries and calculating subwalks
+
+/**
+ * A cache of which patterns have been processed for a given Path
+ */
+class HasWalkedCache {
+    store;
+    constructor(store = new Map()) {
+        this.store = store;
+    }
+    copy() {
+        return new HasWalkedCache(new Map(this.store));
+    }
+    hasWalked(target, pattern) {
+        return this.store.get(target.fullpath())?.has(pattern.globString());
+    }
+    storeWalked(target, pattern) {
+        const fullpath = target.fullpath();
+        const cached = this.store.get(fullpath);
+        if (cached)
+            cached.add(pattern.globString());
+        else
+            this.store.set(fullpath, new Set([pattern.globString()]));
+    }
+}
+/**
+ * A record of which paths have been matched in a given walk step,
+ * and whether they only are considered a match if they are a directory,
+ * and whether their absolute or relative path should be returned.
+ */
+class MatchRecord {
+    store = new Map();
+    add(target, absolute, ifDir) {
+        const n = (absolute ? 2 : 0) | (ifDir ? 1 : 0);
+        const current = this.store.get(target);
+        this.store.set(target, current === undefined ? n : n & current);
+    }
+    // match, absolute, ifdir
+    entries() {
+        return [...this.store.entries()].map(([path, n]) => [
+            path,
+            !!(n & 2),
+            !!(n & 1),
+        ]);
+    }
+}
+/**
+ * A collection of patterns that must be processed in a subsequent step
+ * for a given path.
+ */
+class SubWalks {
+    store = new Map();
+    add(target, pattern) {
+        if (!target.canReaddir()) {
+            return;
+        }
+        const subs = this.store.get(target);
+        if (subs) {
+            if (!subs.find(p => p.globString() === pattern.globString())) {
+                subs.push(pattern);
+            }
+        }
+        else
+            this.store.set(target, [pattern]);
+    }
+    get(target) {
+        const subs = this.store.get(target);
+        /* c8 ignore start */
+        if (!subs) {
+            throw new Error('attempting to walk unknown path');
+        }
+        /* c8 ignore stop */
+        return subs;
+    }
+    entries() {
+        return this.keys().map(k => [k, this.store.get(k)]);
+    }
+    keys() {
+        return [...this.store.keys()].filter(t => t.canReaddir());
+    }
+}
+/**
+ * The class that processes patterns for a given path.
+ *
+ * Handles child entry filtering, and determining whether a path's
+ * directory contents must be read.
+ */
+class Processor {
+    hasWalkedCache;
+    matches = new MatchRecord();
+    subwalks = new SubWalks();
+    patterns;
+    follow;
+    dot;
+    opts;
+    constructor(opts, hasWalkedCache) {
+        this.opts = opts;
+        this.follow = !!opts.follow;
+        this.dot = !!opts.dot;
+        this.hasWalkedCache = hasWalkedCache
+            ? hasWalkedCache.copy()
+            : new HasWalkedCache();
+    }
+    processPatterns(target, patterns) {
+        this.patterns = patterns;
+        const processingSet = patterns.map(p => [target, p]);
+        // map of paths to the magic-starting subwalks they need to walk
+        // first item in patterns is the filter
+        for (let [t, pattern] of processingSet) {
+            this.hasWalkedCache.storeWalked(t, pattern);
+            const root = pattern.root();
+            const absolute = pattern.isAbsolute() && this.opts.absolute !== false;
+            // start absolute patterns at root
+            if (root) {
+                t = t.resolve(root === '/' && this.opts.root !== undefined
+                    ? this.opts.root
+                    : root);
+                const rest = pattern.rest();
+                if (!rest) {
+                    this.matches.add(t, true, false);
+                    continue;
+                }
+                else {
+                    pattern = rest;
+                }
+            }
+            if (t.isENOENT())
+                continue;
+            let p;
+            let rest;
+            let changed = false;
+            while (typeof (p = pattern.pattern()) === 'string' &&
+                (rest = pattern.rest())) {
+                const c = t.resolve(p);
+                t = c;
+                pattern = rest;
+                changed = true;
+            }
+            p = pattern.pattern();
+            rest = pattern.rest();
+            if (changed) {
+                if (this.hasWalkedCache.hasWalked(t, pattern))
+                    continue;
+                this.hasWalkedCache.storeWalked(t, pattern);
+            }
+            // now we have either a final string for a known entry,
+            // more strings for an unknown entry,
+            // or a pattern starting with magic, mounted on t.
+            if (typeof p === 'string') {
+                // must not be final entry, otherwise we would have
+                // concatenated it earlier.
+                const ifDir = p === '..' || p === '' || p === '.';
+                this.matches.add(t.resolve(p), absolute, ifDir);
+                continue;
+            }
+            else if (p === GLOBSTAR) {
+                // if no rest, match and subwalk pattern
+                // if rest, process rest and subwalk pattern
+                // if it's a symlink, but we didn't get here by way of a
+                // globstar match (meaning it's the first time THIS globstar
+                // has traversed a symlink), then we follow it. Otherwise, stop.
+                if (!t.isSymbolicLink() ||
+                    this.follow ||
+                    pattern.checkFollowGlobstar()) {
+                    this.subwalks.add(t, pattern);
+                }
+                const rp = rest?.pattern();
+                const rrest = rest?.rest();
+                if (!rest || ((rp === '' || rp === '.') && !rrest)) {
+                    // only HAS to be a dir if it ends in **/ or **/.
+                    // but ending in ** will match files as well.
+                    this.matches.add(t, absolute, rp === '' || rp === '.');
+                }
+                else {
+                    if (rp === '..') {
+                        // this would mean you're matching **/.. at the fs root,
+                        // and no thanks, I'm not gonna test that specific case.
+                        /* c8 ignore start */
+                        const tp = t.parent || t;
+                        /* c8 ignore stop */
+                        if (!rrest)
+                            this.matches.add(tp, absolute, true);
+                        else if (!this.hasWalkedCache.hasWalked(tp, rrest)) {
+                            this.subwalks.add(tp, rrest);
+                        }
+                    }
+                }
+            }
+            else if (p instanceof RegExp) {
+                this.subwalks.add(t, pattern);
+            }
+        }
+        return this;
+    }
+    subwalkTargets() {
+        return this.subwalks.keys();
+    }
+    child() {
+        return new Processor(this.opts, this.hasWalkedCache);
+    }
+    // return a new Processor containing the subwalks for each
+    // child entry, and a set of matches, and
+    // a hasWalkedCache that's a copy of this one
+    // then we're going to call
+    filterEntries(parent, entries) {
+        const patterns = this.subwalks.get(parent);
+        // put matches and entry walks into the results processor
+        const results = this.child();
+        for (const e of entries) {
+            for (const pattern of patterns) {
+                const absolute = pattern.isAbsolute();
+                const p = pattern.pattern();
+                const rest = pattern.rest();
+                if (p === GLOBSTAR) {
+                    results.testGlobstar(e, pattern, rest, absolute);
+                }
+                else if (p instanceof RegExp) {
+                    results.testRegExp(e, p, rest, absolute);
+                }
+                else {
+                    results.testString(e, p, rest, absolute);
+                }
+            }
+        }
+        return results;
+    }
+    testGlobstar(e, pattern, rest, absolute) {
+        if (this.dot || !e.name.startsWith('.')) {
+            if (!pattern.hasMore()) {
+                this.matches.add(e, absolute, false);
+            }
+            if (e.canReaddir()) {
+                // if we're in follow mode or it's not a symlink, just keep
+                // testing the same pattern. If there's more after the globstar,
+                // then this symlink consumes the globstar. If not, then we can
+                // follow at most ONE symlink along the way, so we mark it, which
+                // also checks to ensure that it wasn't already marked.
+                if (this.follow || !e.isSymbolicLink()) {
+                    this.subwalks.add(e, pattern);
+                }
+                else if (e.isSymbolicLink()) {
+                    if (rest && pattern.checkFollowGlobstar()) {
+                        this.subwalks.add(e, rest);
+                    }
+                    else if (pattern.markFollowGlobstar()) {
+                        this.subwalks.add(e, pattern);
+                    }
+                }
+            }
+        }
+        // if the NEXT thing matches this entry, then also add
+        // the rest.
+        if (rest) {
+            const rp = rest.pattern();
+            if (typeof rp === 'string' &&
+                // dots and empty were handled already
+                rp !== '..' &&
+                rp !== '' &&
+                rp !== '.') {
+                this.testString(e, rp, rest.rest(), absolute);
+            }
+            else if (rp === '..') {
+                /* c8 ignore start */
+                const ep = e.parent || e;
+                /* c8 ignore stop */
+                this.subwalks.add(ep, rest);
+            }
+            else if (rp instanceof RegExp) {
+                this.testRegExp(e, rp, rest.rest(), absolute);
+            }
+        }
+    }
+    testRegExp(e, p, rest, absolute) {
+        if (!p.test(e.name))
+            return;
+        if (!rest) {
+            this.matches.add(e, absolute, false);
+        }
+        else {
+            this.subwalks.add(e, rest);
+        }
+    }
+    testString(e, p, rest, absolute) {
+        // should never happen?
+        if (!e.isNamed(p))
+            return;
+        if (!rest) {
+            this.matches.add(e, absolute, false);
+        }
+        else {
+            this.subwalks.add(e, rest);
+        }
+    }
+}
+//# sourceMappingURL=processor.js.map
+;// CONCATENATED MODULE: ./node_modules/glob/dist/esm/walker.js
+/**
+ * Single-use utility classes to provide functionality to the {@link Glob}
+ * methods.
+ *
+ * @module
+ */
+
+
+
+const makeIgnore = (ignore, opts) => typeof ignore === 'string'
+    ? new Ignore([ignore], opts)
+    : Array.isArray(ignore)
+        ? new Ignore(ignore, opts)
+        : ignore;
+/**
+ * basic walking utilities that all the glob walker types use
+ */
+class GlobUtil {
+    path;
+    patterns;
+    opts;
+    seen = new Set();
+    paused = false;
+    aborted = false;
+    #onResume = [];
+    #ignore;
+    #sep;
+    signal;
+    maxDepth;
+    constructor(patterns, path, opts) {
+        this.patterns = patterns;
+        this.path = path;
+        this.opts = opts;
+        this.#sep = !opts.posix && opts.platform === 'win32' ? '\\' : '/';
+        if (opts.ignore) {
+            this.#ignore = makeIgnore(opts.ignore, opts);
+        }
+        // ignore, always set with maxDepth, but it's optional on the
+        // GlobOptions type
+        /* c8 ignore start */
+        this.maxDepth = opts.maxDepth || Infinity;
+        /* c8 ignore stop */
+        if (opts.signal) {
+            this.signal = opts.signal;
+            this.signal.addEventListener('abort', () => {
+                this.#onResume.length = 0;
+            });
+        }
+    }
+    #ignored(path) {
+        return this.seen.has(path) || !!this.#ignore?.ignored?.(path);
+    }
+    #childrenIgnored(path) {
+        return !!this.#ignore?.childrenIgnored?.(path);
+    }
+    // backpressure mechanism
+    pause() {
+        this.paused = true;
+    }
+    resume() {
+        /* c8 ignore start */
+        if (this.signal?.aborted)
+            return;
+        /* c8 ignore stop */
+        this.paused = false;
+        let fn = undefined;
+        while (!this.paused && (fn = this.#onResume.shift())) {
+            fn();
+        }
+    }
+    onResume(fn) {
+        if (this.signal?.aborted)
+            return;
+        /* c8 ignore start */
+        if (!this.paused) {
+            fn();
+        }
+        else {
+            /* c8 ignore stop */
+            this.#onResume.push(fn);
+        }
+    }
+    // do the requisite realpath/stat checking, and return the path
+    // to add or undefined to filter it out.
+    async matchCheck(e, ifDir) {
+        if (ifDir && this.opts.nodir)
+            return undefined;
+        let rpc;
+        if (this.opts.realpath) {
+            rpc = e.realpathCached() || (await e.realpath());
+            if (!rpc)
+                return undefined;
+            e = rpc;
+        }
+        const needStat = e.isUnknown() || this.opts.stat;
+        return this.matchCheckTest(needStat ? await e.lstat() : e, ifDir);
+    }
+    matchCheckTest(e, ifDir) {
+        return e &&
+            (this.maxDepth === Infinity || e.depth() <= this.maxDepth) &&
+            (!ifDir || e.canReaddir()) &&
+            (!this.opts.nodir || !e.isDirectory()) &&
+            !this.#ignored(e)
+            ? e
+            : undefined;
+    }
+    matchCheckSync(e, ifDir) {
+        if (ifDir && this.opts.nodir)
+            return undefined;
+        let rpc;
+        if (this.opts.realpath) {
+            rpc = e.realpathCached() || e.realpathSync();
+            if (!rpc)
+                return undefined;
+            e = rpc;
+        }
+        const needStat = e.isUnknown() || this.opts.stat;
+        return this.matchCheckTest(needStat ? e.lstatSync() : e, ifDir);
+    }
+    matchFinish(e, absolute) {
+        if (this.#ignored(e))
+            return;
+        const abs = this.opts.absolute === undefined ? absolute : this.opts.absolute;
+        this.seen.add(e);
+        const mark = this.opts.mark && e.isDirectory() ? this.#sep : '';
+        // ok, we have what we need!
+        if (this.opts.withFileTypes) {
+            this.matchEmit(e);
+        }
+        else if (abs) {
+            const abs = this.opts.posix ? e.fullpathPosix() : e.fullpath();
+            this.matchEmit(abs + mark);
+        }
+        else {
+            const rel = this.opts.posix ? e.relativePosix() : e.relative();
+            const pre = this.opts.dotRelative && !rel.startsWith('..' + this.#sep)
+                ? '.' + this.#sep
+                : '';
+            this.matchEmit(!rel ? '.' + mark : pre + rel + mark);
+        }
+    }
+    async match(e, absolute, ifDir) {
+        const p = await this.matchCheck(e, ifDir);
+        if (p)
+            this.matchFinish(p, absolute);
+    }
+    matchSync(e, absolute, ifDir) {
+        const p = this.matchCheckSync(e, ifDir);
+        if (p)
+            this.matchFinish(p, absolute);
+    }
+    walkCB(target, patterns, cb) {
+        /* c8 ignore start */
+        if (this.signal?.aborted)
+            cb();
+        /* c8 ignore stop */
+        this.walkCB2(target, patterns, new Processor(this.opts), cb);
+    }
+    walkCB2(target, patterns, processor, cb) {
+        if (this.#childrenIgnored(target))
+            return cb();
+        if (this.signal?.aborted)
+            cb();
+        if (this.paused) {
+            this.onResume(() => this.walkCB2(target, patterns, processor, cb));
+            return;
+        }
+        processor.processPatterns(target, patterns);
+        // done processing.  all of the above is sync, can be abstracted out.
+        // subwalks is a map of paths to the entry filters they need
+        // matches is a map of paths to [absolute, ifDir] tuples.
+        let tasks = 1;
+        const next = () => {
+            if (--tasks === 0)
+                cb();
+        };
+        for (const [m, absolute, ifDir] of processor.matches.entries()) {
+            if (this.#ignored(m))
+                continue;
+            tasks++;
+            this.match(m, absolute, ifDir).then(() => next());
+        }
+        for (const t of processor.subwalkTargets()) {
+            if (this.maxDepth !== Infinity && t.depth() >= this.maxDepth) {
+                continue;
+            }
+            tasks++;
+            const childrenCached = t.readdirCached();
+            if (t.calledReaddir())
+                this.walkCB3(t, childrenCached, processor, next);
+            else {
+                t.readdirCB((_, entries) => this.walkCB3(t, entries, processor, next), true);
+            }
+        }
+        next();
+    }
+    walkCB3(target, entries, processor, cb) {
+        processor = processor.filterEntries(target, entries);
+        let tasks = 1;
+        const next = () => {
+            if (--tasks === 0)
+                cb();
+        };
+        for (const [m, absolute, ifDir] of processor.matches.entries()) {
+            if (this.#ignored(m))
+                continue;
+            tasks++;
+            this.match(m, absolute, ifDir).then(() => next());
+        }
+        for (const [target, patterns] of processor.subwalks.entries()) {
+            tasks++;
+            this.walkCB2(target, patterns, processor.child(), next);
+        }
+        next();
+    }
+    walkCBSync(target, patterns, cb) {
+        /* c8 ignore start */
+        if (this.signal?.aborted)
+            cb();
+        /* c8 ignore stop */
+        this.walkCB2Sync(target, patterns, new Processor(this.opts), cb);
+    }
+    walkCB2Sync(target, patterns, processor, cb) {
+        if (this.#childrenIgnored(target))
+            return cb();
+        if (this.signal?.aborted)
+            cb();
+        if (this.paused) {
+            this.onResume(() => this.walkCB2Sync(target, patterns, processor, cb));
+            return;
+        }
+        processor.processPatterns(target, patterns);
+        // done processing.  all of the above is sync, can be abstracted out.
+        // subwalks is a map of paths to the entry filters they need
+        // matches is a map of paths to [absolute, ifDir] tuples.
+        let tasks = 1;
+        const next = () => {
+            if (--tasks === 0)
+                cb();
+        };
+        for (const [m, absolute, ifDir] of processor.matches.entries()) {
+            if (this.#ignored(m))
+                continue;
+            this.matchSync(m, absolute, ifDir);
+        }
+        for (const t of processor.subwalkTargets()) {
+            if (this.maxDepth !== Infinity && t.depth() >= this.maxDepth) {
+                continue;
+            }
+            tasks++;
+            const children = t.readdirSync();
+            this.walkCB3Sync(t, children, processor, next);
+        }
+        next();
+    }
+    walkCB3Sync(target, entries, processor, cb) {
+        processor = processor.filterEntries(target, entries);
+        let tasks = 1;
+        const next = () => {
+            if (--tasks === 0)
+                cb();
+        };
+        for (const [m, absolute, ifDir] of processor.matches.entries()) {
+            if (this.#ignored(m))
+                continue;
+            this.matchSync(m, absolute, ifDir);
+        }
+        for (const [target, patterns] of processor.subwalks.entries()) {
+            tasks++;
+            this.walkCB2Sync(target, patterns, processor.child(), next);
+        }
+        next();
+    }
+}
+class GlobWalker extends GlobUtil {
+    matches;
+    constructor(patterns, path, opts) {
+        super(patterns, path, opts);
+        this.matches = new Set();
+    }
+    matchEmit(e) {
+        this.matches.add(e);
+    }
+    async walk() {
+        if (this.signal?.aborted)
+            throw this.signal.reason;
+        if (this.path.isUnknown()) {
+            await this.path.lstat();
+        }
+        await new Promise((res, rej) => {
+            this.walkCB(this.path, this.patterns, () => {
+                if (this.signal?.aborted) {
+                    rej(this.signal.reason);
+                }
+                else {
+                    res(this.matches);
+                }
+            });
+        });
+        return this.matches;
+    }
+    walkSync() {
+        if (this.signal?.aborted)
+            throw this.signal.reason;
+        if (this.path.isUnknown()) {
+            this.path.lstatSync();
+        }
+        // nothing for the callback to do, because this never pauses
+        this.walkCBSync(this.path, this.patterns, () => {
+            if (this.signal?.aborted)
+                throw this.signal.reason;
+        });
+        return this.matches;
+    }
+}
+class GlobStream extends GlobUtil {
+    results;
+    constructor(patterns, path, opts) {
+        super(patterns, path, opts);
+        this.results = new Minipass({
+            signal: this.signal,
+            objectMode: true,
+        });
+        this.results.on('drain', () => this.resume());
+        this.results.on('resume', () => this.resume());
+    }
+    matchEmit(e) {
+        this.results.write(e);
+        if (!this.results.flowing)
+            this.pause();
+    }
+    stream() {
+        const target = this.path;
+        if (target.isUnknown()) {
+            target.lstat().then(() => {
+                this.walkCB(target, this.patterns, () => this.results.end());
+            });
+        }
+        else {
+            this.walkCB(target, this.patterns, () => this.results.end());
+        }
+        return this.results;
+    }
+    streamSync() {
+        if (this.path.isUnknown()) {
+            this.path.lstatSync();
+        }
+        this.walkCBSync(this.path, this.patterns, () => this.results.end());
+        return this.results;
+    }
+}
+//# sourceMappingURL=walker.js.map
+;// CONCATENATED MODULE: ./node_modules/glob/dist/esm/glob.js
+
+
+
+
+
+// if no process global, just call it linux.
+// so we default to case-sensitive, / separators
+const glob_defaultPlatform = typeof process === 'object' &&
+    process &&
+    typeof process.platform === 'string'
+    ? process.platform
+    : 'linux';
+/**
+ * An object that can perform glob pattern traversals.
+ */
+class Glob {
+    absolute;
+    cwd;
+    root;
+    dot;
+    dotRelative;
+    follow;
+    ignore;
+    magicalBraces;
+    mark;
+    matchBase;
+    maxDepth;
+    nobrace;
+    nocase;
+    nodir;
+    noext;
+    noglobstar;
+    pattern;
+    platform;
+    realpath;
+    scurry;
+    stat;
+    signal;
+    windowsPathsNoEscape;
+    withFileTypes;
+    /**
+     * The options provided to the constructor.
+     */
+    opts;
+    /**
+     * An array of parsed immutable {@link Pattern} objects.
+     */
+    patterns;
+    /**
+     * All options are stored as properties on the `Glob` object.
+     *
+     * See {@link GlobOptions} for full options descriptions.
+     *
+     * Note that a previous `Glob` object can be passed as the
+     * `GlobOptions` to another `Glob` instantiation to re-use settings
+     * and caches with a new pattern.
+     *
+     * Traversal functions can be called multiple times to run the walk
+     * again.
+     */
+    constructor(pattern, opts) {
+        /* c8 ignore start */
+        if (!opts)
+            throw new TypeError('glob options required');
+        /* c8 ignore stop */
+        this.withFileTypes = !!opts.withFileTypes;
+        this.signal = opts.signal;
+        this.follow = !!opts.follow;
+        this.dot = !!opts.dot;
+        this.dotRelative = !!opts.dotRelative;
+        this.nodir = !!opts.nodir;
+        this.mark = !!opts.mark;
+        if (!opts.cwd) {
+            this.cwd = '';
+        }
+        else if (opts.cwd instanceof URL || opts.cwd.startsWith('file://')) {
+            opts.cwd = (0,external_url_.fileURLToPath)(opts.cwd);
+        }
+        this.cwd = opts.cwd || '';
+        this.root = opts.root;
+        this.magicalBraces = !!opts.magicalBraces;
+        this.nobrace = !!opts.nobrace;
+        this.noext = !!opts.noext;
+        this.realpath = !!opts.realpath;
+        this.absolute = opts.absolute;
+        this.noglobstar = !!opts.noglobstar;
+        this.matchBase = !!opts.matchBase;
+        this.maxDepth =
+            typeof opts.maxDepth === 'number' ? opts.maxDepth : Infinity;
+        this.stat = !!opts.stat;
+        this.ignore = opts.ignore;
+        if (this.withFileTypes && this.absolute !== undefined) {
+            throw new Error('cannot set absolute and withFileTypes:true');
+        }
+        if (typeof pattern === 'string') {
+            pattern = [pattern];
+        }
+        this.windowsPathsNoEscape =
+            !!opts.windowsPathsNoEscape ||
+                opts.allowWindowsEscape === false;
+        if (this.windowsPathsNoEscape) {
+            pattern = pattern.map(p => p.replace(/\\/g, '/'));
+        }
+        if (this.matchBase) {
+            if (opts.noglobstar) {
+                throw new TypeError('base matching requires globstar');
+            }
+            pattern = pattern.map(p => (p.includes('/') ? p : `./**/${p}`));
+        }
+        this.pattern = pattern;
+        this.platform = opts.platform || glob_defaultPlatform;
+        this.opts = { ...opts, platform: this.platform };
+        if (opts.scurry) {
+            this.scurry = opts.scurry;
+            if (opts.nocase !== undefined &&
+                opts.nocase !== opts.scurry.nocase) {
+                throw new Error('nocase option contradicts provided scurry option');
+            }
+        }
+        else {
+            const Scurry = opts.platform === 'win32'
+                ? PathScurryWin32
+                : opts.platform === 'darwin'
+                    ? PathScurryDarwin
+                    : opts.platform
+                        ? PathScurryPosix
+                        : PathScurry;
+            this.scurry = new Scurry(this.cwd, {
+                nocase: opts.nocase,
+                fs: opts.fs,
+            });
+        }
+        this.nocase = this.scurry.nocase;
+        // If you do nocase:true on a case-sensitive file system, then
+        // we need to use regexps instead of strings for non-magic
+        // path portions, because statting `aBc` won't return results
+        // for the file `AbC` for example.
+        const nocaseMagicOnly = this.platform === 'darwin' || this.platform === 'win32';
+        const mmo = {
+            // default nocase based on platform
+            ...opts,
+            dot: this.dot,
+            matchBase: this.matchBase,
+            nobrace: this.nobrace,
+            nocase: this.nocase,
+            nocaseMagicOnly,
+            nocomment: true,
+            noext: this.noext,
+            nonegate: true,
+            optimizationLevel: 2,
+            platform: this.platform,
+            windowsPathsNoEscape: this.windowsPathsNoEscape,
+            debug: !!this.opts.debug,
+        };
+        const mms = this.pattern.map(p => new Minimatch(p, mmo));
+        const [matchSet, globParts] = mms.reduce((set, m) => {
+            set[0].push(...m.set);
+            set[1].push(...m.globParts);
+            return set;
+        }, [[], []]);
+        this.patterns = matchSet.map((set, i) => {
+            const g = globParts[i];
+            /* c8 ignore start */
+            if (!g)
+                throw new Error('invalid pattern object');
+            /* c8 ignore stop */
+            return new Pattern(set, g, 0, this.platform);
+        });
+    }
+    async walk() {
+        // Walkers always return array of Path objects, so we just have to
+        // coerce them into the right shape.  It will have already called
+        // realpath() if the option was set to do so, so we know that's cached.
+        // start out knowing the cwd, at least
+        return [
+            ...(await new GlobWalker(this.patterns, this.scurry.cwd, {
+                ...this.opts,
+                maxDepth: this.maxDepth !== Infinity
+                    ? this.maxDepth + this.scurry.cwd.depth()
+                    : Infinity,
+                platform: this.platform,
+                nocase: this.nocase,
+            }).walk()),
+        ];
+    }
+    walkSync() {
+        return [
+            ...new GlobWalker(this.patterns, this.scurry.cwd, {
+                ...this.opts,
+                maxDepth: this.maxDepth !== Infinity
+                    ? this.maxDepth + this.scurry.cwd.depth()
+                    : Infinity,
+                platform: this.platform,
+                nocase: this.nocase,
+            }).walkSync(),
+        ];
+    }
+    stream() {
+        return new GlobStream(this.patterns, this.scurry.cwd, {
+            ...this.opts,
+            maxDepth: this.maxDepth !== Infinity
+                ? this.maxDepth + this.scurry.cwd.depth()
+                : Infinity,
+            platform: this.platform,
+            nocase: this.nocase,
+        }).stream();
+    }
+    streamSync() {
+        return new GlobStream(this.patterns, this.scurry.cwd, {
+            ...this.opts,
+            maxDepth: this.maxDepth !== Infinity
+                ? this.maxDepth + this.scurry.cwd.depth()
+                : Infinity,
+            platform: this.platform,
+            nocase: this.nocase,
+        }).streamSync();
+    }
+    /**
+     * Default sync iteration function. Returns a Generator that
+     * iterates over the results.
+     */
+    iterateSync() {
+        return this.streamSync()[Symbol.iterator]();
+    }
+    [Symbol.iterator]() {
+        return this.iterateSync();
+    }
+    /**
+     * Default async iteration function. Returns an AsyncGenerator that
+     * iterates over the results.
+     */
+    iterate() {
+        return this.stream()[Symbol.asyncIterator]();
+    }
+    [Symbol.asyncIterator]() {
+        return this.iterate();
+    }
+}
+//# sourceMappingURL=glob.js.map
+;// CONCATENATED MODULE: ./node_modules/glob/dist/esm/has-magic.js
+
+/**
+ * Return true if the patterns provided contain any magic glob characters,
+ * given the options provided.
+ *
+ * Brace expansion is not considered "magic" unless the `magicalBraces` option
+ * is set, as brace expansion just turns one string into an array of strings.
+ * So a pattern like `'x{a,b}y'` would return `false`, because `'xay'` and
+ * `'xby'` both do not contain any magic glob characters, and it's treated the
+ * same as if you had called it on `['xay', 'xby']`. When `magicalBraces:true`
+ * is in the options, brace expansion _is_ treated as a pattern having magic.
+ */
+const hasMagic = (pattern, options = {}) => {
+    if (!Array.isArray(pattern)) {
+        pattern = [pattern];
+    }
+    for (const p of pattern) {
+        if (new Minimatch(p, options).hasMagic())
+            return true;
+    }
+    return false;
+};
+//# sourceMappingURL=has-magic.js.map
+;// CONCATENATED MODULE: ./node_modules/glob/dist/esm/index.js
+
+
+
+function globStreamSync(pattern, options = {}) {
+    return new Glob(pattern, options).streamSync();
+}
+function globStream(pattern, options = {}) {
+    return new Glob(pattern, options).stream();
+}
+function globSync(pattern, options = {}) {
+    return new Glob(pattern, options).walkSync();
+}
+async function glob_(pattern, options = {}) {
+    return new Glob(pattern, options).walk();
+}
+function globIterateSync(pattern, options = {}) {
+    return new Glob(pattern, options).iterateSync();
+}
+function globIterate(pattern, options = {}) {
+    return new Glob(pattern, options).iterate();
+}
+// aliases: glob.sync.stream() glob.stream.sync() glob.sync() etc
+const streamSync = globStreamSync;
+const stream = Object.assign(globStream, { sync: globStreamSync });
+const iterateSync = globIterateSync;
+const iterate = Object.assign(globIterate, {
+    sync: globIterateSync,
+});
+const sync = Object.assign(globSync, {
+    stream: globStreamSync,
+    iterate: globIterateSync,
+});
+/* c8 ignore start */
+
+
+
+/* c8 ignore stop */
+const glob = Object.assign(glob_, {
+    glob: glob_,
+    globSync,
+    sync,
+    globStream,
+    stream,
+    globStreamSync,
+    streamSync,
+    globIterate,
+    iterate,
+    globIterateSync,
+    iterateSync,
+    Glob: Glob,
+    hasMagic: hasMagic,
+    escape: escape_escape,
+    unescape: unescape_unescape,
+});
+glob.glob = glob;
+//# sourceMappingURL=index.js.map
+// EXTERNAL MODULE: ./node_modules/@actions/core/lib/core.js
+var core = __nccwpck_require__(2186);
+// EXTERNAL MODULE: ./node_modules/gitea-api/dist/index.js
+var dist = __nccwpck_require__(5371);
+;// CONCATENATED MODULE: ./main.js
+
 
 
 
@@ -33024,19 +40896,19 @@ var __webpack_exports__ = {};
 
 async function run() {
   try {
-    const server_url = _actions_core__WEBPACK_IMPORTED_MODULE_2__.getInput("server_url")
-    const name = _actions_core__WEBPACK_IMPORTED_MODULE_2__.getInput("name")
-    const body = _actions_core__WEBPACK_IMPORTED_MODULE_2__.getInput("body")
-    const tag_name = _actions_core__WEBPACK_IMPORTED_MODULE_2__.getInput("tag_name")
-    const draft = Boolean(_actions_core__WEBPACK_IMPORTED_MODULE_2__.getInput("draft"))
-    const prerelease = Boolean(_actions_core__WEBPACK_IMPORTED_MODULE_2__.getInput("prerelease"))
-    const files = _actions_core__WEBPACK_IMPORTED_MODULE_2__.getInput("files")
-    const repository = _actions_core__WEBPACK_IMPORTED_MODULE_2__.getInput("repository")
-    const token = _actions_core__WEBPACK_IMPORTED_MODULE_2__.getInput("token")
+    const server_url = core.getInput("server_url")
+    const name = core.getInput("name")
+    const body = core.getInput("body")
+    const tag_name = core.getInput("tag_name")
+    const draft = Boolean(core.getInput("draft"))
+    const prerelease = Boolean(core.getInput("prerelease"))
+    const files = core.getInput("files")
+    const repository = core.getInput("repository")
+    const token = core.getInput("token")
 
     const [owner, repo] = (repository).split("/")
 
-    const gitea_client = new gitea_api__WEBPACK_IMPORTED_MODULE_3__/* .GiteaApi */ .D9({
+    const gitea_client = new dist/* GiteaApi */.D9({
       BASE: `${server_url}/api/v1`,
       WITH_CREDENTIALS: true,
       TOKEN: token,
@@ -33058,7 +40930,7 @@ async function run() {
     console.log(`🎉 Release ready at ${response.html_url}`);
   } catch (error) {
     console.log(error);
-    _actions_core__WEBPACK_IMPORTED_MODULE_2__.setFailed(error.message);
+    core.setFailed(error.message);
   }
 }
 
@@ -33079,7 +40951,7 @@ async function createOrGetRelease(client, owner, repo, body) {
     })
     return release
   } catch (error) {
-    if (!(error instanceof gitea_api__WEBPACK_IMPORTED_MODULE_3__/* .ApiError */ .MS) || error.status !== 404) {
+    if (!(error instanceof dist/* ApiError */.MS) || error.status !== 404) {
       throw error
     }
   }
@@ -33099,7 +40971,7 @@ async function createOrGetRelease(client, owner, repo, body) {
 function paths(patterns) {
   return patterns.reduce((acc, pattern) => {
     return acc.concat(
-      glob.sync(pattern).filter((path) => statSync(path).isFile())
+      sync(pattern).filter((path) => statSync(path).isFile())
     );
   }, []);
 };
@@ -33120,7 +40992,7 @@ async function uploadFiles(client, owner, repo, release_id, all_files) {
   })
   for (const filepath in all_files) {
     for (const attachment in attachments) {
-      if (attachment.name === path__WEBPACK_IMPORTED_MODULE_4__.basename(filepath)) {
+      if (attachment.name === external_path_.basename(filepath)) {
         await client.repository.repoDeleteReleaseAttachment({
           owner: owner,
           repo: repo,
@@ -33129,14 +41001,14 @@ async function uploadFiles(client, owner, repo, release_id, all_files) {
         })
         console.log(`Successfully deleted old release attachment ${attachment.name}`)
       }
-      const content = fs__WEBPACK_IMPORTED_MODULE_0__.readFileSync(filepath);
-      const blob = new buffer__WEBPACK_IMPORTED_MODULE_1__.Blob([content]);
+      const content = external_fs_.readFileSync(filepath);
+      const blob = new external_buffer_.Blob([content]);
       await client.repository.repoCreateReleaseAttachment({
         owner: owner,
         repo: repo,
         id: release_id,
         attachment: blob,
-        name: path__WEBPACK_IMPORTED_MODULE_4__.basename(filepath),
+        name: external_path_.basename(filepath),
       })
       console.log(`Successfully uploaded release attachment ${filepath}`)
     }
diff --git a/main.js b/main.js
index 00caaaf..7bc2fe1 100644
--- a/main.js
+++ b/main.js
@@ -1,5 +1,6 @@
 import fs from "fs";
 import { Blob } from "buffer";
+import * as glob from "glob";
 
 import core from "@actions/core";
 
diff --git a/package-lock.json b/package-lock.json
index bca6efb..a6f1775 100644
--- a/package-lock.json
+++ b/package-lock.json
@@ -11,7 +11,8 @@
       "dependencies": {
         "@actions/core": "^1.10.1",
         "@actions/github": "^6.0.0",
-        "gitea-api": "^1.17.3-1"
+        "gitea-api": "^1.17.3-1",
+        "glob": "^10.3.10"
       },
       "devDependencies": {
         "@vercel/ncc": "^0.38.1"
@@ -54,6 +55,22 @@
         "node": ">=14"
       }
     },
+    "node_modules/@isaacs/cliui": {
+      "version": "8.0.2",
+      "resolved": "https://registry.npmjs.org/@isaacs/cliui/-/cliui-8.0.2.tgz",
+      "integrity": "sha512-O8jcjabXaleOG9DQ0+ARXWZBTfnP4WNAqzuiJK7ll44AmxGKv/J2M4TPjxjY3znBCfvBXFzucm1twdyFybFqEA==",
+      "dependencies": {
+        "string-width": "^5.1.2",
+        "string-width-cjs": "npm:string-width@^4.2.0",
+        "strip-ansi": "^7.0.1",
+        "strip-ansi-cjs": "npm:strip-ansi@^6.0.1",
+        "wrap-ansi": "^8.1.0",
+        "wrap-ansi-cjs": "npm:wrap-ansi@^7.0.0"
+      },
+      "engines": {
+        "node": ">=12"
+      }
+    },
     "node_modules/@octokit/auth-token": {
       "version": "4.0.0",
       "resolved": "https://registry.npmjs.org/@octokit/auth-token/-/auth-token-4.0.0.tgz",
@@ -172,6 +189,15 @@
         "@octokit/openapi-types": "^19.0.2"
       }
     },
+    "node_modules/@pkgjs/parseargs": {
+      "version": "0.11.0",
+      "resolved": "https://registry.npmjs.org/@pkgjs/parseargs/-/parseargs-0.11.0.tgz",
+      "integrity": "sha512-+1VkjdD0QBLPodGrJUeqarH8VAIvQODIbwh9XpP5Syisf7YoQgsJKPNFoqqLQlu+VQ/tVSshMR6loPMn8U+dPg==",
+      "optional": true,
+      "engines": {
+        "node": ">=14"
+      }
+    },
     "node_modules/@vercel/ncc": {
       "version": "0.38.1",
       "resolved": "https://registry.npmjs.org/@vercel/ncc/-/ncc-0.38.1.tgz",
@@ -181,21 +207,191 @@
         "ncc": "dist/ncc/cli.js"
       }
     },
+    "node_modules/ansi-regex": {
+      "version": "6.0.1",
+      "resolved": "https://registry.npmjs.org/ansi-regex/-/ansi-regex-6.0.1.tgz",
+      "integrity": "sha512-n5M855fKb2SsfMIiFFoVrABHJC8QtHwVx+mHWP3QcEqBHYienj5dHSgjbxtC0WEZXYt4wcD6zrQElDPhFuZgfA==",
+      "engines": {
+        "node": ">=12"
+      },
+      "funding": {
+        "url": "https://github.com/chalk/ansi-regex?sponsor=1"
+      }
+    },
+    "node_modules/ansi-styles": {
+      "version": "6.2.1",
+      "resolved": "https://registry.npmjs.org/ansi-styles/-/ansi-styles-6.2.1.tgz",
+      "integrity": "sha512-bN798gFfQX+viw3R7yrGWRqnrN2oRkEkUjjl4JNn4E8GxxbjtG3FbrEIIY3l8/hrwUwIeCZvi4QuOTP4MErVug==",
+      "engines": {
+        "node": ">=12"
+      },
+      "funding": {
+        "url": "https://github.com/chalk/ansi-styles?sponsor=1"
+      }
+    },
+    "node_modules/balanced-match": {
+      "version": "1.0.2",
+      "resolved": "https://registry.npmjs.org/balanced-match/-/balanced-match-1.0.2.tgz",
+      "integrity": "sha512-3oSeUO0TMV67hN1AmbXsK4yaqU7tjiHlbxRDZOpH0KW9+CeX4bRAaX0Anxt0tx2MrpRpWwQaPwIlISEJhYU5Pw=="
+    },
     "node_modules/before-after-hook": {
       "version": "2.2.3",
       "resolved": "https://registry.npmjs.org/before-after-hook/-/before-after-hook-2.2.3.tgz",
       "integrity": "sha512-NzUnlZexiaH/46WDhANlyR2bXRopNg4F/zuSA3OpZnllCUgRaOF2znDioDWrmbNVsuZk6l9pMquQB38cfBZwkQ=="
     },
+    "node_modules/brace-expansion": {
+      "version": "2.0.1",
+      "resolved": "https://registry.npmjs.org/brace-expansion/-/brace-expansion-2.0.1.tgz",
+      "integrity": "sha512-XnAIvQ8eM+kC6aULx6wuQiwVsnzsi9d3WxzV3FpWTGA19F621kwdbsAcFKXgKUHZWsy+mY6iL1sHTxWEFCytDA==",
+      "dependencies": {
+        "balanced-match": "^1.0.0"
+      }
+    },
+    "node_modules/color-convert": {
+      "version": "2.0.1",
+      "resolved": "https://registry.npmjs.org/color-convert/-/color-convert-2.0.1.tgz",
+      "integrity": "sha512-RRECPsj7iu/xb5oKYcsFHSppFNnsj/52OVTRKb4zP5onXwVF3zVmmToNcOfGC+CRDpfK/U584fMg38ZHCaElKQ==",
+      "dependencies": {
+        "color-name": "~1.1.4"
+      },
+      "engines": {
+        "node": ">=7.0.0"
+      }
+    },
+    "node_modules/color-name": {
+      "version": "1.1.4",
+      "resolved": "https://registry.npmjs.org/color-name/-/color-name-1.1.4.tgz",
+      "integrity": "sha512-dOy+3AuW3a2wNbZHIuMZpTcgjGuLU/uBL/ubcZF9OXbDo8ff4O8yVp5Bf0efS8uEoYo5q4Fx7dY9OgQGXgAsQA=="
+    },
+    "node_modules/cross-spawn": {
+      "version": "7.0.3",
+      "resolved": "https://registry.npmjs.org/cross-spawn/-/cross-spawn-7.0.3.tgz",
+      "integrity": "sha512-iRDPJKUPVEND7dHPO8rkbOnPpyDygcDFtWjpeWNCgy8WP2rXcxXL8TskReQl6OrB2G7+UJrags1q15Fudc7G6w==",
+      "dependencies": {
+        "path-key": "^3.1.0",
+        "shebang-command": "^2.0.0",
+        "which": "^2.0.1"
+      },
+      "engines": {
+        "node": ">= 8"
+      }
+    },
     "node_modules/deprecation": {
       "version": "2.3.1",
       "resolved": "https://registry.npmjs.org/deprecation/-/deprecation-2.3.1.tgz",
       "integrity": "sha512-xmHIy4F3scKVwMsQ4WnVaS8bHOx0DmVwRywosKhaILI0ywMDWPtBSku2HNxRvF7jtwDRsoEwYQSfbxj8b7RlJQ=="
     },
+    "node_modules/eastasianwidth": {
+      "version": "0.2.0",
+      "resolved": "https://registry.npmjs.org/eastasianwidth/-/eastasianwidth-0.2.0.tgz",
+      "integrity": "sha512-I88TYZWc9XiYHRQ4/3c5rjjfgkjhLyW2luGIheGERbNQ6OY7yTybanSpDXZa8y7VUP9YmDcYa+eyq4ca7iLqWA=="
+    },
+    "node_modules/emoji-regex": {
+      "version": "9.2.2",
+      "resolved": "https://registry.npmjs.org/emoji-regex/-/emoji-regex-9.2.2.tgz",
+      "integrity": "sha512-L18DaJsXSUk2+42pv8mLs5jJT2hqFkFE4j21wOmgbUqsZ2hL72NsUU785g9RXgo3s0ZNgVl42TiHp3ZtOv/Vyg=="
+    },
+    "node_modules/foreground-child": {
+      "version": "3.1.1",
+      "resolved": "https://registry.npmjs.org/foreground-child/-/foreground-child-3.1.1.tgz",
+      "integrity": "sha512-TMKDUnIte6bfb5nWv7V/caI169OHgvwjb7V4WkeUvbQQdjr5rWKqHFiKWb/fcOwB+CzBT+qbWjvj+DVwRskpIg==",
+      "dependencies": {
+        "cross-spawn": "^7.0.0",
+        "signal-exit": "^4.0.1"
+      },
+      "engines": {
+        "node": ">=14"
+      },
+      "funding": {
+        "url": "https://github.com/sponsors/isaacs"
+      }
+    },
     "node_modules/gitea-api": {
       "version": "1.17.3-1",
       "resolved": "https://registry.npmjs.org/gitea-api/-/gitea-api-1.17.3-1.tgz",
       "integrity": "sha512-Tj2s8feRRXfO4k6MmPyxa0JDDFG+VMifchc6gchzob+puFJErIIWkElQgum8JYT9sLsAFzHE/IFcMUx0ctlAhQ=="
     },
+    "node_modules/glob": {
+      "version": "10.3.10",
+      "resolved": "https://registry.npmjs.org/glob/-/glob-10.3.10.tgz",
+      "integrity": "sha512-fa46+tv1Ak0UPK1TOy/pZrIybNNt4HCv7SDzwyfiOZkvZLEbjsZkJBPtDHVshZjbecAoAGSC20MjLDG/qr679g==",
+      "dependencies": {
+        "foreground-child": "^3.1.0",
+        "jackspeak": "^2.3.5",
+        "minimatch": "^9.0.1",
+        "minipass": "^5.0.0 || ^6.0.2 || ^7.0.0",
+        "path-scurry": "^1.10.1"
+      },
+      "bin": {
+        "glob": "dist/esm/bin.mjs"
+      },
+      "engines": {
+        "node": ">=16 || 14 >=14.17"
+      },
+      "funding": {
+        "url": "https://github.com/sponsors/isaacs"
+      }
+    },
+    "node_modules/is-fullwidth-code-point": {
+      "version": "3.0.0",
+      "resolved": "https://registry.npmjs.org/is-fullwidth-code-point/-/is-fullwidth-code-point-3.0.0.tgz",
+      "integrity": "sha512-zymm5+u+sCsSWyD9qNaejV3DFvhCKclKdizYaJUuHA83RLjb7nSuGnddCHGv0hk+KY7BMAlsWeK4Ueg6EV6XQg==",
+      "engines": {
+        "node": ">=8"
+      }
+    },
+    "node_modules/isexe": {
+      "version": "2.0.0",
+      "resolved": "https://registry.npmjs.org/isexe/-/isexe-2.0.0.tgz",
+      "integrity": "sha512-RHxMLp9lnKHGHRng9QFhRCMbYAcVpn69smSGcq3f36xjgVVWThj4qqLbTLlq7Ssj8B+fIQ1EuCEGI2lKsyQeIw=="
+    },
+    "node_modules/jackspeak": {
+      "version": "2.3.6",
+      "resolved": "https://registry.npmjs.org/jackspeak/-/jackspeak-2.3.6.tgz",
+      "integrity": "sha512-N3yCS/NegsOBokc8GAdM8UcmfsKiSS8cipheD/nivzr700H+nsMOxJjQnvwOcRYVuFkdH0wGUvW2WbXGmrZGbQ==",
+      "dependencies": {
+        "@isaacs/cliui": "^8.0.2"
+      },
+      "engines": {
+        "node": ">=14"
+      },
+      "funding": {
+        "url": "https://github.com/sponsors/isaacs"
+      },
+      "optionalDependencies": {
+        "@pkgjs/parseargs": "^0.11.0"
+      }
+    },
+    "node_modules/lru-cache": {
+      "version": "10.1.0",
+      "resolved": "https://registry.npmjs.org/lru-cache/-/lru-cache-10.1.0.tgz",
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+      "funding": {
+        "url": "https://github.com/sponsors/isaacs"
+      }
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+      "resolved": "https://registry.npmjs.org/minipass/-/minipass-7.0.4.tgz",
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       "resolved": "https://registry.npmjs.org/once/-/once-1.4.0.tgz",
@@ -204,6 +400,147 @@
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+      "engines": {
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+      "dependencies": {
+        "lru-cache": "^9.1.1 || ^10.0.0",
+        "minipass": "^5.0.0 || ^6.0.2 || ^7.0.0"
+      },
+      "engines": {
+        "node": ">=16 || 14 >=14.17"
+      },
+      "funding": {
+        "url": "https://github.com/sponsors/isaacs"
+      }
+    },
+    "node_modules/shebang-command": {
+      "version": "2.0.0",
+      "resolved": "https://registry.npmjs.org/shebang-command/-/shebang-command-2.0.0.tgz",
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+      "dependencies": {
+        "shebang-regex": "^3.0.0"
+      },
+      "engines": {
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+      }
+    },
+    "node_modules/shebang-regex": {
+      "version": "3.0.0",
+      "resolved": "https://registry.npmjs.org/shebang-regex/-/shebang-regex-3.0.0.tgz",
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+      "resolved": "https://registry.npmjs.org/signal-exit/-/signal-exit-4.1.0.tgz",
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+      "engines": {
+        "node": ">=14"
+      },
+      "funding": {
+        "url": "https://github.com/sponsors/isaacs"
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+      "resolved": "https://registry.npmjs.org/string-width/-/string-width-5.1.2.tgz",
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+        "strip-ansi": "^7.0.1"
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+        "node": ">=12"
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+      "funding": {
+        "url": "https://github.com/sponsors/sindresorhus"
+      }
+    },
+    "node_modules/string-width-cjs": {
+      "name": "string-width",
+      "version": "4.2.3",
+      "resolved": "https://registry.npmjs.org/string-width/-/string-width-4.2.3.tgz",
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+        "strip-ansi": "^6.0.1"
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+        "node": ">=8"
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+    },
+    "node_modules/string-width-cjs/node_modules/strip-ansi": {
+      "version": "6.0.1",
+      "resolved": "https://registry.npmjs.org/strip-ansi/-/strip-ansi-6.0.1.tgz",
+      "integrity": "sha512-Y38VPSHcqkFrCpFnQ9vuSXmquuv5oXOKpGeT6aGrr3o3Gc9AlVa6JBfUSOCnbxGGZF+/0ooI7KrPuUSztUdU5A==",
+      "dependencies": {
+        "ansi-regex": "^5.0.1"
+      },
+      "engines": {
+        "node": ">=8"
+      }
+    },
+    "node_modules/strip-ansi": {
+      "version": "7.1.0",
+      "resolved": "https://registry.npmjs.org/strip-ansi/-/strip-ansi-7.1.0.tgz",
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+      },
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+        "node": ">=12"
+      },
+      "funding": {
+        "url": "https://github.com/chalk/strip-ansi?sponsor=1"
+      }
+    },
+    "node_modules/strip-ansi-cjs": {
+      "name": "strip-ansi",
+      "version": "6.0.1",
+      "resolved": "https://registry.npmjs.org/strip-ansi/-/strip-ansi-6.0.1.tgz",
+      "integrity": "sha512-Y38VPSHcqkFrCpFnQ9vuSXmquuv5oXOKpGeT6aGrr3o3Gc9AlVa6JBfUSOCnbxGGZF+/0ooI7KrPuUSztUdU5A==",
+      "dependencies": {
+        "ansi-regex": "^5.0.1"
+      },
+      "engines": {
+        "node": ">=8"
+      }
+    },
+    "node_modules/strip-ansi-cjs/node_modules/ansi-regex": {
+      "version": "5.0.1",
+      "resolved": "https://registry.npmjs.org/ansi-regex/-/ansi-regex-5.0.1.tgz",
+      "integrity": "sha512-quJQXlTSUGL2LH9SUXo8VwsY4soanhgo6LNSm84E1LBcE8s3O0wpdiRzyR9z/ZZJMlMWv37qOOb9pdJlMUEKFQ==",
+      "engines": {
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+    },
     "node_modules/tunnel": {
       "version": "0.0.6",
       "resolved": "https://registry.npmjs.org/tunnel/-/tunnel-0.0.6.tgz",
@@ -236,6 +573,104 @@
         "uuid": "dist/bin/uuid"
       }
     },
+    "node_modules/which": {
+      "version": "2.0.2",
+      "resolved": "https://registry.npmjs.org/which/-/which-2.0.2.tgz",
+      "integrity": "sha512-BLI3Tl1TW3Pvl70l3yq3Y64i+awpwXqsGBYWkkqMtnbXgrMD+yj7rhW0kuEDxzJaYXGjEW5ogapKNMEKNMjibA==",
+      "dependencies": {
+        "isexe": "^2.0.0"
+      },
+      "bin": {
+        "node-which": "bin/node-which"
+      },
+      "engines": {
+        "node": ">= 8"
+      }
+    },
+    "node_modules/wrap-ansi": {
+      "version": "8.1.0",
+      "resolved": "https://registry.npmjs.org/wrap-ansi/-/wrap-ansi-8.1.0.tgz",
+      "integrity": "sha512-si7QWI6zUMq56bESFvagtmzMdGOtoxfR+Sez11Mobfc7tm+VkUckk9bW2UeffTGVUbOksxmSw0AA2gs8g71NCQ==",
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+        "string-width": "^5.0.1",
+        "strip-ansi": "^7.0.1"
+      },
+      "engines": {
+        "node": ">=12"
+      },
+      "funding": {
+        "url": "https://github.com/chalk/wrap-ansi?sponsor=1"
+      }
+    },
+    "node_modules/wrap-ansi-cjs": {
+      "name": "wrap-ansi",
+      "version": "7.0.0",
+      "resolved": "https://registry.npmjs.org/wrap-ansi/-/wrap-ansi-7.0.0.tgz",
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+        "string-width": "^4.1.0",
+        "strip-ansi": "^6.0.0"
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+      "funding": {
+        "url": "https://github.com/chalk/wrap-ansi?sponsor=1"
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+      "version": "5.0.1",
+      "resolved": "https://registry.npmjs.org/ansi-regex/-/ansi-regex-5.0.1.tgz",
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+      "funding": {
+        "url": "https://github.com/chalk/ansi-styles?sponsor=1"
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+        "strip-ansi": "^6.0.1"
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diff --git a/package.json b/package.json
index 80f42ab..20087e4 100644
--- a/package.json
+++ b/package.json
@@ -16,7 +16,8 @@
   "dependencies": {
     "@actions/core": "^1.10.1",
     "@actions/github": "^6.0.0",
-    "gitea-api": "^1.17.3-1"
+    "gitea-api": "^1.17.3-1",
+    "glob": "^10.3.10"
   },
   "devDependencies": {
     "@vercel/ncc": "^0.38.1"